Not a Scrapper build but...
First costume is awesome and I totally want to build a DP blaster now.
It kind of imports into the I18 Mids'. It shows Stamina, but not the rest of the new inherents. I don't know enough about Blasters to comment intelligently anyway. I just wanted to say that...
Gah! Your costumes are just too good for words!
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Bah. Werner, I don't understand why you don't have a different install of Mids' just for I19 stuff. How can anybody resist making I19 builds? Having those extra power picks is just oh so tasty!
And thanks for the costume compliments! That portion of the character is just as important as their Mids' build to me!
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Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it

Frequent boards reader, once-in-a-blue moon poster.
Awh c'mon, doesn't anybody play around with I19 Mids'?
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it

Why is this in the scrapper forums if it is a blaster build?
It looks okay, but I like using Mace Mastery for Scorpion Shield. That makes it possible to cap ranged, energy, smashing, and lethal defense on almost any build that can use it. Smashing and lethal defenses aren't quite enough for me.

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Why is this in the scrapper forums if it is a blaster build?
It looks okay, but I like using Mace Mastery for Scorpion Shield. That makes it possible to cap ranged, energy, smashing, and lethal defense on almost any build that can use it. Smashing and lethal defenses aren't quite enough for me. |

Good idea on the Scorpion Shield! I hadn't thought about that. I don't like the idea of having Ice Armor, but didn't think about grabbing Patron stuff. Excellent, thanks!
At least I didn't Rick roll!

I love the animations for this set. Love love love em'. Plus, it's dual pistols. That's just awesome.

Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it

The Chance for Heal Self proc is kinda poo. Doesn't heal for much and doesn't go off enough to be worth it. Just eat a green if/when you need to. You could swap the Entropic Chaos sets for Decimations/Apocs (assuming expense is not an issue given you've got the Glad Def IO in there).
Are you dead-set on the Munitions pool? As Syntax42 said, You could get softcapped s/l/e defense with much better recharge, regen and rec numbers if you went with the Scorpion Pool for the shield. I don't see the FFB proc in LRM being of much use, I find it a lot better in powers you use all the time (Footstomp, Tremor, etc).
If you went the Patron route you could also pick up Total Focus and better slot out your melee stuff.
Hope that helps
The Melee Teaming Guide for Melee Mans
First, Dual Pistols sucks. It's just awful. But I love the concept too, and thus I am leveling a DP build.
I agree on the Scorpion Shield route. A base 10% S/L defense before slotting is just too good to pass up. That's 4 Kinetic Combats. It *also* bumps Energy.
With that change I would change out the Reactive Armor for Aegis for the F/C defense.
I would also look at Recharge to see if it is possible to go with a Thunderstrike option to cap Energy defense and get Negative up to 30. You give up those tasty 6.25 recharge bonuses in Entropic, but you might appreciate the defense against pure energy and negative types.
Another option to consider is Aid Self instead of Leadership. Your character looks pretty sleak/tech so the animation isn't off for you. I really like the option to heal, and to be honest with all the "keep the NPC alive" content I tend to run solo the Aid Other is actually really handy with a default slot for topping off NPCs.
Moonlighter
50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD
First Arc: Tequila Sunrise, #168563
The Chance for Heal Self proc is kinda poo. Doesn't heal for much and doesn't go off enough to be worth it. Just eat a green if/when you need to. You could swap the Entropic Chaos sets for Decimations/Apocs (assuming expense is not an issue given you've got the Glad Def IO in there).
Are you dead-set on the Munitions pool? As Syntax42 said, You could get softcapped s/l/e defense with much better recharge, regen and rec numbers if you went with the Scorpion Pool for the shield. I don't see the FFB proc in LRM being of much use, I find it a lot better in powers you use all the time (Footstomp, Tremor, etc). If you went the Patron route you could also pick up Total Focus and better slot out your melee stuff. Hope that helps ![]() |

(see build below)
I am not opposed to dropping Munitions Pool for better mitigation. Currently though, I do have Munitions and I really love the second AoE attack. That isn't a FFB proc by the way, it is a Recharge/Endurance IO, because I cannot get said stats from any other way.
I'm probably not going to go through the lengths to get any purple or PvP sets for this character, so the Apocalypse is out. The heal procs are just an added bonus and a necessary as part of the set bonus of Recharge, they're nice to have but not the main attraction of the attack being set that way. Besides, Decimation has a 5% chance to fire off as opposed to 10% for Entropic Chaos.
First, Dual Pistols sucks. It's just awful. But I love the concept too, and thus I am leveling a DP build.
I agree on the Scorpion Shield route. A base 10% S/L defense before slotting is just too good to pass up. That's 4 Kinetic Combats. It *also* bumps Energy. With that change I would change out the Reactive Armor for Aegis for the F/C defense. I would also look at Recharge to see if it is possible to go with a Thunderstrike option to cap Energy defense and get Negative up to 30. You give up those tasty 6.25 recharge bonuses in Entropic, but you might appreciate the defense against pure energy and negative types. Another option to consider is Aid Self instead of Leadership. Your character looks pretty sleak/tech so the animation isn't off for you. I really like the option to heal, and to be honest with all the "keep the NPC alive" content I tend to run solo the Aid Other is actually really handy with a default slot for topping off NPCs. |


This new build has the previous bonuses plus 35.8% Energy Defense. Negative Energy Defense is down to 24.7% though, but I think I don't mind that much at all.
Thanks for reading again!

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Infinite Ammo: Level 50 Technology Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Pistols
- (A) Entropic Chaos - Accuracy/Damage
- (7) Entropic Chaos - Damage/Endurance
- (7) Entropic Chaos - Damage/Recharge
- (9) Entropic Chaos - Damage/Endurance/Recharge
- (9) Entropic Chaos - Chance of Heal Self
- (11) Thunderstrike - Accuracy/Damage/Recharge
- (A) Pounding Slugfest - Accuracy/Damage
- (11) Pounding Slugfest - Damage/Endurance
- (13) Pounding Slugfest - Damage/Recharge
- (A) Entropic Chaos - Accuracy/Damage
- (15) Entropic Chaos - Damage/Endurance
- (15) Entropic Chaos - Damage/Recharge
- (17) Entropic Chaos - Damage/Endurance/Recharge
- (17) Entropic Chaos - Chance of Heal Self
- (19) Thunderstrike - Accuracy/Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (21) Positron's Blast - Damage/Recharge
- (21) Positron's Blast - Damage/Range
- (23) Positron's Blast - Accuracy/Damage/Endurance
- (23) Force Feedback - Recharge/Endurance
Level 8: Bullet Rain
- (A) Positron's Blast - Accuracy/Damage
- (25) Positron's Blast - Damage/Endurance
- (25) Positron's Blast - Damage/Recharge
- (27) Positron's Blast - Damage/Range
- (27) Positron's Blast - Accuracy/Damage/Endurance
- (29) Force Feedback - Recharge/Endurance
- (A) Rectified Reticle - To Hit Buff
- (29) Rectified Reticle - To Hit Buff/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (13) Karma - Knockback Protection
- (A) Kinetic Combat - Accuracy/Damage
- (31) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (31) Kinetic Combat - Damage/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (A) Entropic Chaos - Accuracy/Damage
- (34) Entropic Chaos - Damage/Endurance
- (34) Entropic Chaos - Damage/Recharge
- (34) Entropic Chaos - Damage/Endurance/Recharge
- (36) Entropic Chaos - Chance of Heal Self
- (36) Thunderstrike - Accuracy/Damage/Recharge
- (A) Pounding Slugfest - Accuracy/Damage
- (36) Pounding Slugfest - Damage/Endurance
- (37) Pounding Slugfest - Damage/Recharge
- (A) Pounding Slugfest - Accuracy/Damage
- (46) Pounding Slugfest - Damage/Endurance
- (50) Pounding Slugfest - Damage/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (37) Reactive Armor - Resistance
- (39) Reactive Armor - Endurance
- (40) Steadfast Protection - Resistance/+Def 3%
- (40) Gladiator's Armor - TP Protection +3% Def (All)
- (A) HamiO:Enzyme Exposure
- (42) HamiO:Enzyme Exposure
- (50) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (40) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Endurance Reduction IO
- (A) Basilisk's Gaze - Accuracy/Recharge
- (37) Basilisk's Gaze - Recharge/Hold
- (39) Basilisk's Gaze - Endurance/Recharge/Hold
- (39) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (48) Lockdown - Endurance/Recharge/Hold
- (48) Entropic Chaos - Chance of Heal Self
- (A) HamiO:Enzyme Exposure
- (42) HamiO:Enzyme Exposure
- (50) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (45) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Recharge Speed
- (A) Rectified Reticle - To Hit Buff
- (46) Rectified Reticle - To Hit Buff/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 1: Brawl
- (A) Accuracy IO
- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 4: Ninja Run
Level 1: Swift
- (A) Run Speed IO
- (A) Jumping IO
- (A) Miracle - +Recovery
- (3) Numina's Convalescence - +Regeneration/+Recovery
- (A) Performance Shifter - EndMod
- (3) Performance Shifter - EndMod/Recharge
- (5) Performance Shifter - EndMod/Accuracy
- (5) Performance Shifter - Chance for +End
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Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it

Anybody gone over the latest build?
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it

A Blaster build. It is one "squishy" types I can handle, with Defiance at the very least letting me use tier 1 and 2 Primary and tier 1 Secondary attacks if I am Held, Slept, Stunned, etc. I absolutely love the Dual Pistols animations and currently have the character as Ranged Defense softcapped, but will be changing her over to S/L Defense softcapped in I19.


This build is made with the Issue 19 modified Mids'. Probably won't work at all with the regular Mids'.I think my Endurance should be sustainable with non-stop combat, but I am not quite sure. Am I giving up too much mitigation by having my Melee attacks and Melee Stun with such low Accuracy? Any other oddities pointed out appreciated. Only using Incendiary Bullets.
Infinite Ammo:
Highlights:
Hero Plan by Leandro's Modded Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Infinite Ammo: Level 50 Technology Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Munitions Mastery
Hero Profile:
Level 1: Pistols
- (A) Entropic Chaos - Accuracy/Damage
- (7) Entropic Chaos - Damage/Endurance
- (7) Entropic Chaos - Damage/Recharge
- (9) Entropic Chaos - Damage/Endurance/Recharge
- (9) Entropic Chaos - Chance of Heal Self
- (11) Thunderstrike - Accuracy/Damage/Recharge
Level 1: Power Thrust- (A) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (13) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Dual Wield- (A) Entropic Chaos - Accuracy/Damage
- (15) Entropic Chaos - Damage/Endurance
- (15) Entropic Chaos - Damage/Recharge
- (17) Entropic Chaos - Damage/Endurance/Recharge
- (17) Entropic Chaos - Chance of Heal Self
- (19) Thunderstrike - Accuracy/Damage/Recharge
Level 4: Empty Clips- (A) Curtail Speed - Accuracy/Slow
- (19) Curtail Speed - Damage/Slow
- (21) Curtail Speed - Accuracy/Endurance
- (21) Curtail Speed - Endurance/Recharge/Slow
- (23) Positron's Blast - Damage/Recharge
- (23) Damage Increase IO
Level 6: Swap AmmoLevel 8: Bullet Rain
- (A) Positron's Blast - Accuracy/Damage
- (25) Positron's Blast - Damage/Endurance
- (25) Positron's Blast - Damage/Recharge
- (27) Positron's Blast - Damage/Range
- (27) Positron's Blast - Accuracy/Damage/Endurance
- (29) Force Feedback - Recharge/Endurance
Level 10: Build Up- (A) Rectified Reticle - To Hit Buff
- (29) Rectified Reticle - To Hit Buff/Recharge
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (46) Karma - Knockback Protection
Level 14: Energy Punch- (A) Kinetic Combat - Accuracy/Damage
- (31) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (31) Kinetic Combat - Damage/Endurance/Recharge
Level 16: Bone Smasher- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
Level 18: Executioner's Shot- (A) Entropic Chaos - Accuracy/Damage
- (34) Entropic Chaos - Damage/Endurance
- (34) Entropic Chaos - Damage/Recharge
- (34) Entropic Chaos - Damage/Endurance/Recharge
- (36) Entropic Chaos - Chance of Heal Self
- (36) Thunderstrike - Accuracy/Damage/Recharge
Level 20: Stun- (A) Kinetic Combat - Accuracy/Damage
- (36) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Recharge
- (37) Kinetic Combat - Damage/Endurance/Recharge
Level 22: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (37) Kinetic Combat - Damage/Endurance
- (39) Kinetic Combat - Damage/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Tough- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance/Recharge
- (40) Reactive Armor - Resistance/Endurance/Recharge
- (40) Reactive Armor - Resistance
- (50) Steadfast Protection - Resistance/+Def 3%
Level 26: Weave- (A) HamiO:Enzyme Exposure
- (42) Luck of the Gambler - Recharge Speed
Level 28: Stealth- (A) HamiO:Enzyme Exposure
- (40) Luck of the Gambler - Recharge Speed
Level 30: Grant Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 32: Hail of Bullets- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
Level 35: Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 38: Maneuvers- (A) HamiO:Enzyme Exposure
- (42) HamiO:Enzyme Exposure
Level 41: Body Armor- (A) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (46) Reactive Armor - Resistance
- (46) Gladiator's Armor - TP Protection +3% Def (All)
Level 44: Sleep Grenade- (A) Call of the Sandman - Chance of Heal Self
Level 47: LRM Rocket- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (50) Force Feedback - Recharge/Endurance
Level 49: Conserve Power- (A) Recharge Reduction IO
------------Level 1: Brawl
- (A) Accuracy IO
Level 1: Sprint- (A) Run Speed IO
Level 2: Rest- (A) Recharge Reduction IO
Level 1: DefianceLevel 4: Ninja Run
Level 1: Swift
- (A) Run Speed IO
Level 1: Hurdle- (A) Jumping IO
Level 1: Health- (A) Miracle - +Recovery
- (3) Numina's Convalescence - +Regeneration/+Recovery
Level 1: StaminaPlaystation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it