KM/DA Question


DSorrow

 

Posted

I'm making a concept build based around a dead hero that came back to the living but is still tapped into the netherworld. I didn't want to use Dark Melee but instead wanted to try Kinetic Melee and conceptualize it as soul energy that the hero is using. Dark Armor is the closest thing on Scrapper side that I'd want to use - if it was a Brute then *maybe* Energy Aura. I also thought about Shields for the various visual combinations I could do but I really like Cloak of Fear (or some Fear powers) for this concept. I guess I could dip into the Presence pool if need be (if I didn't take Dark Armor).

I've not seen much at all after my searches for this combination. Has anyone tried it out? What's it like? Is it a hot mess or untapped awesome?

Thanks!


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The Queen's Menagerie

 

Posted

One thing you could also try is KM/Elec. Elec can look quite ghostly when coloured right (I coloured mine about the same as Shadow Meld).


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Posted

Bit more AOE potential from Elec and Lightning Rod, but you do have a bit of defense and fear mitigation with DA. Guess DA would be more of an endurance hog, too. I'd say go with what feels best to you.

Wish I could say how good KM/DA is, but my Praetorian is only 13/14 right now, so other than saying it's good for the first early levels, I can't say more. I don't really have any of the good stuff from DA yet, and most armor sets feel weaker until SOs (I have to be careful not to aggro too much at once, but the mitigation from KM helps).

I actually went with a water concept for my guy. Still tweaking the colors, but I used the Omega aura along with DA and coloring KM to make him seem to be using water powers. Kind of fun. I can see maybe the effects for KM/DA working better for your concept, but I haven't tried a ghostly look for elec, either.


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Posted

My KM/DA is only level 10 (curse you Inherent Fitness announcement) but it looks pretty good on paper. For your concept, I'd say it's definitely a better fit than Elec, since you don't have to pretend it's something it's not. Performance-wise DA is a bit heavy on the end use but you can mitigate that with IOs, and it most certainly does not suck as far as survivability goes. It also looks pretty freaking cool once you've got all your toggles and you've played around with power customization.


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