Seeking advice from /TA experts


beyeajus

 

Posted

HI!

I got a couple of questions about slotting /TA for my Nin/TA MM:

1) If I slot Impeded Swiftness:chance for Smashing damage in Glue Arrow, will it hurt those in the area or just the mob that the arrow hits?

2)Same deal with Clouded Senses: Chance for Neg Energy Damage and Flash Arrow, just the one target or the area?

3)Even though Acid Arrow does -Resistance, would slotting Achille's Heel: Chance for -Res still be a good call for stacking?

4)Same deal with OSA, it debuffs Defense, so it can take it too.

I'm a proc freak


 

Posted

1) Should hit everyone in the area effected. And since it's a "targetted placeable" it should do so every 10 seconds.

2) A one-off shot at proccing on everyone affected.

3) I think it's worth it, you tend to use Acid Arrow whenever available and it's quick to recharge. Plus it doesn't need that many other slots particularly.

4) Not in my opinion, the slow recharge and the fact you want to max out Damage and Recharge on it make it less appealing than in Acid in my opinion. However if you max out Damage and Recharge via Frankenslotting and have room for it then go for it. The wide area and fact you are about to do a lot of damage by flaming it could make it worthwhile for you.


 

Posted

Ahh, I like the sounds of all that Thank Carnifax!

OH, what about Call of the Sandman:chance to heal self in Poison Gas Arrow? I'm only taking PGA for the -DMG factor, cause I usually shy away from sleep moves. But if I can use it as a potenial heal, that would be sweet.


 

Posted

Note that if you put a damage proc in Flash Arrow, I believe it will aggro guys if it does damage.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

Quote:
Originally Posted by Kelenar View Post
Note that if you put a damage proc in Flash Arrow, I believe it will aggro guys if it does damage.
Actually any proc (with a couple possible exceptions) slotted in non-aggroing power will cause the spawn to aggro even if the proc doesn't activate.

ie: slotting Dark Watchers chance for -rech in Flash Arrow will cause the entire spawn to aggro, even though it does no damage, and even if it doesn't proc.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

Quote:
Originally Posted by beyeajus View Post
Ahh, I like the sounds of all that Thank Carnifax!

OH, what about Call of the Sandman:chance to heal self in Poison Gas Arrow? I'm only taking PGA for the -DMG factor, cause I usually shy away from sleep moves. But if I can use it as a potenial heal, that would be sweet.
I've tried this. It sounds better on paper than it actually is, mainly because you can't rely on it, it's underwhelming in terms of how often and how much it heals and you tend to be laying down PGA early in an attack chain when your HP is high anyway.


 

Posted

Quote:
Originally Posted by Miladys_Knight View Post
Actually any proc (with a couple possible exceptions) slotted in non-aggroing power will cause the spawn to aggro even if the proc doesn't activate.
I noticed that this morning when I got home. It's ok though, I don't plan on stealthing through missions, and glue arrow usually follows up right after flash anyway.

I also noticed that my HP is not moving down too much in battle to need a heal proc, it is a MM after all, BG mode keeps me safe, so I wont be needing the Sandman proc.

Can't seem to find a Impeded Swiftness proc yet, not even on the market, but I'll be checking that one out eventually.

Loving the set though with Ninjas, just start firing off arrows while they kick the crap out of everything. It's way more fun than /PD (chasing them around trying to keep them alive lol). Level 22 so far, can't wait for disruption arrow to stack with acid arrow for sick resistance debuffs, plus a -res proc in acid arrow and call jounin, should be good times.


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
I've tried this. It sounds better on paper than it actually is, mainly because you can't rely on it, it's underwhelming in terms of how often and how much it heals and you tend to be laying down PGA early in an attack chain when your HP is high anyway.
That's why you build a Sonic/Ice Blaster to slot the CotS healing proc in 3 AoEs (Siren's Song, Frozen Aura, and Flash Freeze/Sleep Grenade depending on APP). Then add the Entropic Chaos heal proc to your single-target blasts.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
That's why you build a Sonic/Ice Blaster to slot the CotS healing proc in 3 AoEs (Siren's Song, Frozen Aura, and Flash Freeze/Sleep Grenade depending on APP). Then add the Entropic Chaos heal proc to your single-target blasts.
very cool!


 

Posted

It silly, but it's at least more practical than the reason I want Dark Miasma for Controllers: Terrorize + Fearsome Stare + Intimidate + Invoke Panic.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by beyeajus View Post
1) If I slot Impeded Swiftness:chance for Smashing damage in Glue Arrow, will it hurt those in the area or just the mob that the arrow hits?
It will affect any foe affected by the glue.


Quote:
2)Same deal with Clouded Senses: Chance for Neg Energy Damage and Flash Arrow, just the one target or the area?
It will affect any foe affected by the flash.


Quote:
3)Even though Acid Arrow does -Resistance, would slotting Achille's Heel: Chance for -Res still be a good call for stacking?
Yes.


Quote:
4)Same deal with OSA, it debuffs Defense, so it can take it too.
Yes/no. Yes, it can work that way, no, it's not really worth it. Generally I the Impeded Swiftness proc a better one in there, but if I had a slot to spare, I'd sure kick in the AH one, too.


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Posted

Quote:
Originally Posted by Fleeting Whisper View Post
That's why you build a Sonic/Ice Blaster to slot the CotS healing proc in 3 AoEs (Siren's Song, Frozen Aura, and Flash Freeze/Sleep Grenade depending on APP). Then add the Entropic Chaos heal proc to your single-target blasts.
Actually even that is pretty underwhelming. It won't save you if you've over aggroed a spawn but it can keep you even and eventually build you back up if you keep the spawn slept.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson