Anyone Want To Play a Storyarc With Custom Characters?
Here you go.
http://boards.cityofheroes.com/forumdisplay.php?f=583
Mission Architect This forum is for the discussion of Mission Architect; a place to request help on how the Mission Architect feature works as well as a place to post advice, guides, resources and tricks using the MA system. You can even advertise your arc or ask lore questions here! |

2nd Edit: He seems to have found other spots to advertise, as his first four posts on the forum are this one, and this one posted three other places. Meh. Either way, Good Luck to him!


"Re: Anyone Want To Play a Storyarc With Custom Characters?"
Yes, on occasion i do. Fortunately that's what you'll find in most of the story arcs in the AE, so i can get that i want at any time with an incredibly diverse array of plots, writing, and custom characters to boot. You should go check it out some time.
Dr. Todt's theme.
i make stuff...
I thought it was going to be an invitation to create a set of themed player characters specific to an arc, like making a team of lowbie Scooby Gang homages to play an arc suited to the theme (like Mercedes Lackey's guest author arc, or an arc custom-designed for the theme).
...and now that example makes me want them to add the ability to make custom temp powers for AE missions, like a "Scooby Snacks" power that lets you buff someone with fear protection.
The Way of the Corruptor (Arc ID 49834): Hey villains! Do something for yourself for a change--like twisting the elements to your will. All that's standing in your way are a few secret societies...and Champions of the four elements.
Thanks guys. Yes, a noob here. Sorry to hassle your forums with errant posts
Personally, I pine for this mythical story arc that DOESN'T have a sea of custom characters. Seems like that's the bulk of what's in the Architect, or at least was last time I checked.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Hey Guys and Gals!

I have been busy playing with the map editor (my favorite part of the game so far). I have created three custom story arc missions of various lengths, play tested them, and gotten some nice feedback and ratings thus far. All story arcs are levels 1-54. These story arcs are best run with a team of at least 3 or 4 consisting of a brute. The arcs can also be soloed by a very competent clever player or a near invulnerable Brute and lots of inspiration.
Haijutsu Corp
arc id: 445107
hour-hour and a half
Classic comic book themes, some campy humor
Long map great for team play or a really tough brute for solo. Some tough baddies in this one. The players start by breaking into the Haijustsu Corp to steal The Plasmic Inducer M600 only to find out the Haijutsu Corp isn't as virtuous as they seem to the public. But watch out! A splinter cell faction of Lady Death Squad run by a woman only known as Lady Cho is looking for it too! The adventures continue and eventually the characters break into a superbase to fight those pesky do-gooders...The Paragon Defenders. Careful, the bizarre hero known as Cyborg23 is capable of time traveling using his temporal implant. He can be in many places at the same time. It is rumored he can cross alternate universes as easily as he can cross the street.
T.i.n.k.e.r. Comes To Town
arc id:447356
med-long
Classic comic book themes, humor
The adventure begins with breaking into a warehouse to defeat the Hi-tech vigilante T.I.N.K.E.R. and some of his Hi-Tech minions. The adventure continues and takes you to the Lucky Lady Lounge for a quick stop, and then off to the secret head quarters of another Lady Death Squad splinter cell. This group of sexy and tough women are headed by a deadly and clever woman named Lady Barbera Sue.
Rescue Mutant Teen Runaways
arc id: 447850
Classic comic book themes, save the world, great heroes to fight
You have been contacted to rescue some mutant teen runaways in the Port Oakes shipyard. Defeat a tough superhero group and the cops to rescue them and to find out why the teen mutant runaways have abandoned their squat called "The Tunnels". The adventure then leads you to the tunnels to take care of their problem, and to free the other trapped mutants who are being caught and sold to Mutant Research and Rehabilitation Facilities by a mercenary group called The Raiders. This only a two map story arc. The first map is an outdoor map that takes pace in a ship yard loaded with custom Elite Bosses...the heroes. The second map is smaller and indoors with different Elite Bosses and an Arch Villain...aka The Raiders. Another great team map or solo for a tough Brute. This map is all custom characters with some hero and villain tributes to comic book legends both good and bad.
I hope you all enjoy these arcs and please send feedback to joedub1970@gmail.com. The Haijutsu Corp and the T.i.n.k.e.r. mish have similar flavor and baddies (minions, lieutenants, and Big Sarge, but different Elite Bosses and Arch Villains). The Rescue Runaways mish only shares a few lieutenants and minions (and Big Sarge) with the other two. I realize I have some serious typos and mistakes to fix in the story arcs, but currently there is a bug somewhere, and the AE editor logs me off of the server whenever I try to map edit....very frustrating
Thanks,
-Joe
El Tigre Loco-Freedom
Atomic Chemo-Freedom
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