Mercenaries Ball ((Union:Ingame October 9th))


Battleguard

 

Posted

Around the Isles and out of the way places in Paragon...

All over the Rogue Isles and in a select few places in Paragon City a small flyer has a habit of appearing. Seemingly from nowhere it turns up in a place just out of the corner of the eye of anyone of a mercenary persuasion, be it on noticeboards, bartops or in a few cases in a person's home:



It's time for the Mercenaries Ball once again, a gathering of all those willing to do what it took to make a good solid buck. Whispers amongst the right mercenary channels say that again The Corporation are hosting the event and that The Succubi club was chosen as the venue to allow room for more attendees and entertainments alongside the talk of business. The event promises to offer more of what the one in July delivered; sales, business deals, networking, socialising and more. But beyond that, in the run up to Halloween the Ball takes on a more arcane focus - sale of weapons for fighting supernatural threats, contracts for protection from the otherworldly, even some more magical beings offering their services to create a threat to heroes that could be dismissed as part of the season and not a direct attack and much more..

Club Location & Layout

Location

The Succubi Club is a speciality club located primarily within Cap au Diable but is connected to the portal system that runs throughout the Isles to assist with easy access. Situated in Cap au Diable, the main entranceway to the club can be found within easy walking distance of Aeon City. Just take the eastern ramp down into the city and you'll see our building sat to the left of the Dark Gallery.

((So that's where you want to be if your character is looming outside or has stepped out to chat/argue/fight with someone))

Layout



✠ A : Main entranceway, including welcome desk, cloakroom, guest book and manager's office.
✠ B : Main mingling area; bar and comfortable seating. Some sellers booths will be here
✠ C : Hot tub.
✠ D : The garden path.
✠ E : The green room, including bar, seating and a large dancefloor. More sellers booths will be here
✠ F : Meeting room & VIP room with dance pole and bar. These areas are currently free to be used for the event bit can and may be booked out in advance by groups.
✠ G : Large stage with poles. Dance performances will be ongoing through the evening.
✠ H : The 'Playrooms'. Themed rooms which can be rented out by the hour or overnight to relax in, roleplay in, or whatever your heart desires. Use of these rooms for whatever reason costs extra.
✠ I : Spa, including sauna, jacuzzi, beauty salon, nail bar and massage table.
✠ J : The meeting hall, including seating and a banquetting area with its own dedicated kitchen.
✠ K : Stage. Out of the way of the majority of the club this stage offers comfortable seating and a variety of performances both classical and modern from music & dance to acting and concept performance art. On the night of the event live bands will be playing. At 8:30pm an auction will be taking place on this stage, peop[le are free to offer their services or items to the highest bidder at this time (depending on interest)

((NB: The ingame map has a couple more rooms but IC these are mostly staff areas and should not be accessed by guests)).

In the Main mingling area (B)



1) Magical Weaponry
2) Magical Armours and Trinkets
3) Fortune Teller/Information Broker
4) Book Stall & Information Brokerage **
5) Arcane Salvage
6) Heabreaker's Stall (Not shown in picture) **

In the Green Room (E)



7) Weaponry (mostly traditional)
8) Information Brokerage/Hacker services
9) Steampunk Supplies
10) Modern/Tech Weapons and Armour
11) Technological Services
12) Tech Salvage

((** These 2 stalls have been claimed already))


The Rules

General Rules if the club:
✠Have respect for those around you. Just because you enjoy something it doesn't mean those around you do. If you are about to indulge in something that may make others feel awkward please ask their permission before continuing or move to somewhere more private.
✠ Hostile acts are suppressed within the club using mystic wards, however we expect our patrons to try to be civil with one another so these wards won't be needed. The club is designed as a place for people to come together, if you have a dispute, take it to an arena.
✠ Respect the staff. Whilst the staff are open and friendly people they are also doing their jobs and clients are expected to listen to them and honour any instructions they may give.

Rules specific to the event:
✠ Non members of the club are welcome for the evening, however please be aware we expect everyone to behave as though they are member, respecting our rules as outlined above. Some of our services will be porvided as standard to members and can be provided to guests for an additional fee.
✠ Please respect the nature of the club, we are a group devoted to enjoying a wide aspects of life as such you may not approve of some of the rooms or patrons or the things they do. If you are uncomfortable in a public area you are free to ask anyone to stop what they are doing but please do not start arguements. If in doubt of how the club operates please consult a member of staff.
Respect one another I know it has been stated many times above but a mutual respect between guests will help ensure a fun evening for all.

((The OOC))

I did say I was planning on making these roughly quarterly, so here it is the second Mercenaries Ball hosted by The Corp. Whilst the Monkey Bar was good I decided that using an actual SG base would work out a little better. it stops those heroic vigilantes crashing the party and also allows me to set up stalls so less imagination is required for the layout.

The Succubi Club currently has free coalition spaces so if a few from the same villain group plan to attend I can set up a coalition either beforehand or on the night. I will also be on a Succubi Club character for the event so I can give team invites and temporary SG invites for the groupless.

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Update 22nd Sept: Map & Rules added. I'll be putting the stalls/booths in closer to the time and will nab some screenies of those.

Events within events: As I have a habit of complicating things I'm working on some ideas to help keep the flow of RP going just in case of any stagnation, all of these are loose ideas and can be scrapped on the night. My favourite is the auction however:

At 8:30PM the stage will be thrown open to anyone offering their services to the highest bidder, all to be handled IC, if your character has a stupid amount of money feel free to make insane bids, just try not to get too insane. This is slated to be something professional but the staff could be very easily talked into a bachelor/bachelorette auction to add lightheartedness to the evening.

I'm also working on some ideas for gambling games if these would be of interest to anyone.

..but yes, more to come! *scurries away*

I really am hoping to see a good turnout for this one and if anyone wants to have set up a stall offering a particular item/service please let me know before the event and I will make sure one is set up tailored to the character's wishes ^^ Watch this space for further updates (rules of the venue, layout etc etc)



((Metafanzine Published by @Chaos Bunny))
Unionverse Page | Virtueverse Page

 

Posted

Excellent , the last one was great fun ..i will go and sort out my villains , which have become a bit neglected by all the GR shinnyness..


 

Posted

Awesome. I enjoyed the last one lots so I'll be sure to come to this one too. Given The Atavist's occupation as a trader in arcane goods, this could well be the event for him. See you there!


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Whee! Gotta make Zappy going rogue to get her there! (Just a thought....) Or maybe Killgauge will pay a visit :P


 

Posted

And here I am, having created 4 seperate mercenaries over the past few weeks, and ended up rejecting them all because of one reason or another. I really need to get my act together and get a mercenary char I like, or I'll miss the entire venue. ^_^

I guess I could slip in the door with my witch as well. While not a mercenary as such, she is an unaligned rogue offering humble services to whoever is willing to pay the fee.

Regardless, I'm looking forward to it.


 

Posted

I have put stalls into the main meemingling area and the green room - most have a general theme to them already & 2 in the green room are entirely empty at the mo. If you already have a coalition with the Club you're welcome to go have a look and claim any stall - I can make edits to any stall to tweak it to your needs ^^



((Metafanzine Published by @Chaos Bunny))
Unionverse Page | Virtueverse Page

 

Posted

Added stall info to first post - as you can see there are 10 free stalls if anyones character wishes to nab!



((Metafanzine Published by @Chaos Bunny))
Unionverse Page | Virtueverse Page

 

Posted

Quote:
Originally Posted by Bunny View Post
It also gives another talking topic for the Merc Ball on Saturday if it comes up before then.
With Tomb's counter-bounty now in full motion, mercenaries can play both sides of this age-old hunter/monster conflict.

Kill a hunter for the Council or kill a monster for the Store... or both.

Meanwhile, heroes are out to capture Tomb and villains/vigilante's are out to kill her. And all can come here to get weapons to do so. ¬¬


 

Posted

Hmn, who to bring, who to-
Oh....yes. Yeeessss...kehe...kehehehehehehehe >:3


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Hmn, who to bring, who to-
Oh....yes. Yeeessss...kehe...kehehehehehehehe >:3
calm down Tech , you will do your self a injury


 

Posted

Sadly, due to a misplanned trip to my mother's house, I probably won't be able to appear for long. Her computer here isn't really up to City of Heroes and loves to close it without much of a warning. Please forgive me if I disappear often.



Claiming the Isles (The Nemesis Strike Force), Arc 448371 - Rogueish action from the Prussian Prince of Automatons himself!

 

Posted

Quote:
Originally Posted by Rock_Powerfist View Post
calm down Tech , you will do your self a injury
As if he's not already done so?


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

..well if the Foundry cocktail party was the social event of the year, the Merc's ball was clearly the Business event of the season, i have never seem so many seedy, untrustwothry, criminal elements in one place!

A most excellent base setup, a very efficent system of providing temp SG membership, and friendly locals made for a fun time.

A lot of hard work went into the event and i would like to propose a huge thank you to all concerned.

I am not sure how mant dirty deed where planed , but the evil-o-meter seems to have made a major swing to the darkside. . . .

Great fun.


 

Posted

Quote:
Originally Posted by Crazy_Dragon View Post
As if he's not already done so?
I'm a walking injury!

I happen to other people!!

Last night was fun Colonel Max Von Schaden showed up, before I eventually went and got Leon a temp persona so I could have him redside. I need to skip him through all the way to Rogue, darn it.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

That was a fun evening. Again, much thanks to Bunny for organising it and to the SG owners and members for hosting such a fun occasion.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk