Pvp Corruptor...ideas?
I heard that Dark/Cold is pretty decent. Dark/Rad too to a lesser extent.
Why /cold? Sorry isnt that more of a buffer?
Is Dark good pvp damage? Never used Dark always heard it sucked
Ok,
I know Ive posted a billion things. Tryin to find something that interests me. Ive decided to go pvp for a bit. Im in the process of tryin to find something I want to play in pvp. Corruptors seem fun (I have ice/kin, fire/storm, rad/rad) I like the self heal/debuffs etc. I wanted some ideas on a purely pvp corruptor. What kinds of experiences you guys/gal with pvp. What builds might work...what to stay away from. I am definatly a pvp noob...so any advice etc would be helpful. No more from me and my wall o text Thanks in advance |
your rad/rad should do pretty well in PvP. Cold is a good pvp set because it has amazing single target debuffs that are applied quickly and basically alst until they are up again. Dark can be good if built right (i have a 50 dark/cold corr) but you are only goign to really use dark blast and gloom out of the blast set as far as pvping goes (will prob want to dual build so you can contribute in PvE while leveling). Honestly though, if you have a rad/rad at 50, use it. cosmic burst -> cosmic burst -> cosmic burst...thats your attack chain. And nutrino bolt can be kinda decent with enough procs.
How are fire/storm in pvp?
How is this for a rad/rad
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Neutrino Bolt -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(40), Decim-Acc/Dmg(43), Decim-Dmg/Rchg(43), Decim-Dmg/EndRdx(43), Achilles-ResDeb%(46)
Level 1: Radiant Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(3), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40)
Level 2: Radiation Infection -- DarkWD-ToHitDeb/Rchg(A), DarkWD-Slow%(11), DarkWD-ToHitDeb/EndRdx(17), LdyGrey-%Dam(36), Achilles-ResDeb%(46), LdyGrey-DefDeb(50)
Level 4: Accelerate Metabolism -- Zephyr-ResKB(A), Efficacy-Acc/Rchg(5), Efficacy-EndMod(5), Efficacy-EndMod/Rchg(9), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc/Rchg(39)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Swift -- Run-I(A)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(11)
Level 12: Aim -- GSFC-Build%(A), GSFC-ToHit(13), GSFC-ToHit/EndRdx(13), GSFC-ToHit/Rchg/EndRdx(15), GSFC-ToHit/Rchg(15), GSFC-Rchg/EndRdx(17)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(40)
Level 18: Cosmic Burst -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(19), Decim-Dmg/Rchg(19), Decim-Dmg/EndRdx(21), Decim-Acc/EndRdx/Rchg(21), Achilles-ResDeb%(23)
Level 20: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(23), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/EndRdx(25), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(27)
Level 22: Lingering Radiation -- TmpRdns-Acc/EndRdx(A), TmpRdns-Acc/Slow(29), TmpRdns-Dmg/Slow(29), TmpRdns-EndRdx/Rchg/Slow(34), TmpRdns-Rng/Slow(36)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(34), S'fstPrt-ResDam/EndRdx(36)
Level 28: Weave -- Krma-ResKB(A), LkGmblr-Rchg+(37), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37)
Level 30: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(31), BasGaze-Acc/Rchg(31), BasGaze-EndRdx/Rchg/Hold(31), G'Wdw-Dam%(34)
Level 32: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), Krma-ResKB(33)
Level 35: Super Jump -- Zephyr-ResKB(A)
Level 38: Acrobatics -- KBDist-I(A), KBDist-I(39)
Level 41: Dark Embrace -- RctvArm-ResDam(A), RctvArm-EndRdx(42), RctvArm-ResDam/Rchg(42), S'fstPrt-ResKB(42)
Level 44: Soul Drain -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(45), Oblit-Dmg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Rchg(46)
Level 47: Proton Volley -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(48), Mantic-Dmg/EndRdx(48), Mantic-Acc/ActRdx/Rng(48), Mantic-Dmg/ActRdx/Rchg(50)
Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 4: Ninja Run
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How is this for a rad/rad
Villain Plan by Mids' Villain Designer 1.803 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Radiation Blast Secondary Power Set: Radiation Emission Power Pool: Speed Power Pool: Fitness Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Soul Mastery Villain Profile: Level 1: Neutrino Bolt -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(40), Decim-Acc/Dmg(43), Decim-Dmg/Rchg(43), Decim-Dmg/EndRdx(43), Achilles-ResDeb%(46) Level 1: Radiant Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(3), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40) Level 2: Radiation Infection -- DarkWD-ToHitDeb/Rchg(A), DarkWD-Slow%(11), DarkWD-ToHitDeb/EndRdx(17), LdyGrey-%Dam(36), Achilles-ResDeb%(46), LdyGrey-DefDeb(50) Level 4: Accelerate Metabolism -- Zephyr-ResKB(A), Efficacy-Acc/Rchg(5), Efficacy-EndMod(5), Efficacy-EndMod/Rchg(9), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc/Rchg(39) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7) Level 8: Swift -- Run-I(A) Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(11) Level 12: Aim -- GSFC-Build%(A), GSFC-ToHit(13), GSFC-ToHit/EndRdx(13), GSFC-ToHit/Rchg/EndRdx(15), GSFC-ToHit/Rchg(15), GSFC-Rchg/EndRdx(17) Level 14: Super Speed -- Zephyr-ResKB(A) Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(40) Level 18: Cosmic Burst -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(19), Decim-Dmg/Rchg(19), Decim-Dmg/EndRdx(21), Decim-Acc/EndRdx/Rchg(21), Achilles-ResDeb%(23) Level 20: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(23), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/EndRdx(25), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(27) Level 22: Lingering Radiation -- TmpRdns-Acc/EndRdx(A), TmpRdns-Acc/Slow(29), TmpRdns-Dmg/Slow(29), TmpRdns-EndRdx/Rchg/Slow(34), TmpRdns-Rng/Slow(36) Level 24: Boxing -- Empty(A) Level 26: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(34), S'fstPrt-ResDam/EndRdx(36) Level 28: Weave -- Krma-ResKB(A), LkGmblr-Rchg+(37), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37) Level 30: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(31), BasGaze-Acc/Rchg(31), BasGaze-EndRdx/Rchg/Hold(31), G'Wdw-Dam%(34) Level 32: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), Krma-ResKB(33) Level 35: Super Jump -- Zephyr-ResKB(A) Level 38: Acrobatics -- KBDist-I(A), KBDist-I(39) Level 41: Dark Embrace -- RctvArm-ResDam(A), RctvArm-EndRdx(42), RctvArm-ResDam/Rchg(42), S'fstPrt-ResKB(42) Level 44: Soul Drain -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(45), Oblit-Dmg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Rchg(46) Level 47: Proton Volley -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(48), Mantic-Dmg/EndRdx(48), Mantic-Acc/ActRdx/Rng(48), Mantic-Dmg/ActRdx/Rchg(50) Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- Empty(A) Level 1: Scourge Level 4: Ninja Run Code:
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No. fighting is pointless, you need hiber, chocking cloud is a useless power, you don't have nearly enough kb, and you didn't proc slot enough.
if you're starting from scratch anyhow, roll an elec/therm
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
not sure that storm would be that great in PvP but idk, never played it. Fire/cold would be good.
Your rad/rad build looks pretty solid for the most part. A few changes I would make:
1.) I would take mace mastery instead of soul. You will automatically get resistance to everything since it is PvP and although having it capped is very nice, you do not have the HP of a brute or a tank to leverage all the resistance, which is why i prefer defense but that is me. May also web cocoon for some soft control.
2.) I may would think of dropping tough and weave and picking up assult and tactics, or maneuvers and tactics.
3.) You did build for quite a bit of KB protection and that is good, 41 KB proection or higher is ideal.
That is all i really have for ya man. If you post this build in the PvP forums I am sure you will get some feedback, but don't get discouraged if alot of people are negative (they seem to be a bit more vicious than they are on other forums over there). Over all though, i think it is a solid starting point.
*EDIT* As stated above, hibernation is a choice that people like alot for defense. If you are planning on doing zone pvp this may be the way to go. If you are doing arena, i would go scorption shield. Hiber only delays the inevitable.
i Just made a Dark/cold just to pve with. I love dark's -acc and i like that it has a heal (/cold dose not) i think they mesh really well together. Dark seems to have good single target damage with decent holds. I'm not very high level so idk how they work in pvp.
I hear Sonc and Psyc are they best for pvp. Sonc being the top.
Try the pvp section.
I think I know why people play Dark/Cold for PvP. Players like the Life Drain as a heal since they lack a heal in the secondary. I was wondering if anyone has ever tried a Dark/TA corruptor? I would like the self heal in Life Drain and the debuffs in TA. I would not use in in Zone PvP, but I would use it in Arena Duels.
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
my rad/rad is 50 already....bah I need to learn PVP so Ic an know how to slot crap properly. Thanks...Ill keep working on it
Sonic/Pain and Elec/Therm corrs are always great in pvp these days, but my favorite is Ice/Rad/Nrg = ]
Buffs.. Debuffs.. and over all fresh!
-Train
Why /cold? Sorry isnt that more of a buffer?
Is Dark good pvp damage? Never used Dark always heard it sucked |
Dark/ is also handy because of all the DoT powers which will interrupt an enemy trying to use aid self, and of course the to hit debuff in each attack. It also gives you a ranged self heal power that isn't interruptible.
Elec/Dark...Very Nasty combo...more of a 1v1 style tho.
Ideas?
Guild Wars.
Warhammer Online.
Aion.
Lineage 2.
Heck, even World of Warcraft if you're desperate.
*EDIT* As stated above, hibernation is a choice that people like alot for defense. If you are planning on doing zone pvp this may be the way to go. If you are doing arena, i would go scorption shield. Hiber only delays the inevitable.
|
In arena, if you hiber they aren't gonna stand there and wait for you to come out, because they have limited time, whereas in zone players have as much time as they want, and plenty of stalkers will just hiber camp you.
Have you ever actually gone in zone before?
In other words, pretty much anything that's not this game. It's completely not worth it to level and build new characters for PvP here.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Ok,
I know Ive posted a billion things. Tryin to find something that interests me. Ive decided to go pvp for a bit. Im in the process of tryin to find something I want to play in pvp.
Corruptors seem fun (I have ice/kin, fire/storm, rad/rad) I like the self heal/debuffs etc. I wanted some ideas on a purely pvp corruptor. What kinds of experiences you guys/gal with pvp. What builds might work...what to stay away from. I am definatly a pvp noob...so any advice etc would be helpful.
No more from me and my wall o text
Thanks in advance