KM: Better for Scrappers or Stalkers?


Asura000

 

Posted

First off contrary to the title, I am not intending and I don't want this to spiral into a general scrapper vs stalker debate.

However I would like to hear some opinions/experience in which AT KM appears to synergise more with, as I plan to make a KM toon on my return to CoH. I understand Stalkers get a awesome looking Assassin's strike, and build up and Scrappers get a nice, power siphon, which can power up to provide a more damage boost than build up.

Any thoughts?


 

Posted

I haven't played thet set yet, but looking at it (and this is pure speculation), being able to control your critical hit with concentrated strike sounds awesome. Hit build up, concentrated strike, placate, build up and assassins strike the next target. Or something along those lines anyway. Once you figure out the right order and when you need/want build up to be auto recharged, it could be very nice.


 

Posted

Well, for one, Stalkers drop the really really really crappy high-mag KB cone in favor of an actual useful power (Assassin's Strike), so that's a win right there. Then you can crit with the tier 9 to recharge Build Up (Scrappers can crit with it to recharge Power Siphon as well, but Scrappers can't control when they crit), so you could potentially do Build Up -> Concentrated Strike -> Placate -> Build Up -> Assassin's Strike for stupid amounts of damage.


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Posted

Sorry to rain on your parade, peoples, but Stalkers cannot control the chance to critical hit on Concentrated Strike...it is always a straight up 20% chance.


 

Posted

Quote:
Originally Posted by Leo_G View Post
Sorry to rain on your parade, peoples, but Stalkers cannot control the chance to critical hit on Concentrated Strike...it is always a straight up 20% chance.
This. It's a question of whether you prefer Build Up or Power Siphon, not whether or not you can control the critical. Personally, I went with a Stalker but that was solely because I wanted to go with Energy Aura because the pairing looks pretty - the set works fairly well for both ATs. From a Stalker perspective, it's nice being able to hit BU+AS+Burst without having to stack extra hits before the AoE - however, a Scrapper is going to easily break the 80% that Stalker BU provides within a few seconds and maintain a higher buff for a longer duration.


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Posted

that is depressing. So concentrated strike does not crit out of hide? *sigh*


 

Posted

Quote:
Originally Posted by Ethical View Post
that is depressing. So concentrated strike does not crit out of hide? *sigh*
Nope, which surprises me. The Stalker version of Eviscerate was changed from a cone to a single-target attack, and IIRC the reason given was to provide Claws Stalkers a high damage attack they could get a guaranteed critical on. It seems strange for that change to have been made, then we're given a new set that on Stalkers has no heavy hitter that can crit. Now that I think of it, I need to look over the numbers. There may be no good reason to take Placate on a KM Stalker. Well other than non-crit aggro control of course.


 

Posted

This kinda angers me. It completely goes against the entire concept that a stalker is built around IMO. That is what made stalkers appealing over scrappers (well the fact that you have stealth along with being able to control when you critical hit someone). I know you still have assassins strike, but like you said KM has no heavy hitting attack other than that in which you can make crit....come on devs!


 

Posted

Quote:
Originally Posted by Ethical View Post
This kinda angers me. It completely goes against the entire concept that a stalker is built around IMO. That is what made stalkers appealing over scrappers (well the fact that you have stealth along with being able to control when you critical hit someone). I know you still have assassins strike, but like you said KM has no heavy hitting attack other than that in which you can make crit....come on devs!
Which Stalker attack set(s) do you like?


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

electric, ninja blade, DM, most of them are pretty solid


 

Posted

Imo, being able to control the crit of CS would eventually get nerfed anyway, it's one of those "too good to be true" moves, like if say Energy transfer could crit instead of no hp penalty. I'm pretty sure balance is the issue on CS, and it's kind of understandable.

Besides, since it has to be one of those random crits that does it, just try to team a lot. sure it won't help solo, which sucks since most of us stalkers do solo, but on a team a KM/ stalker would, theoretically (since my KM/ stalker is only lvl 12) be an asset to team dps with the 30% for every teammate within 30ft. crit chance increase, and that's on top of the recharge you'd already be getting from slotting in some Froce Feedback: chance for +recharge in the moves that have KB/KD. I can see my BU being up pretty often still.

***EDIT***----->checked P-wiki, and burst is the inly KD power in the set, and it does not take FF +rech

Sure we can't control it, but it's still a sweet benefit I think, and that's why I chose a stalker instead of a Scrapper, better crit chance. If I were to try a different AT for it I'd probably go Brute.


 

Posted

Quote:
Originally Posted by Ethical View Post
electric, ninja blade, DM, most of them are pretty solid
Focused Burst is a solid big hitter just about on par with Soaring Dragon and it has range. It should serve the purpose when a guaranteed damage crit from hide is desired from a power other than AS. It does seem like it might be better for this power to be on a 10 to 12 second recharge with the corresponding damage bump.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by beyeajus View Post
Imo, being able to control the crit of CS would eventually get nerfed anyway, it's one of those "too good to be true" moves, like if say Energy transfer could crit instead of no hp penalty. I'm pretty sure balance is the issue on CS, and it's kind of understandable.
And yet it "criticals" more often than anything else for a Scrapper - since 20% is higher than the otherwise-highest 15% that the "extra critical chance" attacks get (barring 2 seconds after Eagle's Claw). Scrappers also get a longer-lasting benefit that provides more +damage - which is part of the reason that Power Siphon has a longer recharge than Build Up.

So having it happen more often than other criticals isn't broken for a Scrapper, but being able to stack BU for all of one attack is broken on a Stalker if it worked as often as they could critical?

Quote:
Originally Posted by beyeajus View Post
Besides, since it has to be one of those random crits that does it, just try to team a lot.
It's a flat 20%, and doesn't get the extra chances. Personally, I like it as an in-set gimmick, and it's something different - but I also feel that it should've been given to all of the ATs or left out entirely and then throw in a partial critical a la Total Focus for the 2 ATs that can critical.


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