KM: Better for Scrappers or Stalkers?
I haven't played thet set yet, but looking at it (and this is pure speculation), being able to control your critical hit with concentrated strike sounds awesome. Hit build up, concentrated strike, placate, build up and assassins strike the next target. Or something along those lines anyway. Once you figure out the right order and when you need/want build up to be auto recharged, it could be very nice.
Well, for one, Stalkers drop the really really really crappy high-mag KB cone in favor of an actual useful power (Assassin's Strike), so that's a win right there. Then you can crit with the tier 9 to recharge Build Up (Scrappers can crit with it to recharge Power Siphon as well, but Scrappers can't control when they crit), so you could potentially do Build Up -> Concentrated Strike -> Placate -> Build Up -> Assassin's Strike for stupid amounts of damage.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Looks like an excellent set for both ATs.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Sorry to rain on your parade, peoples, but Stalkers cannot control the chance to critical hit on Concentrated Strike...it is always a straight up 20% chance.

it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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that is depressing. So concentrated strike does not crit out of hide? *sigh*
This kinda angers me. It completely goes against the entire concept that a stalker is built around IMO. That is what made stalkers appealing over scrappers (well the fact that you have stealth along with being able to control when you critical hit someone). I know you still have assassins strike, but like you said KM has no heavy hitting attack other than that in which you can make crit....come on devs!
This kinda angers me. It completely goes against the entire concept that a stalker is built around IMO. That is what made stalkers appealing over scrappers (well the fact that you have stealth along with being able to control when you critical hit someone). I know you still have assassins strike, but like you said KM has no heavy hitting attack other than that in which you can make crit....come on devs!
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Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
electric, ninja blade, DM, most of them are pretty solid
Imo, being able to control the crit of CS would eventually get nerfed anyway, it's one of those "too good to be true" moves, like if say Energy transfer could crit instead of no hp penalty. I'm pretty sure balance is the issue on CS, and it's kind of understandable.
Besides, since it has to be one of those random crits that does it, just try to team a lot. sure it won't help solo, which sucks since most of us stalkers do solo, but on a team a KM/ stalker would, theoretically (since my KM/ stalker is only lvl 12) be an asset to team dps with the 30% for every teammate within 30ft. crit chance increase, and that's on top of the recharge you'd already be getting from slotting in some Froce Feedback: chance for +recharge in the moves that have KB/KD. I can see my BU being up pretty often still.
***EDIT***----->checked P-wiki, and burst is the inly KD power in the set, and it does not take FF +rech
Sure we can't control it, but it's still a sweet benefit I think, and that's why I chose a stalker instead of a Scrapper, better crit chance. If I were to try a different AT for it I'd probably go Brute.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Imo, being able to control the crit of CS would eventually get nerfed anyway, it's one of those "too good to be true" moves, like if say Energy transfer could crit instead of no hp penalty. I'm pretty sure balance is the issue on CS, and it's kind of understandable.
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So having it happen more often than other criticals isn't broken for a Scrapper, but being able to stack BU for all of one attack is broken on a Stalker if it worked as often as they could critical?
It's a flat 20%, and doesn't get the extra chances. Personally, I like it as an in-set gimmick, and it's something different - but I also feel that it should've been given to all of the ATs or left out entirely and then throw in a partial critical a la Total Focus for the 2 ATs that can critical.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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First off contrary to the title, I am not intending and I don't want this to spiral into a general scrapper vs stalker debate.
However I would like to hear some opinions/experience in which AT KM appears to synergise more with, as I plan to make a KM toon on my return to CoH. I understand Stalkers get a awesome looking Assassin's strike, and build up and Scrappers get a nice, power siphon, which can power up to provide a more damage boost than build up.
Any thoughts?