A Brute with DB
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
Now this is wanting me to drop a power to pick up Nimble Slash so I can have three combos... how good are Tough and Weave? That's two that I have planned.
Tough helps WP a lot, Weave less so. I have them both on my DB/EA Brute, and my WP Scrapper, But Weave I would consider optional for a WP Toon, since Heightened Senses covers your defenses to elemental damage pretty good by itself. Anything that pushes up your S/L Resists is a good thing- since WP can get overwhelmed by damage before it's regen kicks in- so every bit that lessens the amount buys you time for your Regen aura to heal the damage.
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
I would keep Weave if you are trying to maximise your defenses though, it's a pretty big buff especially if you are thinking of building up your E/NE defence.
I'll throw in that Attack Vitals and Sweep are really the only combos you need.
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I'm tempted to throw in Nimble Slash for Weaken as well, but I dunno what to drop, as I want to have good defenses as well. Here's my build plan.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
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Level 50 Natural Brute
Primary Power Set: Dual Blades
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Power Slice
- (A) Pounding Slugfest - Disorient Bonus
- (9) Damage Increase IO
- (9) Damage Increase IO
- (36) Recharge Reduction IO
- (46) Recharge Reduction IO
- (46) Accuracy IO
- (A) Healing IO
- (3) Healing IO
- (3) Healing IO
- (46) Panacea - +Hit Points/Endurance
- (A) Damage Increase IO
- (7) Damage Increase IO
- (7) Pounding Slugfest - Disorient Bonus
- (43) Achilles' Heel - Chance for Res Debuff
- (43) Recharge Reduction IO
- (43) Accuracy IO
- (A) Healing IO
- (5) Healing IO
- (5) Healing IO
- (42) Numina's Convalescence - +Regeneration/+Recovery
- (A) Fury of the Gladiator - Chance for Res Debuff
- (11) Damage Increase IO
- (11) Damage Increase IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
- (42) Accuracy IO
- (A) Run Speed IO
- (A) Defense Buff IO
- (13) Defense Buff IO
- (13) Defense Buff IO
- (A) Defense Buff IO
- (50) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Healing IO
- (15) Healing IO
- (15) Healing IO
- (40) Regenerative Tissue - +Regeneration
- (A) Healing IO
- (17) Healing IO
- (17) Healing IO
- (39) Taunt Duration IO
- (A) Force Feedback - Chance for +Recharge
- (19) Damage Increase IO
- (19) Damage Increase IO
- (37) Recharge Reduction IO
- (37) Recharge Reduction IO
- (37) Accuracy IO
- (A) Endurance Modification IO
- (21) Endurance Modification IO
- (21) Endurance Modification IO
- (36) Performance Shifter - Chance for +End
- (A) Resist Damage IO
- (23) Resist Damage IO
- (23) Resist Damage IO
- (A) Endurance Modification IO
- (25) Endurance Modification IO
- (25) Endurance Modification IO
- (27) Performance Shifter - Chance for +End
- (A) Jumping IO
- (27) Jumping IO
- (A) Armageddon - Chance for Fire Damage
- (29) Damage Increase IO
- (29) Damage Increase IO
- (31) Recharge Reduction IO
- (34) Recharge Reduction IO
- (36) Accuracy IO
- (A) Defense Buff IO
- (31) Defense Buff IO
- (31) Defense Buff IO
- (A) Force Feedback - Chance for +Recharge
- (33) Damage Increase IO
- (33) Damage Increase IO
- (33) Accuracy IO
- (34) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Empty
- (A) Resist Damage IO
- (39) Resist Damage IO
- (39) Resist Damage IO
- (A) To Hit Buff IO
- (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Healing IO
- (45) Endurance Modification IO
- (45) Healing IO
- (45) Miracle - +Recovery
- (48) Performance Shifter - Chance for +End
- (A) Aegis - Psionic/Status Resistance
- (48) Resist Damage IO
- (48) Resist Damage IO
- (A) Defense Buff IO
- (50) Defense Buff IO
- (50) Defense Buff IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Ninja Run
I run a DB/WP Brute with a Common IO build. Originally, I had the attacks to pull off Attack Vitals, Weaken, and Empower. It was fun and I could cycle easily between them. Unfortunately, mobs just seemed to last too long when I was using that build. I got tired of the levelling slog and pretty much shelved the character.
I recently switched to Attack Vitals + Sweep setup and combat appears to go much smoother (still plenty fun). I get some slow animations, sure, but the damage and knockdown help. All attacks are slotted 2xAcc, 2xRech, 1xDmg, 1xEnd to help maintain combos and Fury.
I went with Tough & Weave for survivability and ditched the travel set for Ninja Run and 2-slotted Swift, Hurdle, and Sprint (run or jump at over 60mph).
Attack vitals for single target time. Sweep for multi targets. All you need. Drop some cash and get some recharge in your build and you can spam either one all day long.
I'm running a pretty tight build DB/WP, it looks like I'll only be able to fit two combos in (Six attacks, that is), which two are the best combos?