Most powerful storm summoner?


Asha'man

 

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Originally Posted by Oedipus_Tex View Post
Earth/Storm Controller is also very powerful, although the first 30 or so levels are hard to solo.
Yeah, depends on what you mean by powerful. This combo is extremely high in control and debuffs, as well as being very active. It's quite fun, and I love mine that I got to 50.

Until you start getting some offense in the 32+ game, you're right, though... can't really solo much. After that, you can do it all, though a Dominator would do more damage. Kind of depends on what you want out of your character.


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Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

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Storm/Electric doesn't even make the list?

A procced out storm/elec/elec defender may not give stormtastic damage, but there are different definitions of power. Slot the chance to stun proc in short circuit and ball lightning, combine with thunderclap, lightning storm and tornado to keep entire spawns staggering around half dead with no end. Throw in a thunderstrike from the APP and Voltaic Sentinel for a little damage.

If I'd had it to do over, however, I'd have waited for Going Rogue and rolled with an Elec/Storm Controller and let the gremlins do all the heavy lifting.


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
Earth/Storm Controller is also very powerful, although the first 30 or so levels are hard to solo.
Yeah, I haven't played most of the combos listed here so I won't comment on "best" but I can say that my Earth/Storm/Fire has gotten out alive from some ridiculous situations.

Those first 30 levels of "Gale... Gale... Sands of Mu... Gale... Gale..." were soul-eroding though


 

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Originally Posted by Savage_P View Post
Hi team,

When you think of awe inspiring mob defeating power, what storm combo amongst all archetypes would fit that description?
A Mastermind /Storm is the best IMO.

Reasons:
1. Less of endurance problem especially when you run Hurrican and Steamy.

2. Thunder Storme and Freezing Rain all based on "pet" value so it's not like MM debuffs less.

3. You can position Hurrican while your pets fight. (Merc/storm is excellent)

4. Use Tornado to put two Pet Uniques!!!


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Originally Posted by Jibikao View Post
3. You can position Hurrican while your pets fight. (Merc/storm is excellent)
And if you do take group fly supremacy+defense debuffs will help negate the tohit debuff that comes with it(Tactics helps even more)

And the stuns stack well.

Yeah, I love my mercs/storm.


The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies

 

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Originally Posted by _Pine_ View Post
I really enjoyed my Ice/Storm controller.
Really dig mine too. Not really a ton of "killing" power on mine, i tend to build trollers for control and support, not offince. But he can rain down chaos and mayheam with the best of them.

Love the combo. The BEST? *shrug* Diffenetly really good IMO.


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