Question: IOs For An SS Tank.


Call Me Awesome

 

Posted

How do you slot your super strength tank and what IOs are best? I have a lvl 35 toon who's my first serious tank and I want to take him to the next lvl. I've been reading through the guides and think I have a firm grasp on invincibility but I haven't seen much on enhancing SS. I plan to respec as soon as I figure it all out. What would be some suggestions I could apply here?


 

Posted

Quote:
Originally Posted by RiggsMcClane View Post
How do you slot your super strength tank and what IOs are best? I have a lvl 35 toon who's my first serious tank and I want to take him to the next lvl. I've been reading through the guides and think I have a firm grasp on invincibility but I haven't seen much on enhancing SS. I plan to respec as soon as I figure it all out. What would be some suggestions I could apply here?
Check out my soft cap guide for slotting advise. You're looking at slotting for the whole character so just looking at the secondary is of limited use.

In general, for single target attacks slot the Smashing Haymaker set and finish up with two IO's from Pounding Slugfest. This ties into the rest of the Invuln build in order to build defense.

Other IO's you'll want are Reactive Armor (4 slots, all the resist IO's) in your armors, Doctored Wounds in Dull Pain and the Steadfast res/3% def unique.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

I have one build that more-or-less follows the soft cap build. The other I slotted for Psi resist (Crushing Impact, LotG, Impervium Armour, the Aegis 3%. And I think a Decimation). That's my soloing Scranker build.


However, it turned out that Smith was not a time-travelling Terminator

 

Posted

So I'm looking for Reactive Armor. lol There's none for sale. Even then you could hardly afford it. What other option do I have for enhancing Inv?


 

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Quote:
Originally Posted by RiggsMcClane View Post
So I'm looking for Reactive Armor. lol There's none for sale. Even then you could hardly afford it. What other option do I have for enhancing Inv?
Put in bids on lower levels and let them sit... here's a little tip for you; the difference in your resistance between slotting level 40 Reactive Armor and level 25 is... 1.1%. (S/L resistance only drops by 0.1% from over the 90% cap to 89.9%) You only loose around 3% going down to level 20 Reactive Armor in your resistance numbers so buy what you can find and afford... don't be afraid to drop down into the low 20's for an IO.

I haven't really looked at the market right now but you could get the IO's in my soft cap guide (level 25-35 recipes) in the neighborhood of 70 million or so about a month ago. One thing to be aware of is that thanks to Going Rogue and the market merger everything listed on the market was removed... it may take a little bit for the market to stabilize and everyone to relist all the items.

I realize that 70 million sounds like a LOT of inf, but in today's game it's getting into the range of chump change for a high level character. A level 50's earning power is pretty phenomenal... just running missions it's easy to pull in 3+ million per hour, sometimes MUCH more and that doesn't include selling your drops in the market.

On my last character, just by playing the game and selling my drops at the market I had over 50 million at level 35... and that was after buying all the IO's I needed. At 45 the character has something around 300 million cash in hand and a full set of IO's, again from playing normally and selling the drops. I didn't provide any seed money and didn't play the market beyond dropping by and listing my drops for a bit below the going rates.

You mentioned you were 35 now... I'd worry about grabbing the IO's as I could afford them, to start with your best bang for the buck would be the Smashing Haymaker sets and the Mocking Beratement taunt set... you should be able to get all of those really cheap... the MB taunt set shouldn't cost more than 50k per recipe and they use cheap salvage.

You don't need to have everything at once, each piece of the IO puzzle adds to your ability and they will work all by themselves, they just build on each other.

Just play the game and make sure you sell your drops... common recipes (like "Invention: Accuracy" and the like) are best sold to a vendor as are some IO set pieces; until you get a feel for what's valuable check what the market price for all your set IO recipes is; the vendor won't pay diddly for those anyway ($10k for a level 50 rare) but some of them are worth tens of millions to players.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

There's none for sale for now.

The market shift has completely thrown the entire economy, and it'll be at least a month before it settles down. Not only were all the items that people left sitting on unplayed characters gone, but they've got new and shinier things to do than relist.

Give it a few weeks and it'll be just as good as the old one. By then, you'll have the surplus to be able to buy some of the nicer ones too.


 

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Quote:
Originally Posted by RiggsMcClane View Post
So I'm looking for Reactive Armor. lol There's none for sale. Even then you could hardly afford it. What other option do I have for enhancing Inv?
Sorry to be the Guy Who Won't Shut Up about the market: it's not a store, it's a swap meet. If you leave a bid up it will usually fill overnight or over a weekend. You may have to leave a bid up on a couple different items; the good news is, if they ALL fill you can usually make a profit on the ones you don't use.

So just like you have to leave stuff up for sale if you want people to buy, you have to leave bids up to buy if you want people to sell.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Thanks for the help guys. Very informative. I think I'm going to wait out the market for a couple weeks and then start placing bids. A single Reactive Armor enhancement is something like 10 or more million right now. So a set would run close to 50. Trying to get the "almost granite" like tanker in Call Me Awesome's guide by having four or five sets for Inv just isn't cost effective right now. I'm cool with spending one or two hundred mil for a build but five or six is a little much. Hopefully things will cool down before long and I can get a nice build out of it.


 

Posted

Quote:
Originally Posted by RiggsMcClane View Post
Thanks for the help guys. Very informative. I think I'm going to wait out the market for a couple weeks and then start placing bids. A single Reactive Armor enhancement is something like 10 or more million right now. So a set would run close to 50. Trying to get the "almost granite" like tanker in Call Me Awesome's guide by having four or five sets for Inv just isn't cost effective right now. I'm cool with spending one or two hundred mil for a build but five or six is a little much. Hopefully things will cool down before long and I can get a nice build out of it.
You may as well put in some lowball bids on 25-35 recipes; if they don't fill in a bit then you haven't lost anything but if they come through (and you're very likely to have SOME come through in a week or so) then you're that much ahead.

Look for Reactive Armor in the level 25-35 range; usually they're MUCH cheaper than max level (40) ones and you're really not loosing anything. In fact you're gaining the use of your bonuses down to Citadel/Manticore TF level.

Heck, even when things are in high demand you can occasionally get lucky with a low bid... I got a Numina Regen/Recovery unique a while back for under 1 million. I got a full set of Soulbound (purple pet set) recipes for 5 million TOTAL; I just let the bids sit on a seldom played character and after a couple of weeks they'd all filled.

The market's funny; a recipe that sells for 70 million now may be obtainable with a little luck and patience for a fraction of that. You're not going to get a 70 million recipe for 1 million very often but it CAN happen. All it takes is someone to list it lowball and you to have the right bid out.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Well, I'm starting to think it's going to be well over a month before the market returns to normal. At least for high end enhancements. I've placed multiple bids on both lvl 30/35 reactive armor and check the market daily. Not just for those two lvls of enhance but 20s-40s. I've placed 5mil each bids but it's turned up nothing. Mainly because there's nothing to bid on. Each day I search through 20-40 enhance and out of the 80 possible enhance available there might be five for sale at a given time. None from the same set.

I know this is due to the merger and people have better things to do at the moment but man did I choose a bad time to go "all in" with my tank. lol Just venting I guess.


 

Posted

I've got a tank spec'd to CMA's build (mostly) on both builds and I can say it is absolutely worth the effort of doing it properly; the difference between IOs and the sets was just amazing. For the latest respec, I kept his original sets on build one while working on the 'new' build with increased Psi Res/Def on build two. Maybe you could do something similar; you get to keep him playable while working on the sets?

Additionally, when I do IO's on my characters, I look across all of my chars and see what recipies I already have. The ability to email items across servers is very helpful to this.

I very rarely buy enhancements pre-made. Recipies plus salvage are almost always cheaper. (Almost always; check.)

Don't forget merits. I just purchased four complete sets (well except the proc) of Kinetic Combat for my stalker. Merits were my friend. The prices/availability of Positron's Blast (for my VEAT) is not what I'm willing to pay (I'm a cheapskate) but 135 merits for Acc/Dam; OK.*

Other than that; patiences is the key and that goes for salvage too. Don't look at the last sold price, use common sense. 10k for Tier 3 salvage (dropped by high end characters) is ridiculous so don't pay it. Last night I saw Ceramic Armour Plate going for 10k. I paid 100.

AE tickets are fantastic for rare (orange) salvage; 560 tickets per piece. I keep all red salvage I pick up (then email it around as required) but if I do have to buy, tickets are my friend.

To round off this wall-o-text; it will be worth it when your tank is done. Believe me *





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Posted

Quote:
Originally Posted by RiggsMcClane View Post
Well, I'm starting to think it's going to be well over a month before the market returns to normal. At least for high end enhancements. I've placed multiple bids on both lvl 30/35 reactive armor and check the market daily. Not just for those two lvls of enhance but 20s-40s. I've placed 5mil each bids but it's turned up nothing.
Well, as long as you're waiting, you could try going even lower. I've gotten many steals by parking an absurdly low bid (I call it a sniper bid) and ignoring it for weeks at a time. It won't happen on the super-popular IOs like the Luck of the Gambler +recharge, but on most IOs, eventually somebody lists low when no one else is bidding, and the last five sales wind up looking like this:

50 million
51 million
135,000 <---that one's the snipe bid
43 million
60 million

It costs you nothing to bid and when you start shopping seriously after the market stabilizes, you can pull those bids, get all the money back, and use it for something else.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Sailboat View Post
Well, as long as you're waiting, you could try going even lower. I've gotten many steals by parking an absurdly low bid (I call it a sniper bid) and ignoring it for weeks at a time. It won't happen on the super-popular IOs like the Luck of the Gambler +recharge, but on most IOs, eventually somebody lists low when no one else is bidding, and the last five sales wind up looking like this:

50 million
51 million
135,000 <---that one's the snipe bid
43 million
60 million

It costs you nothing to bid and when you start shopping seriously after the market stabilizes, you can pull those bids, get all the money back, and use it for something else.
This bears repeating and it really does work. I bought 5 complete sets of Soulbound Allegiance (purple pet set) for 700k per recipe simply by placing the bids on a character and letting them sit for a month. That wasn't a huge problem as it was a 50 I don't play that often... I had a pleasant surprise when I logged him in to move to another day job location.

Oh, for the OP I listed 4 pieces of Reactive Armor, level low 20's a couple of days ago so stuff is going up... I put them up for 100k.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Well, I got lucky and happened across IOs for the majority of the build. I immediately went out in search of a mob. Even being lvl 35 I still took out eight lvl 38 crey crisis units and only lost a quarter of my health bar. If that. Wow! However I wasn't able to take on a lvl 40 paragon protector. I did get in a few good hits though. Hehe. With the main three toggles on and using the majority of my SS powers I did however plow through my end. Nothing some blues won't take care of.

So how should I go about slotting powers like invincibility, tough hide, handclap, rage and hurl? I'll look around and see what I can find anyway.

I may actually have fun with my first tank build now. lol Thanks for the help guys.


 

Posted

Quote:
Originally Posted by RiggsMcClane View Post
Well, I got lucky and happened across IOs for the majority of the build. I immediately went out in search of a mob. Even being lvl 35 I still took out eight lvl 38 crey crisis units and only lost a quarter of my health bar. If that. Wow! However I wasn't able to take on a lvl 40 paragon protector. I did get in a few good hits though. Hehe. With the main three toggles on and using the majority of my SS powers I did however plow through my end. Nothing some blues won't take care of.

So how should I go about slotting powers like invincibility, tough hide, handclap, rage and hurl? I'll look around and see what I can find anyway.

I may actually have fun with my first tank build now. lol Thanks for the help guys.
Invincibility should be slotted for defense first, then end reduction and tohit buff. At 35 I'd probably go with a set of Gift of the Ancients. The best slotting you can't use yet; it's 3 Cytoskeleton Hamidon enhancements. You need to be 47+ for that but it maxes out defense, tohit AND endred all in 3 slots.

Tough Hide is fine with 3 defense in it; for a late game build it's a nice place to 4 slot Gift of the Ancients for bonus endurance and recovery.

Handclap is actually fairly universally regarded as THE dog of the SS set, it's counterproductive to get all the mobs clustered nice and tight around you and then send them flying to the four corners of the map. I do not recommend this power.

Rage needs primarily recharge with a bit of tohit buff... not having played SS I don't have the optimal slotting offhand but I'd probably use something like I have on my Scrappers for Build Up... Adjusted Targeting recharge, tohit/recharge and a common recharge. There's better options if you want to devote more slots but that'll get you bonus damage, some tohit and ED capped recharge.

Hurl is another power I generally would find questionable due to it's somewhat lengthy animation. If you're taking it good slotting is the Thunderstrike set for a nice chunk of E/N defense.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

For me Hand Clap has been a nice panic button when soloing. My build wasn't all that great before and I used it to clear a room before my get away. I'll likely respec out of it before long.


 

Posted

I used to use Hand Clap purely for fun while soloing. I enjoyed seeing them all go flying while I waited for the Rage crash to wear off. Respeced it out of my final builds, though.


However, it turned out that Smith was not a time-travelling Terminator

 

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It works at lower lvls for sure.


 

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Okay, so I'm respecing out of handclap which leaves me room for another power. I'm lvl 43 and capped on my smashing/lethal resistance. I took conserve power and now wonder what I should choose in place of handclap. Would I get a big enough benefit from weave to take it? Or should I combine conserve power and hasten for more frequent hits?


 

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I'd honestly ask this in the Tanker forum, but I'd recommend both Weave and Hasten. I never had too much end problems on my Tanker without Conserve Power, but I slotted end reduction in pretty much everything but Hasten.


 

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Alright, thanks. I'll repost there to see what other feedback I get.


 

Posted

I swear I should have named this "dumb questions a first time tanker asks." lol

I'm now at lvl 47. The cytoskeleton exposure, do I three slot invincibility with them or do I also use them on various other defensive powers?