'New' Clear Mind animation?


DrMike2000

 

Posted

Seems that clear mind on live is currently using the same animation as Speed boost rather than its previous one. I'm hoping this isn't just a quick as I like it better, but ..thoughts?


 

Posted

It's intended. 1 second animation and cast time, so no more casting Clear Mind and then standing there for another 2 seconds unable to use other powers.

Enforced Morale uses it now too, but it's a tiny bit bugged and the effects are missing off the casting hand.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

No kidding?! WooT!!! Its about time!


 

Posted

I'm seeing VFX on both hands. Still, <3 this change soooo much.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Yeah, I don't have an emp, but I teamed with one Monday night and he kept using CM on me repeatedly, despite my not needing it. I believe I heard him say "Hell yeah!" multiple times, heh.


 

Posted

Quote:
Originally Posted by macskull View Post
I'm seeing VFX on both hands. Still, <3 this change soooo much.
For Enforced Morale? I was playing my /Pain all last night and no effects were on the casting hand.

Is yours the normal colors or customized? Or did you mean Clear Mind had the effect on both hands, because I meant the effects were only missing on Enforced Morale.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

While I am glad CM has a shorter animation, I have to say I loathe the choice of animation it got (to be clear I loathe it for CM, I love it for SB). Hopefully, Castle's new thread about alternate animations will inspire a CM alternate, sooner, rather than later.

I actually really like the old animation, raise hand at target. I just wish raise hand at target took 1 to 2 seconds instead of 3 to 4 seconds.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by Nights_Dawn View Post
Yeah, I don't have an emp, but I teamed with one Monday night and he kept using CM on me repeatedly, despite my not needing it. I believe I heard him say "Hell yeah!" multiple times, heh.
I LOL'd visualizing that


 

Posted

The Origional clear mind took 4 seconds to finish out its animation. During which time my team mates sometimes died if it was a huge battle.

This new one is actually a full 2 seconds having counted it about a dozen times to make sure. I love the new change.

I think that the animationi s pretty good. While I liked the look of the old animation I am fed up with how long casting time was.

I would love for them to take a look at absorb pain. that still takes like 3 seconds before it goes off and heals someone.


Globle handle: @shadow rouge
www.thepacksg.net
For information about "The Pack" SG please email us at thepacksg@gmail.com