Kinetic Melee


DaveMebs

 

Posted

I haven't checked it out much to be honest. The knockback and stuns look promising, especially if considered stalker wise. Paired with energy aura would be so pretty but... well, let's face it -- energy aura sucks.

I'm still thinking of going km/ea stalker even though looking at the numbers on the newest Mids' makes me cringe.

If you plan on trying to pvp with a kinetic melee, what are you gonna pair it with?


 

Posted

Quote:
Originally Posted by Unhearted View Post
I haven't checked it out much to be honest. The knockback and stuns look promising, especially if considered stalker wise. Paired with energy aura would be so pretty but... well, let's face it -- energy aura sucks.

I'm still thinking of going km/ea stalker even though looking at the numbers on the newest Mids' makes me cringe.

If you plan on trying to pvp with a kinetic melee, what are you gonna pair it with?
All you need is AS, so the set does not really matter tbh. Although, claws BU recharges faster then all the other sets but meh. go /WP by far the best secondary. Also the AS animation for kinetic looks pretty bad ***.


 

Posted

Quote:
Originally Posted by Unhearted View Post
I haven't checked it out much to be honest. The knockback and stuns look promising, especially if considered stalker wise. Paired with energy aura would be so pretty but... well, let's face it -- energy aura sucks.

I'm still thinking of going km/ea stalker even though looking at the numbers on the newest Mids' makes me cringe.

If you plan on trying to pvp with a kinetic melee, what are you gonna pair it with?
stalk would be the only thing since you still get AS and insta-recharge BU. km is horribad on anything else.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

The T9 does look like it's gonna hit like a mother****** truck though. Lack of build-up though is dissappointing (In PvP)


 

Posted

Quote:
Originally Posted by Unhearted View Post
I haven't checked it out much to be honest. The knockback and stuns look promising, especially if considered stalker wise. Paired with energy aura would be so pretty but... well, let's face it -- energy aura sucks.

I'm still thinking of going km/ea stalker even though looking at the numbers on the newest Mids' makes me cringe.

If you plan on trying to pvp with a kinetic melee, what are you gonna pair it with?
Out of my 3 stalkers Spine/EA is my favorite one to play. Play smart toggle invisible after you AS someone to make escape easier, don't bite more then you can chew and use common sense. The one downside psi will hit you more then any other type of attacks, but Shadow Meld can plug that hole pretty good.

If I had to pair KM with anything taking VEATs into account it would be KM/Nin. Chances of them hitting you are pretty high might as well go with the set that offer the most tools to escape. Heal, a decent amount of psi resist,Blinding Powder, Placate and a T9 that offer something.


@Intro lolPvP

 

Posted

Quote:
Originally Posted by _Nanu_ View Post

If I had to pair KM with anything taking VEATs into account it would be KM/Nin. Chances of them hitting you are pretty high might as well go with the set that offer the most tools to escape. Heal, a decent amount of psi resist,Blinding Powder, Placate and a T9 that offer something.
wp?

and im not really a stalker guy, but i don't think toggling invis is any different since it would still be supressed and you'd still be at stealth cap anyway with just stealth. or am i off base on that.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

invis is unsurpressed. Invis is a must for stalkers tryin to escape. I use it so I don't waste phase


 

Posted

Quote:
Originally Posted by Deus View Post
Invis is a must for stalkers tryin to escape. I use it so I don't waste phase
This. I don't even know how many times I've used Invis to escape while others would have wasted phase to get away.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
This. I don't even know how many times I've used Invis to escape while others would have wasted phase to get away.
One more time for good measure, you gotta have invis!


 

Posted

invis + ss + terrain is as good as phase.


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Posted

Unless a few of the people chasing you have perception and keep you perma-suppressed, that is.


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