Elect/storm...
People hate on o2 boost - it doesn't heal a lot and it's not backed up by any more healing. However, if you're on a team and you're a corr you might as well bring it. It's better than nothing and it does have a resist disorient/sleep component and add perception (helpful for night widows and other critters that Blind).
I grabbed charged bolts, since its fast recharge helps with any proc you want to put into it.
You should remember that /storm is a pretty end heavy secondary. Neither of my Storm Corr/Defs (who are in their mid 20s) have taken Steamy Mist just yet. I figured it was more important to grab Stamina before getting that.
I'll agree that Aim is probably not necessary on this particular toon. You don't have a lot of powers that are significantly benefitted by additional +toHit
You question Short Circuit. I think you have a decent combo potential with Storm Storm + Freezing Rain + Short Circuit. SC also gives a potential for +end back to you and it has a significant -end effect to mobs (which can be helpful). I might take it a bit earlier than you have here
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i'd like to see more on this combo as my noob friend is trying it out and i have no info for him.
cant find any guides on elec
I'm not sure whether I want/need Charged Bolts -- right now my attack chain feels a bit anemic
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Corrupters are like water: all wet and limp.
-Wait what I mean is, corrupters are a very flexible AT and what you'll find is your priority in any given fight will really depend on the current situation. On a steamrolling team you'll be blasting heavily, fighting against an AV and you'll find yourself leaning on your secondary more, etc.
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no info on elec? someone has to have a guide on this.
Two good guides under the blaster section would be Mystic Amethyst and Pulsewaves although some stuff wont be applicable. You'll also want to consider going to the Defender's section and check out the guides there.
@Deadboy
For thematic reasons, I'm doing elec/storm. I'm not sure how to make good use of it, though. So far, I have lightning bolt, gale, ball lightning, and snow storm. I'm not sure whether I want/need Charged Bolts -- right now my attack chain feels a bit anemic, but I'm going to have plenty of buttons to press soon enough.
Is O2 Boost a must-have power, or pretty optional, or what? I'm not quite clear on the priorities for corruptors. I looked some at storm/elec defender guides, but they didn't seem to quite fit the feel of the corruptor archetype.
Since everything I play flies (for some combination of RP reasons and I LOVE FLYING), I'm looking at that, and so far it looks like I probably want stamina for endurance reasons, so I'm looking at:
6 Hover
8 Swift
10 Steamy Mist
12 Zapp
14 Fly
16 Freezing Rain
18 Health
20 Stamina
22 Tesla Cage
24 Hurricane
26 Volatic Sentinel
28 Thunder Clap
30 Short Circuit (?)
I omitted Aim because I personally suck at powers like that -- I never remember to use them, so even if it's a good power on paper, the practical reality is that I'll never remember it. I omitted Thunderous Blast because the "and then you're useless" powers don't appeal to me.
What obvious improvements have I missed?