Endurance God Emp/Psi Build


DarkWanderer

 

Posted

I don't know much about build Empathy Defenders so I tried very hard to make recovery high. Any advice would be appreciated. What do you think?

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

MoP: Level 50 Natural Defender
Primary Power Set: Empathy
Secondary Power Set: Psychic Blast
Power Pool: Flight
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Speed
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: Healing Aura

  • (A) Numina's Convalescence - Heal/Endurance: Level 40
  • (3) Numina's Convalescence - Endurance/Recharge: Level 50
  • (3) Numina's Convalescence - Heal/Recharge: Level 50
  • (5) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
  • (5) Numina's Convalescence - Heal: Level 50
  • (7) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 1: Mental Blast
  • (A) Decimation - Chance of Build Up: Level 40
Level 2: Heal Other
  • (A) Miracle - Heal/Endurance: Level 40
  • (7) Miracle - Endurance/Recharge: Level 40
  • (9) Miracle - Heal/Recharge: Level 40
  • (9) Miracle - Heal/Endurance/Recharge: Level 40
  • (11) Miracle - Heal: Level 40
  • (11) Miracle - +Recovery: Level 40
Level 4: Psionic Lance
  • (A) Extreme Measures - Accuracy/Range/Recharge: Level 50
  • (36) Extreme Measures - Damage/Interrupt/Recharge: Level 50
  • (36) Executioner's Contract - Disorient Bonus: Level 50
  • (36) Executioner's Contract - Damage/Endurance: Level 50
Level 6: Resurrect
  • (A) Recharge Reduction IO: Level 50
  • (13) Recharge Reduction IO: Level 50
  • (37) Recharge Reduction IO: Level 50
Level 8: Clear Mind
  • (A) Recharge Reduction IO: Level 50
  • (13) Recharge Reduction IO: Level 50
  • (46) Recharge Reduction IO: Level 50
Level 10: Hover
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
Level 12: Fortitude
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 14: Fly
  • (A) Freebird - Endurance: Level 50
  • (15) Freebird - FlySpeed: Level 50
  • (15) Freebird - +Stealth: Level 50
  • (17) Soaring - Endurance: Level 50
  • (17) Soaring - Endurance/FlySpeed: Level 50
Level 16: Swift
  • (A) Flight Speed IO: Level 50
Level 18: Health
  • (A) Numina's Convalescence - Heal: Level 50
  • (19) Numina's Convalescence - Heal/Endurance: Level 50
  • (19) Numina's Convalescence - Heal/Recharge: Level 50
  • (34) Numina's Convalescence - Heal/Endurance/Recharge: Level 40
Level 20: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (21) Performance Shifter - EndMod/Recharge: Level 50
  • (21) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (23) Performance Shifter - EndMod/Accuracy: Level 50
  • (23) Performance Shifter - Chance for +End: Level 50
Level 22: Recovery Aura
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (25) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (25) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (27) Efficacy Adaptor - Accuracy/Recharge: Level 50
  • (27) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (29) Efficacy Adaptor - EndMod/Endurance: Level 50
Level 24: Will Domination
  • (A) Fortunata Hypnosis - Chance for Placate: Level 50
  • (34) Fortunata Hypnosis - Sleep: Level 50
  • (40) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50
  • (43) Fortunata Hypnosis - Accuracy/Recharge: Level 50
Level 26: Regeneration Aura
  • (A) Panacea - Heal/Endurance: Level 50
  • (29) Panacea - Endurance/Recharge: Level 50
  • (31) Panacea - Hea/Recharge: Level 50
  • (31) Panacea - Heal/Endurance/Recharge: Level 50
  • (31) Panacea - Heal: Level 50
  • (33) Panacea - +Hit Points/Endurance: Level 50
Level 28: Psionic Tornado
  • (A) Ragnarok - Chance for Knockdown: Level 50
  • (43) Ragnarok - Damage: Level 50
  • (43) Positron's Blast - Chance of Damage(Energy): Level 50
  • (46) Positron's Blast - Damage/Endurance: Level 50
Level 30: Recall Friend
  • (A) Recharge Reduction IO: Level 50
Level 32: Adrenalin Boost
  • (A) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (33) Performance Shifter - EndMod/Recharge: Level 50
  • (33) Numina's Convalescence - Endurance/Recharge: Level 50
  • (34) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 35: Scramble Thoughts
  • (A) Absolute Amazement - Chance for ToHit Debuff: Level 50
  • (46) Absolute Amazement - Accuracy/Recharge: Level 50
Level 38: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (39) Recharge Reduction IO: Level 50
  • (39) Recharge Reduction IO: Level 50
Level 41: Electric Fence
  • (A) Gravitational Anchor - Chance for Hold: Level 50
  • (42) Gravitational Anchor - Immobilize/Endurance: Level 50
  • (42) Performance Shifter - EndMod: Level 50
  • (42) Performance Shifter - EndMod/Recharge: Level 50
Level 44: Charged Armor
  • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (45) Aegis - Psionic/Status Resistance: Level 50
  • (45) Aegis - Resistance/Endurance: Level 50
  • (45) Aegis - Resistance: Level 50
Level 47: Power Sink
  • (A) Performance Shifter - EndMod/Accuracy: Level 50
  • (48) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (48) Performance Shifter - EndMod/Recharge: Level 50
  • (48) Performance Shifter - Accuracy/Recharge: Level 50
Level 49: Shocking Bolt
  • (A) Thunderstrike - Damage/Endurance/Recharge: Level 50
  • (50) Thunderstrike - Damage/Endurance: Level 50
  • (50) Unbreakable Constraint - Chance for Smashing Damage: Level 50
  • (50) Unbreakable Constraint - Endurance/Hold: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Vigilance
Level 6: Ninja Run
------------
Set Bonus Totals:
  • 7.5% DamageBuff(Smashing)
  • 7.5% DamageBuff(Lethal)
  • 7.5% DamageBuff(Fire)
  • 7.5% DamageBuff(Cold)
  • 7.5% DamageBuff(Energy)
  • 7.5% DamageBuff(Negative)
  • 7.5% DamageBuff(Toxic)
  • 7.5% DamageBuff(Psionic)
  • 5.81% Defense(Smashing)
  • 5.81% Defense(Lethal)
  • 8.31% Defense(Fire)
  • 8.31% Defense(Cold)
  • 6.13% Defense(Energy)
  • 6.13% Defense(Negative)
  • 4.88% Defense(Psionic)
  • 8.63% Defense(Melee)
  • 9.25% Defense(Ranged)
  • 8.94% Defense(AoE)
  • 12.5% Enhancement(RechargeTime)
  • 23% Enhancement(Heal)
  • 15% Enhancement(Accuracy)
  • 7.5% Enhancement(Range) (in PvP)
  • 25% FlySpeed
  • 137.3 HP (13.5%) HitPoints
  • 25% JumpHeight
  • 25% JumpSpeed
  • MezResist(Confused) 5% (in PvP)
  • MezResist(Held) 8.3%
  • MezResist(Immobilize) 5% (in PvP)
  • MezResist(Repel) 1000% (10% chance, in PvP)
  • MezResist(Sleep) 5% (in PvP)
  • MezResist(Stun) 5% (in PvP)
  • MezResist(Terrorized) 5% (in PvP)
  • 40.5% (0.68 End/sec) Recovery
  • 64% (2.72 HP/sec) Regeneration
  • 4.58% Resistance(Smashing)
  • 4.58% Resistance(Lethal)
  • 5.52% Resistance(Fire)
  • 5.52% Resistance(Cold)
  • 3% Resistance(Energy)
  • 3% Resistance(Negative)
  • 3% Resistance(Toxic)
  • 6% Resistance(Psionic)
  • 30% RunSpeed

------------
Set Bonuses:
Numina's Convalescence
(Healing Aura)
  • 12% (0.51 HP/sec) Regeneration
  • 19.1 HP (1.88%) HitPoints
  • 6% Enhancement(Heal)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Miracle
(Heal Other)
  • 2.5% (0.04 End/sec) Recovery
  • 19.1 HP (1.88%) HitPoints
  • 5% Enhancement(Heal)
  • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
  • 1.88% Defense(Psionic)
Extreme Measures
(Psionic Lance)
  • 1.5% (0.03 End/sec) Recovery
Executioner's Contract
(Psionic Lance)
  • 2% (0.03 End/sec) Recovery
Shield Wall
(Hover)
  • 3% Resistance(All)
Gaussian's Synchronized Fire-Control
(Fortitude)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Freebird
(Fly)
  • 8% (0.34 HP/sec) Regeneration
  • 15.3 HP (1.5%) HitPoints
Soaring
(Fly)
  • 1% (0.02 End/sec) Recovery
Numina's Convalescence
(Health)
  • 12% (0.51 HP/sec) Regeneration
  • 19.1 HP (1.88%) HitPoints
  • 6% Enhancement(Heal)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Efficacy Adaptor
(Recovery Aura)
  • 11.4 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
  • 10% (0.42 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Fortunata Hypnosis
(Will Domination)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
Panacea
(Regeneration Aura)
  • 2.5% (0.04 End/sec) Recovery1.58% Resistance(Smashing,Lethal) (in PvP)
  • 10% (0.42 HP/sec) Regeneration, MezResist(Repel) 1000% (10% chance, in PvP)
  • 15.3 HP (1.5%) HitPointsStatus Resistance 5% (in PvP)
  • 7.5% Enhancement(RechargeTime), 7.5% Enhancement(Range) (in PvP)
  • 6% Enhancement(Heal), 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Ragnarok
(Psionic Tornado)
  • 4% (0.07 End/sec) Recovery
Positron's Blast
(Psionic Tornado)
  • 2.5% (0.04 End/sec) Recovery
Performance Shifter
(Adrenalin Boost)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Numina's Convalescence
(Adrenalin Boost)
  • 12% (0.51 HP/sec) Regeneration
Absolute Amazement
(Scramble Thoughts)
  • 4% (0.07 End/sec) Recovery
Gravitational Anchor
(Electric Fence)
  • 4% (0.07 End/sec) Recovery
Performance Shifter
(Electric Fence)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Gladiator's Armor
(Charged Armor)
  • 3% Defense(All)
Aegis
(Charged Armor)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 3% Resistance(Psionic)
Performance Shifter
(Power Sink)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.1 HP (1.88%) HitPoints (Exceeded 5 Bonus Cap)
  • 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
Thunderstrike
(Shocking Bolt)
  • 2% (0.03 End/sec) Recovery
Unbreakable Constraint
(Shocking Bolt)
  • 4% (0.07 End/sec) Recovery




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Posted

Ok, first thing I want to ask is, Why Recovery? With Empathy I find that it is much much better to go with Global Recharge bonuses. The reason is your buffs, auras, and other tools come up much quicker. Empathy is at its core reactive but it can also be a proactive set. However, to get it to the point where its more proactive as opposed to reactive then you need a good deal of recharge. The Emp/Sonic I have been main-ing for the past 2 years now has recharge stacked on recharge.

Now, I hate to sound critical but there are alot of poor slot choices here. The PVP IO sets are ridiculously expensive atm to be using in the manner you are. The unless your an overnight millionaire. I can understand wanting to spend alot on a toon if its gunna be your main, mine has 5 sets of purples in him and quite a few LOTG + rechages.

Also, one last question to ponder before I continue. Why pass up Psychic Scream? Its a pretty solid cone and not to mention that it comes with a two-fold benefit. By reducing the recharge rate of your foes its harder for them to damage you and your team mates and by damaging them they die faster and the best form of mitigation is a dead enemy. Now, I am no expert on Psychic Blast, my thing is Sonic Blast. However, I couldn't see why you want to skip PS unless your intentionally trying to focus on ST blasts.

Now, since Im not sure why you picked the attacks you have I have simply edited your current build with something that would be a bit better in my opinion. Note that I did change the level at which you get power sink so I could get you better slot bonuses. Now, I did incorporate purples which are expensive but no where near the cost of PvP IOs atm. Anyhow, here is your build+

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

MoP: Level 50 Natural Defender
Primary Power Set: Empathy
Secondary Power Set: Psychic Blast
Power Pool: Flight
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Speed
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: Healing Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(3), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5)
Level 1: Mental Blast -- Apoc-Dam%(A), Apoc-Dmg/Rchg(11), Apoc-Acc/Dmg/Rchg(11), Apoc-Acc/Rchg(15), Apoc-Dmg/EndRdx(17)
Level 2: Heal Other -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9)
Level 4: Psionic Lance -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(17), Mantic-Acc/ActRdx/Rng(19), Mantic-Dmg/ActRdx/Rchg(19), Mantic-Dmg/EndRdx/Rchg(21)
Level 6: Resurrect -- RechRdx-I(A)
Level 8: Clear Mind -- EndRdx-I(A)
Level 10: Hover -- LkGmblr-Rchg+(A), Ksmt-ToHit+(21), Winter-ResSlow(50)
Level 12: Fortitude -- LkGmblr-Rchg+(A), HO:Membr(13), HO:Membr(13), HO:Membr(15)
Level 14: Fly -- HO:Micro(A)
Level 16: Swift -- Flight-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Mrcl-Rcvry+(25), Mrcl-Heal(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-EndMod(34)
Level 22: Recovery Aura -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Will Domination -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(40), Decim-Dmg/Rchg(40), Decim-Acc/EndRdx/Rchg(40), Decim-Acc/Dmg/Rchg(43)
Level 26: Regeneration Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(27), Dct'dW-EndRdx/Rchg(27), Dct'dW-Heal/Rchg(29), Dct'dW-Rchg(29)
Level 28: Psionic Tornado -- Ragnrk-Dmg/Rchg(A), Ragnrk-Dmg(34), Ragnrk-Acc/Dmg/Rchg(37), Ragnrk-Acc/Rchg(37), Ragnrk-Dmg/EndRdx(39), FrcFbk-Rechg%(46)
Level 30: Recall Friend -- Range-I(A)
Level 32: Adrenalin Boost -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(33), Dct'dW-EndRdx/Rchg(33), Dct'dW-Heal/Rchg(33), Dct'dW-Rchg(34)
Level 35: Scramble Thoughts -- Amaze-EndRdx/Stun(A), Amaze-Stun(36), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(37)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), RechRdx-I(43), RechRdx-I(46)
Level 41: Electric Fence -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Immob/EndRdx(42), GravAnch-Hold%(43)
Level 44: Charged Armor -- S'fstPrt-ResKB(A), HO:Ribo(45), HO:Ribo(45), HO:Ribo(45)
Level 47: Shocking Bolt -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50), Lock-%Hold(50)
Level 49: Power Sink -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A), HO:Micro(46)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 6: Ninja Run


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Now, some notes on this build:
Hasten, I hated to slot it that high but I know I love my perma-hasten
Psyonic Tornado: I tossed in a chance for +Recharge so that you can get some of your key powers back faster from time to time.
Shocking Bolt: I don't know if your familiar with IOs that can proc but I placed an IO in your Shocking bolt that has a 15% chance to add an extra +2Mag to your hold. That may not sound like alot but in practice it has saved my butt when it proc'ed and allowed me to one shot hold a boss.
Sprint- I left a stealth IO in there so that whether your floating, running, or flying you can have some stealth to help avoid aggro as long as sprint is on.
Hover- I used this as a bonus monster for you. While you hover you get increase To Hit and protection from recharge reduction which is nice. The recharge bonus in the power is always on.

Those are the major notes on it. Hope this helps some, if you have some questions or just wanna kindly tell me to flip off XD You can either post here or send me a message and I'll be glad to help.


Dreaded Wail hits things freakin' hard.. i like to hit things freakin' hard... so.. id go Wail... SAVE THE WAILS!!!! - Solar_Lunata

 

Posted

Ehm, while that is an impressive amount of recovery, Emp Defenders really aren't that heavy on end use.

Focus primarily on +recharge. That'll give you the most uptime on your important buffs like AB and the auras (one of which will help your recovery) as well as letting you put Fort on as many teammates as you can.

Getting +hp or ranged defense can also help you be more survivable.


Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans

 

Posted

Neat build, but really *really* unnecessary. I've been running a staminaless empath forever. I made her in headstart, and while I did respec her into stamina for a while, I realized very quickly that it wasn't necessary at all. It's one of the few builds I've found that I can run without stamina and still keep up.

I'll second (third? Fourth?) that an empath's build benefits very greatly from a focus on recharge. I remember a long (LONG) time ago someone making a crack about me having to replace all my green enhancements, and they were floored when I told them that I had WAY more black (recharge) in my build than green. The last four buffs are on a hideously long timer, ANYTHING at all that gets that down is a benefit to your team, and in the case of the RAs, to you. Also if you can keep the recharge high, endurance pretty well resolves itself, as RA means never seeing the bottom of your blue bar, unless you're nuke happy like me. Some of the psi attacks are on longish timers too if I recall correctly - my own Empath/psi has a 50% global recharge bonus (120% with hasten up) and the difference in playing her is rather awesome since I got her IOed out.


 

Posted

I think my first off the top thoughts on a build for a team emp start like this:

1) rechg is king
2) power boost is the best epic powah
3) aoes do more dam/end to groups than STs
4) long cast times get in way of the ability to react.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Edit:With Procs -I like my font.

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