New Tanker: Electric/ ??


Bio_Flame

 

Posted

Hey guys.
Long time since I've posted here.


i have plenty of Tankers - WW/SS, Ice/Energy, Fire/Fire, Stone, Inv/SM...
I am going to roll a new Tanker, an Electric Tanker.


I know that they aren't the toughest Tankers but I never really played an Electric Armor toon, so it will be fun to try new powers.


But, as a secondary, what would I chose? I don't like repeating powersets, so that leaves Axe, Mace, Electric melee and Ice.


I am thinking towards either Ice or Eletric melee. But if I recall correctly, Ice is fairly low on damage even with the updated version of its Tier 9.
Electric melee is more AoE oriented, but not too good on single-target, correct?

Any suggestions?


Oh, and btw, why is it that Electric armor is so rare to see, on Tankers and scrappers?
Any reason?


 

Posted

I have an Elec/Elec tank and an Elec/Elec Brute. I made the brute before the tank cos I couldn't have an Elec/Elec tank at the time. I have to say that I have enjoyed getting my AoEs off well versus multiples that I have never ever been concerned about ST damage and anyway, you'll be a proper energiser bunny so you can keep on going till the ST target is done. You'll be able to end drain and prevent end recovery better with those two combined.

My alternative to Elec/Elec would be Elec/Mace just to be thunder godlike.

There is no bad mix, its what you do with it that matters.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Dance to the muuusic, IT'S ELECTRIC!

Electric is underused because, well... it doesn't offer a whole lot of protection. NO Defense at ALL. Only one power gives you S/L res. One more power gives you extra energy res. Then you got your Mez res power... And that's IT (besides the T9). Fleshing out the set is a foe damage aura, a heal, an end drain/recovery power, and a +recharge power.

However, if built right, it can be very good. It's just that, compared to an easily softcappable Invuln or Stone build, Electric "seems" weak. However, with just 2 slots each in the res powers and tough, you have a VERY respectable 75% s/l res, Over-capped Energy res, and over 50% fire/cold res.

You'll want to pair it with a secondary that's very AoE focused to take advantage of the extra AoE damage from Lightning Field... But not fire. It's high damage, sure, but it's also all DoT. You want your enemies to die as fast as possible, not wait for ticks to whittle them down. You'll probably NEED Tough/Weave to balance out and layer your mitigation. Also, with Hasten, Lightning Reflexes and just a few IO recharge bonuses, you can get the self-heal/+regen perma, and that's not a whole lot to sneeze at. Combine with some regen and HP bonuses, yeah, you'll get hit, but it'll take a lot to take you down. I played around in mids and got well over 380% regen with just a few powers and 18 slots.. not too shaby.

Anyway, i'd play around with a build planner first, just so you know what you're getting into. Like i said, it can be a beast fully slotted, but the road to 50 looks painful...


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Maybe /ice melee. Ice isn't really strong but something about using Ice Patch, with the ability to sap endurance sounds fun.


 

Posted

I think if you are going to go with electric armour you should use it to power something endurance thirsty like super strength, the recharge bonus passive ties in nicely too - gives more rage and foot stomping.


 

Posted

Yeah, SS would be very nice, in fact any powerset that's heavy on endurance should work fine with Electric armor since it has powers that help with endurance.

That being said, I don't like repeating powersets, and I've already played /SS , /SM and /Energy so even though they would be a good mix with Electric Armor, I would prefer something else.


I might go Electric Melee and see how it goes.
Like I said, I know perfectly well that Electric Armor isn't the toughest powerset around here - namely, it seems to have been designed with Brutes and/or Scrappers in mind, rather than Tankers.
It lacks a scaling protection which enemies around it and its strengths (namely, Resistance to Psi) don't really outweight its weaknesses (no defense, only moderate SL res).


There's probably SOME reason (some were already explained by previous posters) why Electric Armor isn't a popular set.



Slightly off-topic, as far as Tankers go , the most popular powersets are Inv, WP and Stone.
The others come far behind, or at least, they seem to be way less popular.
(note: I say "less popular" and not "weaker").