Thoughts on some possible combos for my new dom.


Carnifax_NA

 

Posted

Ok so I'm planning on making a new Dom for my first character for GR. I have one already sitting at level 40(Ice/Elec).

I'm thinking of making one of three possible combos:

Earth/earth

Plant/earth

Earth/psi

So what do you experienced and more educated dom players think are the advantages to each combo? Any and all info is greatly appreciated! Thanks!


 

Posted

Earth Control is, to me, a much better Ranged set than a melee one. This is because your two Patches, Quake and Gases don't give 100% mitigation straight off so things can occasionally thump you with hard hitting melee attacks. So I prefer to team Earth up with something like Fire which is also excellent from range.

I'd also skip Earth/Psi purely because Psi tends to have you running in and out of melee a lot (Psi is a real mixed bag of ranged, Cone and Melee). Also Earth is pretty End effective I've found, so Drain Psyche, while still excellent, isn't as useful as it might be with other, more End intensive sets.

Also Earth doesn't play particularly well with Power Boost, again the Patches get no boost from it. So it's only Stalagmites which benefit from it. So that's why I'd personally not try Earth/Earth.

* Plant on the other hand has the excellent Seeds which is superb at negating a spawn meaning you could get into melee range for Earth Assaults attacks. Plants 2 AOE mezzes also benefit from Power Boost.*

So personally I'd go with Plant/Earth as it'd be a good "confuse them then run in and safely melee away" set. Thematically Plant/Earth/Leviathan would work really well with Hibernate there as a panic/recovery button (Hibernating whilest Creepers, Water Spout, Fly Trap and the confused enemies do all the hard work for you). Seeds > Bile Spray would be an ok 1-2 opener as well.


 

Posted

Awesome, thanks for the info. As far as ST damage goes, is /earth near the top? Assuming I like the character I will eventually go for perma dom so I should be able to stick together a pretty good attack chain.

Is there a consensus on the best ST attack chain for /earth?


 

Posted

I have a plant/earth and I must admit it's so much fun. As far as ST attack chain goes, it's Seismic Smash, Heavy Mallet, Stone Mallet for me. Depending on difficutly settings and recharge you won't need all 3 of them for one shotting Minions anyway.


Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.

 

Posted

Quote:
Originally Posted by MunkiLord View Post
Awesome, thanks for the info. As far as ST damage goes, is /earth near the top? Assuming I like the character I will eventually go for perma dom so I should be able to stick together a pretty good attack chain.

Is there a consensus on the best ST attack chain for /earth?
I am curious about that too. Plus since I never leveled a domi I wonder what would be a good epic (synergy) for a plant/earth.


Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.

 

Posted

Plant/Ice is also a fun combo.



 

Posted

I've played Earth/Psi to 40 and I find it to be a lot of fun. Of course, while Earth Control *can* be played from range, I have a tendency, even on Earth Controllers, to get in close. So for me, Earth/Psy was a great match.

Lewis


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan