Epic Archetypes in AE's Enemy Creator
Plenty of people have suggested this ever since AE came out, actually. Don't know if an official response has been made on it, but so far, no progress towards this has been seen.
Another common request that I would definitely love seeing is power customization in AE, but, again, no progress towards it and I have no idea if an official response was made towards that.
Just gotta wait n' see.
Well...nothing came up when I ran a search so I didn't know it's been suggested.
They are implementing clones and other improvements to ae for i18 so maybe they are already working on this.
Admittingly, I just want PB and WS powers. Don't need Soldiers and Widows. Can use standard NPC's for that.
to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!
Admittingly, I just want PB and WS powers. Don't need Soldiers and Widows. Can use standard NPC's for that.
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Equality, kthanxbai
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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No you can't. Reason being VEATs get certain unique powers that only they have, not the Arachnos NPCs. That, and I don't want to just use re-coloured Crab Spiders, for example. Or what if I want to have Fortunatas without helmets? etc etc
Equality, kthanxbai |
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I searched the forums and noticed no one suggested this. I'd like to see the Epic Archetypes available for enemy creation. I know that with the Arachnos ones, you could just take npcs from Arachnos and place them into your custom enemy group but some of them have limited customization appearance wise.
You have these Epic Archetypes which could be used to make some awesome Archvillains or Bosses in AE if only they were available to do so.