Fix Serpent Drummes 'Resuce Diplomats' Mission


BBQ_Pork

 

Posted

-by allowing General Aarons and the Rikti Ambassador to be lead OUT of the mission. Either that, or make it so you only have to rescue them, NOT keep them alive.

The reason is very simple. They are pet level HP allies, in a mission full of Nemesis. With constant ambushes when you rescue one of them. And a boss fight that is not one, not two, but FOUR Fake Nemeses.

Nemesis as a group are plain nasty at the best of times. But expecting people to escort two Pet class allies through a hailstorm of AoE, snipers, a 4 boss fight and Vengeance spam?

Thats pretty much only possible with a few very specific teams. No team should HAVE to have a specific makeup, just to avoid failing a mission. And yes, its possible to Drop it. Dropping missions is (usually) saved for bugged missions, or missions that no one can really be bothered to do (Tailor missions, this one, etc)

That should probaby give a good indication that the mission itself is more a lesson in frustration, and not actually fun.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

I never have a problem with that mission. It's "Keep Lady Grey alive" that's a problem.

Still, Gen. Aarons and the Rikti Ambassador should be able to be lead to the door, rather than be combatants, IMO.


 

Posted

I only ever do this mission if I kill everything in the map before I rescue either of those two and then always on a toon with a heal power.


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Posted

Quote:
Originally Posted by Blue Rabbit View Post
I only ever do this mission if I kill everything in the map before I rescue either of those two and then always on a toon with a heal power.
This is the problem I run into. The very first mob I run into, without fail, has the Rikti in. Unless im on a stalker, there is no way around this. Its like the 'Stop 10 Fir Bolg' mission in Croatoa; if you dont have a very specific power type or AT, your GOING to fail.

And thatm as far as I see anyway, is not fun.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by BBQ_Pork View Post
I never have a problem with that mission. It's "Keep Lady Grey alive" that's a problem.
"Keep Lady Grey" alive is actually (somewhat) easy - if you're solo or small team. Keep something around her alive. Clear out the rest of the map. Finish with her spawn, wait for her to blab a bit, and walk her to the chest. Large team, things tend to spawn too closely. Just make sure she's not in "rescue aggro" range when her spawn is finished off, so she stays in "captured" mode.

Yes, discovered that one by accident - one of her spawn ran off, IIRC, and we finished it off with another spawn - then decided to just clear a path and come back.

Edit:
Quote:
Originally Posted by Techbot Alpha
This is the problem I run into. The very first mob I run into, without fail, has the Rikti in. Unless im on a stalker, there is no way around this. Its like the 'Stop 10 Fir Bolg' mission in Croatoa; if you dont have a very specific power type or AT, your GOING to fail.
... the fir Bolg mission isn't that tough. And it's 30. It's far from a guaranteed failure. Again, though, easier when solo or small team - a team of 8 can be problematic. (Though I'm sure it'll be a cakewalk when we have a team of MMs after GR.)

The mission in the OP, however, *is* flawed - aggro-happy low-HP mobs I'd much rather take out. I've saved them without a heal, but it's probably 50/50 for me between "Success" and "Fast failure."


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
"Keep Lady Grey" alive is actually (somewhat) easy - if you're solo or small team. Keep something around her alive. Clear out the rest of the map. Finish with her spawn, wait for her to blab a bit, and walk her to the chest. Large team, things tend to spawn too closely. Just make sure she's not in "rescue aggro" range when her spawn is finished off, so she stays in "captured" mode.

Yes, discovered that one by accident - one of her spawn ran off, IIRC, and we finished it off with another spawn - then decided to just clear a path and come back.

Edit:


... the fir Bolg mission isn't that tough. And it's 30. It's far from a guaranteed failure.

The mission in the OP, however, *is* flawed - aggro-happy low-HP mobs I'd much rather take out. I've saved them without a heal, but it's probably 50/50 for me between "Success" and "Fast failure."
I stand corrected. I guess I just get mad at it when I have no way at all of keeping the mobs focussed on me in that one.

Saving 'General Suicider and Ambassador Death Wish', as they are known to me, becomes impossible when Aarons two powers are pistol...and brawl.
I mean, for the love of sanity, give the old guy an assault rifle? Something that lets him sit back and actually have a bit of a kick. At least the Ambassador has psychic attacks, mez and, when all else fails, a Rikti sword. Aarons, though, tends to die faster than a worm at a seagull family reunion. Especially versus Nemesis.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
I stand corrected. I guess I just get mad at it when I have no way at all of keeping the mobs focussed on me in that one.
Any damage should - including brawl. It's gotten to the point, for me, where for *some* sort of interesting challenge, I try to keep zero from escaping. (Even did so successfully - without going to -1 "wimp out mode" - a few times.)


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
"Keep Lady Grey" alive is actually (somewhat) easy - if you're solo or small team. Keep something around her alive. Clear out the rest of the map. Finish with her spawn, wait for her to blab a bit, and walk her to the chest. Large team, things tend to spawn too closely. Just make sure she's not in "rescue aggro" range when her spawn is finished off, so she stays in "captured" mode.

Yes, discovered that one by accident - one of her spawn ran off, IIRC, and we finished it off with another spawn - then decided to just clear a path and come back.
I think you just described the "Meet with Lady Jane" mission from Montague Castanella. BBQ was probably talking about "Spring the trap on the Renegade Swords" from Gaussian, a mission that involves protecting Lady Gray from several Vanguard ambushes. You lead Lady Gray to the exit door, not to a chest in that mission.

Back to the OP, I agree. While watching General Aarons draw his little revolver and charge a Fake Nemisis is funny, it only ends in failure.


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Quote:
Originally Posted by Oldeb View Post
I think you just described the "Meet with Lady Jane" mission from Montague Castanella. BBQ was probably talking about "Spring the trap on the Renegade Swords" from Gaussian, a mission that involves protecting Lady Gray from several Vanguard ambushes. You lead Lady Gray to the exit door, not to a chest in that mission.
That sounds right. I was talking about a solo mission from a RWZ contact. Lady Grey dies immediately. Never gets a chance to leave the room.


 

Posted

Quote:
Originally Posted by Oldeb View Post
I think you just described the "Meet with Lady Jane" mission from Montague Castanella. BBQ was probably talking about "Spring the trap on the Renegade Swords" from Gaussian, a mission that involves protecting Lady Gray from several Vanguard ambushes. You lead Lady Gray to the exit door, not to a chest in that mission.
Ahh. That - Still not quite so bad, but a bit more of a pain, I agree.


 

Posted

Ah yeah, Id forgotten about that little gem...
Although thats STILL not as bad as the winner of the all time 'Broken Escort Mission' award, which is Sister Airlia's 'Escort Ghost Widow' mission.

The arc shouldnt unlock till 40. But it does. It unlocks at 35. So, I had a level 35 'AV' class Ghost Widow...versus a giant ambush with a Longbow Boss, a ton of Nullifiers, minions and a Ballista...who were ALL level 40.
And because she was a fighting ally, not a passive ally? Insta-miossion fail. I died, she followed a second later. /golfclap


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
I stand corrected. I guess I just get mad at it when I have no way at all of keeping the mobs focussed on me in that one.
The trick is to catch the first two spawns running in, and then go and start defeating them at their spawn points before they start running to the henge. Start from the right side and work your way left.

You should be able to either defeat them all as they wait around or catch them as they're running toward but still far away enough from the henge to prevent them from making it.


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