/Inv, /Elec, or /WP?
Both are good, it just depends on how much inf you have to spend working on a good build. Elec performs very well with +HP, +rech, and melee/smash/lethal defense, while Invuln performs well with +HP and smash/lethal defense. Probably cheaper to IO an Invuln well, but on the other hand Elec has more "offbeat" protections (psi damage and more-than-token amounts of end drain/-recovery/slow resists).
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Echoing what Mac said, it would be helpful to know your endgame plans (budget, use of toon.)
I would go WM/Inv, myself. In fact, that's what my Tanker is. /Inv is very sturdy when IO'd properly, and it isn't all that expensive to do. It would probably cost the same amount, possibly more, to IO /Elec but, again, it depends on what you're after.
For leveling, my /Elec was very squishy. I leveled him before the Elec changes, so I didn't get to use Energize until level 40. Given that, I can't comment on the ease-of-leveling for /Elec, but I do know that WM/ will give you some added damage mitigation.
An /Invuln brute won't hit the softcap until IO'd, so your survivability while leveling won't be nearly what it will be at 50. Once again, WM/ will add some damage mitigation. Between /Ele and /Invuln, I would give it to /Invuln for both leveling and performance at 50, though.
As for your brother, I would recommend Elec/WP. It was my first /WP toon when I11 hit, and I loved leveling it.
Good luck!
~Alpha
"People are like stained-glass windows.
They sparkle and shine when the sun is out,
but when the darkness sets in their true beauty is revealed only if there is
light from within"
Id argee with Alpha... As a person with 2 Invuls ill have to say its a good set to have..and once IO'd proper for softcap etc will be just awesome
Invuln levels better and gains superior benefits from IOs (ubiquitous defense bonuses). It lacks a damage aura, but WM has such great AoE damage that it's not really an issue. I would also recommend a WM/Invuln.
ELA can be very tough against certain enemy groups-- specifically: Malta and Mu because you are nearly immune to endurance drain, and Rikti due to their reliance on energy damage. It also has amazing endurance recovery abilities, but even this perk is lessened with access to IOs.
Both secondaries are solid, but IOs make Invuln the better choice as long as your primary deals solid AoE damage.
Something else to mention, is if he is going /elec...and you do, the dual lightning fields and power sinks would make for some fantastic end drain
Don't I know you???
Thanks for the help in deciding all. I decided to go with /INV.
So, when IO'ing an Inv, is it best to build for positional def, or typed?
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
Thanks for the help in deciding all. I decided to go with /INV.
So, when IO'ing an Inv, is it best to build for positional def, or typed? |
Start with getting S/L Defense bonuses, as that will give you the best general protection. Then go F/C/E/NE, and possibly Psi (although I've never run into any problems with the Psi-hole.) All while maintaining enough recharge for Perma-DP, if possible.
Good Luck!
~Alpha
"People are like stained-glass windows.
They sparkle and shine when the sun is out,
but when the darkness sets in their true beauty is revealed only if there is
light from within"
Me and my brother have decided to roll brutes to Duo with, we even have a theme! As Demi-Gods, we will of course be very hard to hurt, but the question is, which secondary to pick? He is most likely going to be ELM, while I am pretty set on War Mace.
Anyone have recommendations on particular combinations? I know ELM/WP can be very powerful, which is what he has said he wants. Really, for me it's more a quwstion of WM/ELA or WM/INV.
Guidance, jokes, and cookies be appreciated.
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?