Weapon toggle
That would be cool. Then you can fly like Thor :P you know holding the weapon out and fly hehe.
Yeah, I've been asking for this for some time, myself. On some characters, I just like keeping my weapon out.
There is a bit of a fudge you can do to at least fudge Ninja Run, though. At some point, the game changed to where your weapon would time out, but not actually disappeared until you swapped animation loops, so if you're running and your weapon times out, it won't actually disappear until you stop running. At this point, you can just click a weapon attack before you stop to ensure the weapon is out.
It's still very unwieldy, though. I'd honestly like to have the ability to keep my weapon out permanently. Why not just stop it from timing out? I mean, you can already put it away by hitting the Escape key.
Say... Why not an animation for putting our weapons away? I mean, we have animations for drawing them, but when we put them away, they just... Fade.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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This is a minor and completely aesthetic issue, but I was running around with my Katana Scrapper today and realized I like keeping my weapon out, it looks nice with Ninja Run. The only problem is that it goes away after a few moments unless you click an attack again.
So my idea is for some sort of toggle or option that keeps your weapon visible by default. Obviously this would have no other function besides letting players run around armed, using any other power would cause redraw as normal.
What does everyone think? And if there's already a way to do this in-game, let me know and I'll be on my merry way