Dev Q&A


Dawk_Boy

 

Posted

I saw this on the site the other day and I was wondering what questions you guys would ask the devs if you thought they actually would answer.

Razor Dev Q&A


Positron has stolen my Eludium Pu-36 Explosive Space Modulator!

 

Posted

I'm all questioned out after the last Q&A. Soon enough, we'll be in Open Beta for GR and then All Will Be Revealed.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

Doesn't necessarily hafta be GR questions... just questions in general.


Positron has stolen my Eludium Pu-36 Explosive Space Modulator!

 

Posted

The question I asked was

Quote:
What exactly is the level 50 progression system, fifty to sixty, extra levels, expansion levels, endgame content, task force rewarded powers or slots?


 

Posted

Quote:
Originally Posted by Dawk_Boy View Post
The question I asked was
That's a GR question. They may answer some of it, but we won't get a good idea of what the Incarnate system is like until Open Beta.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

This is the question I asked:

Will mayhem and safeguard missions be added to Ororborus so that characters that switch sides can go on these missions on their own? As it stands now the only way a character that switches sides can go on a mayhem/safeguard mission they’ve outleveled is to go on another character’s mayhem/safeguard mission. This is particularly important for Heroes switching to Villains since it takes the exploration badges from all 9 mayhem missions to earn the Invader Accolade Badge (+5% max health.)


It is better to ask forgiveness than permission.

 

Posted

I wish they would just do this period. It's a pain on my hero badger, who was 50 before Safeguards even came into the works, and adding them to Oro would make it so I don't have to worry so much about fitting in a Mayhem every five levels on my villains. Blech.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Originally Posted by Kobolt_Thunder View Post
As it stands now the only way a character that switches sides can go on a mayhem/safeguard mission they’ve outleveled is to go on another character’s mayhem/safeguard mission.
This is the case for all characters, not just those who switch sides. Villains who become Heroes are no worse off than Heroes who started that way. For this reason, I don't see them making a change, but for solo QoL reasons it would be a nice addition.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

Quote:
Originally Posted by Mental_Giant View Post
This is the case for all characters, not just those who switch sides. Villains who become Heroes are no worse off than Heroes who started that way. For this reason, I don't see them making a change, but for solo QoL reasons it would be a nice addition.
Yeah, but now they have a better excuse to invest the time in the change, as it will affect more people and gameplay. You often have to do that with development schedules, from what I have learned.

Posi said way back they'd like to improve how Oro works (I think he was referencing forming teams while in a story arc or something), and it'd be nice if they would go back to it all this time later.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory