Good powerset combo for PvE and PvP?


DaveMebs

 

Posted

While I have played for over 5 years and leveled nearly every archetype to 50 (some more than once, and some I actually play well!)... but the Blaster has always been elusive to me. It is not for lack of trying. For some reason, I lose interest by the time I get one to 20. I suppose this is due to frustration over lack of endurance and lack of sturdiness.

But the time has come! I must get a blaster to 50! But here's the catch: I am curious what people think is a decent combo for leveling up to 50 (probably in team play more often than solo), but then making the switch to PvP.

I have played a Fire-Fire, and while fun, I can't see this being great in PvP. I have an Ice-Ice, and I foresee similar issues. I am gathering that /nrg is a favorite among PvPers (they certainly outkilll my tanking, scrapping bootay in free for alls). So, I am considering Ice/Nrg or perhaps Psi/Nrg. But I could see how /Dev might be useful PvP-wise. The only thing I can rule out is probably AR/Ice. But hey, who knows....

So, again....must be fun to level to 50, but must have synergy ultimately for PvP playability.

What say the masses?
Thanks.


 

Posted

ice/em is garbage in pvp. Go with psi/em, it's by far the best.


 

Posted

Yea, /EM is the best currently.

I believe /MM is a close second tho if im not mistaken.


My 50's:
Fiya Man: Fiya/ Fiya/ Flame Blaster -Protector
Ethros: Dark/Dark/Dark Defender - Protector
Ja-Ja: Fire/Kin/Earth Controller- Protector
Shadow Flux: Fortunata
Daily Forecast: Fire/Storm/Mace Corruptor- Infinity

"XP is for sissies. Real men collect debt." -Adelie

@Gammos

 

Posted

I can certainly see the advantages of /EM, but I am wondering why Ice/EM is bad...or is it just Ice/* is bad for PvP? I can see how the Located/Placed upper tier powers of Ice would be useless in PvP, but perhaps fun to level with. Is Ice's real PvP weakness a lack of snipe? Is Psy's advantage its less-resisted damage type? Otherwise the powers seem comparable on the surface (excld the AoEs). Could Ice be made to work, or are you hosed without a snipe?


 

Posted

Rad/EM with an achilles heel proc (and tons of other procs) in all the rad powers.


 

Posted

Quote:
Originally Posted by Justice4Ever View Post
I can certainly see the advantages of /EM, but I am wondering why Ice/EM is bad...or is it just Ice/* is bad for PvP? I can see how the Located/Placed upper tier powers of Ice would be useless in PvP, but perhaps fun to level with. Is Ice's real PvP weakness a lack of snipe? Is Psy's advantage its less-resisted damage type? Otherwise the powers seem comparable on the surface (excld the AoEs). Could Ice be made to work, or are you hosed without a snipe?
Ice sucks because every attack has terrible damage. Psi is the best because the dmg is delayed so if you time it right you can have several attacks all hit within half a second of each other. Snipes are completely up to the player's playstyle.


As for rad/em, you don't want to slot the achilles proc in EVERY power. You want to slot it in Neutrino Bolt, and maybe X-Ray Beam (Or whatever it's called). If youre going with a cheap build slot some devastations in the attacks along with as many dmg procs as you can.

As for MM, like somebody mentioned, it's 2nd but not by a close amount. It can work but EM is still vastly superior.

Oh yeah, you can slot the placate proc into indomitable will, and the proc is currently broken in pvp so it fires everytime. Meaning they lose target for a few seconds whenever you use the power, and youll be able to hit em with a couple attacks in that time.

AANNDD psi has longer range than other powersets which is huge.

So ya know, go with psi/em


 

Posted

Quote:
Originally Posted by DaveMebs View Post
Ice sucks because every attack has terrible damage. Psi is the best because the dmg is delayed so if you time it right you can have several attacks all hit within half a second of each other. Snipes are completely up to the player's playstyle.


As for rad/em, you don't want to slot the achilles proc in EVERY power. You want to slot it in Neutrino Bolt, and maybe X-Ray Beam (Or whatever it's called). If youre going with a cheap build slot some devastations in the attacks along with as many dmg procs as you can.

As for MM, like somebody mentioned, it's 2nd but not by a close amount. It can work but EM is still vastly superior.

Oh yeah, you can slot the placate proc into indomitable will, and the proc is currently broken in pvp so it fires everytime. Meaning they lose target for a few seconds whenever you use the power, and youll be able to hit em with a couple attacks in that time.

AANNDD psi has longer range than other powersets which is huge.

So ya know, go with psi/em
How would you time it to accomplish this? I'm assuming certain powers need to be fired off in a certain order?


 

Posted

Well...I rolled a Psi/EM last night and played solo thru a mere 6 levels. Fun so far, though. I do see what you mean about timing attacks. I was able to hit a target at least two if not three times while it flew through the air following a power thrust. I don't count on that for PvP, of course, but fun to watch.

Still, it's a long way to 50, but this already feels a little different from past blaster combos I've tried.

Anyone have any thoughts on Ice/Electric? Seems that the -recovery, -end, -recharge could be nice in PvP. I have dueled against a Storm/Elec defender...which of course stacks the ol end-drain...and it was painful. So wondering if the elec debuffs would help Ice out.

Thanks.


 

Posted

Quote:
Originally Posted by DaveMebs View Post
ice/em is garbage in pvp. Go with psi/em, it's by far the best.
Doesn't seem like that long ago that ice/em was the **** in PvP with all the holds and slows boosted by Power Boost.

What happened to change that?


 

Posted

i think i13 hit. This will probably be the most common answer






" I don't let me kids play on the Freedom Server" -Oya

 

Posted

Quote:
Originally Posted by troy26 View Post
Doesn't seem like that long ago that ice/em was the **** in PvP with all the holds and slows boosted by Power Boost.

What happened to change that?
i13 hit and ice got nerfed to hell.


 

Posted

Quote:
Originally Posted by troy26 View Post
How would you time it to accomplish this? I'm assuming certain powers need to be fired off in a certain order?
Indom Will-->Psi Dart-->TK Blast


 

Posted

Quote:
Originally Posted by Justice4Ever View Post
Anyone have any thoughts on Ice/Electric? Seems that the -recovery, -end, -recharge could be nice in PvP. I have dueled against a Storm/Elec defender...which of course stacks the ol end-drain...and it was painful. So wondering if the elec debuffs would help Ice out.

Thanks.
Ice/Electric would be painful. Youre not going to be in melee enough to use the elec end drains very much. If youre that intent on going with an ice blaster though, do it and youll see how little dmg it does compared to fire, sonic, rad and psi


 

Posted

I have settled on a Psi/Energy. I have old fire-fire and ice-ice, and while I've never learned to manage my fire aggro well, the ice has a decent bag of tricks to be survivable. But I can tell the Psi/Energy may quickly become my favorite for its damage potential (when not resisted), quick recharge, and range. Thanks for the advice.

Now...if someone could help out my pal who rolled an energy/fire blaster years ago.