Looking for a Bots/FF IO Guide


Dr_Occult

 

Posted

Returning villain, and looking to IO out my old level 50 bots/FF. PVE only. My Pool powers are Leadership, Flight (for concept) and Medicine (because you just can't wait on Repair to recharge in a big fight.) I am probably going to use him as my main crafter/marketer once GR hits and you can send cross-faction emails, so he'll be soloing most times except for SG stuff. I have no idea really on what all the pet sets do or are better, and there's been sets added since I last played. Any suggestions are welcome.

Thanks!


 

Posted

Don't want to bore you or anyone else with my mantra. Basically I'm into defense cap and cheap builds. Or at least I try to make them cheap.

Here is the build

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Presence
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Battle Drones

  • (A) Blood Mandate - Accuracy/Damage
  • (7) Blood Mandate - Damage/Endurance
  • (11) Blood Mandate - Accuracy/Endurance
  • (11) Blood Mandate - Accuracy/Damage/Endurance
  • (29) Blood Mandate - Accuracy
  • (29) Blood Mandate - Damage
Level 1: Force Bolt
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Damage/Endurance/Recharge
  • (7) Thunderstrike - Accuracy/Damage/Endurance
  • (19) Thunderstrike - Accuracy/Damage/Recharge
  • (36) Thunderstrike - Damage/Endurance
Level 2: Deflection Shield
  • (A) Serendipity - Defense/Endurance
  • (3) Serendipity - Defense
Level 4: Insulation Shield
  • (A) Serendipity - Defense/Endurance
  • (5) Serendipity - Defense
Level 6: Equip Robot
  • (A) Endurance Reduction IO
Level 8: Pulse Rifle Burst
  • (A) Explosive Strike - Damage/Knockback
  • (9) Explosive Strike - Accuracy/Knockback
  • (9) Explosive Strike - Chance for Smashing Damage
Level 10: Hurdle
  • (A) Jumping IO
Level 12: Protector Bots
  • (A) Blood Mandate - Accuracy/Damage
  • (13) Blood Mandate - Damage/Endurance
  • (13) Blood Mandate - Accuracy/Endurance
  • (25) Blood Mandate - Accuracy
  • (27) Blood Mandate - Accuracy/Damage/Endurance
  • (27) Blood Mandate - Damage
Level 14: Health
  • (A) Healing IO
  • (15) Healing IO
  • (15) Healing IO
Level 16: Aid Other
  • (A) Healing IO
  • (17) Healing IO
  • (17) Interrupt Reduction IO
  • (19) Recharge Reduction IO
Level 18: Repair
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 20: Dispersion Bubble
  • (A) Red Fortune - Defense/Endurance
  • (21) Red Fortune - Defense/Recharge
  • (21) Red Fortune - Endurance/Recharge
  • (23) Red Fortune - Endurance
  • (25) Red Fortune - Defense/Endurance/Recharge
  • (33) Red Fortune - Defense
Level 22: Stamina
  • (A) Performance Shifter - EndMod
  • (23) Performance Shifter - EndMod/Recharge
  • (40) Performance Shifter - Chance for +End
Level 24: Provoke
  • (A) Mocking Beratement - Taunt
  • (33) Mocking Beratement - Taunt/Recharge
  • (37) Mocking Beratement - Taunt/Recharge/Range
  • (39) Mocking Beratement - Accuracy/Recharge
Level 26: Assault Bot
  • (A) Blood Mandate - Accuracy/Damage
  • (34) Blood Mandate - Damage/Endurance
  • (34) Blood Mandate - Accuracy/Endurance
  • (34) Blood Mandate - Accuracy/Damage/Endurance
  • (36) Blood Mandate - Accuracy
  • (36) Blood Mandate - Damage
Level 28: Aid Self
  • (A) Healing IO
  • (33) Recharge Reduction IO
  • (37) Healing IO
Level 30: Maneuvers
  • (A) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Recharge
  • (31) Red Fortune - Endurance/Recharge
  • (37) Red Fortune - Defense/Endurance/Recharge
  • (40) Red Fortune - Defense
  • (42) Red Fortune - Endurance
Level 32: Upgrade Robot
  • (A) Endurance Reduction IO
Level 35: Photon Grenade
  • (A) Stupefy - Accuracy/Recharge
  • (40) Stupefy - Endurance/Stun
  • (42) Stupefy - Accuracy/Endurance
  • (42) Stupefy - Stun/Range
  • (43) Stupefy - Accuracy/Stun/Recharge
  • (46) Stupefy - Chance of Knockback
Level 38: Force Bubble
  • (A) Endurance Reduction IO
  • (39) Endurance Reduction IO
  • (39) Endurance Reduction IO
Level 41: Web Envelope
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (43) Enfeebled Operation - Accuracy/Endurance
  • (43) Enfeebled Operation - Endurance/Immobilize
  • (50) Enfeebled Operation - Immobilize/Range
  • (50) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (50) Enfeebled Operation - Accuracy/Immobilize
Level 44: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 47: Scorpion Shield
  • (A) Red Fortune - Defense/Endurance
  • (48) Red Fortune - Defense
  • (48) Red Fortune - Defense/Endurance/Recharge
  • (48) Red Fortune - Defense/Recharge
Level 49: Personal Force Field
  • (A) Defense Buff IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Supremacy
Level 4: Ninja Run



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1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
Originally Posted by Dr_Occult View Post
My Pool powers are Leadership, Flight (for concept) and Medicine (because you just can't wait on Repair to recharge in a big fight.)

If you skipped Stamina, I found it's nice to go for a lot of +Recovery in your Defense powers (and Pets too). Once you get up to about +15% Recovery it's almost like having Stamina, and you have a full three more powers and one pool power set to choose from. I find this very nice.

The main Def IOs I use for this are Gift of the Ancients. Only takes two and you get +2% per pop. You can slot up to 5 of the same bonus, so that's +10% Recovery with only 10 IOs right there.

See this page here for planning:

http://wiki.cohtitan.com/wiki/Invent...hancement_Sets


Also, don't miss that Power Boost was added to Black Scorpion. Add a little Recharge in your bubbles and you can easily put both Deflection Shield and Insulation Shield on three teammates per usage of Power Boost. This is also very nice for teaming.


 

Posted

Quote:
Originally Posted by gameboy1234 View Post
If you skipped Stamina, I found it's nice to go for a lot of +Recovery in your Defense powers (and Pets too). Once you get up to about +15% Recovery it's almost like having Stamina, and you have a full three more powers and one pool power set to choose from. I find this very nice.

The main Def IOs I use for this are Gift of the Ancients. Only takes two and you get +2% per pop. You can slot up to 5 of the same bonus, so that's +10% Recovery with only 10 IOs right there.

See this page here for planning:

http://wiki.cohtitan.com/wiki/Invent...hancement_Sets


Also, don't miss that Power Boost was added to Black Scorpion. Add a little Recharge in your bubbles and you can easily put both Deflection Shield and Insulation Shield on three teammates per usage of Power Boost. This is also very nice for teaming.

Nice link. I will add I find that Mid Hero builder also has a way to find a particular bonuses also. Under the window tab on top and then click Set Bonus finder


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
Originally Posted by gameboy1234 View Post
The main Def IOs I use for this are Gift of the Ancients. Only takes two and you get +2% per pop. You can slot up to 5 of the same bonus, so that's +10% Recovery with only 10 IOs right there.

Don't forget that 4 enhancements from that set gives additional total endurance, so not only is the total bar bigger, but the 2% is getting more endurance back as well.


 

Posted

Quote:
Originally Posted by gameboy1234 View Post
If you skipped Stamina, I found it's nice to go for a lot of +Recovery in your Defense powers (and Pets too). Once you get up to about +15% Recovery it's almost like having Stamina, and you have a full three more powers and one pool power set to choose from. I find this very nice.

The main Def IOs I use for this are Gift of the Ancients. Only takes two and you get +2% per pop. You can slot up to 5 of the same bonus, so that's +10% Recovery with only 10 IOs right there.

See this page here for planning:

http://wiki.cohtitan.com/wiki/Invent...hancement_Sets


Also, don't miss that Power Boost was added to Black Scorpion. Add a little Recharge in your bubbles and you can easily put both Deflection Shield and Insulation Shield on three teammates per usage of Power Boost. This is also very nice for teaming.
I wanted to add I like your thoughts on Stamina. I will have to see if its possible to make a Defense cap toon and slot for endurance set bonuses.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Any IO set which has a desirable bonus with only two IOs is useful because you can Frankenslot with it easily. For example you could go for +Health and +Regen with Luck of the Gambler, which requires 3 IOs, and then add two Gift of the Ancients for the +Recovery. Only takes 5 slots too.

You can also Frankenslot with two GofA and then just use regular IOs to enhance the power as you like. This is often much cheaper than trying to buy an entire IO set. It gives you one or two set bonuses, and then you don't have to bother buying the rest of the set, which can get pricey.


Other thoughts on Recovery: Like the OP, I take the medicine pool. And just two Miracles in Aid Other or Aid Self will give an even better bonus: +2.5% Recovery. Again, going for the sets that give me the bonus I want with only two IOs slotted.

Miracle's can be pricey, but some of the less desirable ones are often sold cheap. A End/Rech Miracle recently sold on the market for less than 300 Inf. That's super cheap. Place a low bid, and wait. You'll get one eventually. Once you get any two, slot them in one power and you can enhance the power with regular IOs to get the Healing and other aspects where you want them.

So with Aid Self and Aid Other we're up to +5%. If you take the Resurect from the Medicine set (I do), you get an additional +2.5 for +7.5% total. Add that to the 10% bonus above and you have a pretty good Recovery.

There aren't too many more good +Rec bonuses, but your pet sets do have a few. And again you get them after only two IOs, so you can Frankenslot. Commanding Presence and Blood Mandate both give a +1.5% bonus with only two IOs slotted. So you can easily double up. Put two CP and two BM in your Battle Drones and you have +3% Recovery from one power. And there's still room for a regular +Damage IO or an Aura or something.

Since you can get up to 5 of the same bonus, you can slot your Assault bot the same way and still add one more bonus to the Protector Bots for a total of another 7.5% Add that to all the bonuses above and you've got +25% Recovery -- the same as base (unslotted) Stamina. Not too shabby for skipping the power.



I hope my ramblings give a few folks some ideas how they can slot their toons better. Bots/FF is the only AT I skip Stamina on, but you can use the same ideas to get bonuses on other ATs with similar strategies. It's pretty obvious really, but it took me a while after IOs came out to figure out what I could do with them. So I thought some other folks might benefit from some of the stuff I do, esp if they're new or returning players.


 

Posted

Was looking at the Recovery bonuses from IO sets as compared to Stamina. 3 endurance modifications IOs give you 49.8% recovery. I do not know If you can get that with or close to it with bonus sets.. Unless you could slot 2 purple IO from each purple IO set. They give the highest at 4%.

I did go stamina-less on my first build Robot FF. But I do remember having issues where I was without stamina. But yet again, at that time I did not follow the Defense cap and just had IOs for the sake of having them.

So I will agree that if I was gonna try a stamina-less build it would be with Force Field.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
Originally Posted by plainguy View Post
Was looking at the Recovery bonuses from IO sets as compared to Stamina. 3 endurance modifications IOs give you 49.8% recovery. I do not know If you can get that with or close to it with bonus sets..

Well after you get the +25% above, you can start saving your pennies for the Miracle unique, which is +15%. They sell for like 200,000,000 inf. But since Merits were introduced you can buy one for 240 Merits, which is pretty reasonable.

http://wiki.cohtitan.com/wiki/Miracle:_Recovery


 

Posted

Quote:
Originally Posted by gameboy1234 View Post
Well after you get the +25% above, you can start saving your pennies for the Miracle unique, which is +15%. They sell for like 200,000,000 inf. But since Merits were introduced you can buy one for 240 Merits, which is pretty reasonable.

http://wiki.cohtitan.com/wiki/Miracle:_Recovery

Ahh after re-reading what you posted it clicked in..

It is expensive and pretty much only doable with Force Fields for me. Only because of the defense cap issues though.

But now I am gonna re-look at my Robot FF build and see what I can add.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Thanks, guys! Very insightful! I only have 150 mil on this toon, so will need to raise some cash (been busy trying to outfit a MA/SR scrapper and learn 2 market.)