Moment of Glory?


ClawsandEffect

 

Posted

Hey guys,

has this changed? I have never taken the power (but im probably going to) and I wonder if it is different than I think I remembered it to be....

Didn't it used to be that you lose almost all your health and gain resistance/defence to everything but Psionic? Meaning, that despite your power you will easily be one-shotted by a Psychic/ blaster?

I cannot see this in the description though, so I wonder if it is different...

ty!


 

Posted

Quote:
Originally Posted by Dark_Inferno View Post
Hey guys,

has this changed? I have never taken the power (but im probably going to) and I wonder if it is different than I think I remembered it to be....

Didn't it used to be that you lose almost all your health and gain resistance/defence to everything but Psionic? Meaning, that despite your power you will easily be one-shotted by a Psychic/ blaster?

I cannot see this in the description though, so I wonder if it is different...

ty!

It is VERY different. Now it literally is a "moment" of glory.

It lasts for 15 seconds now, and you don't lose your health and can heal while it's active.

You still get ridiculous amounts of resistance and defense while it's up, so you are basically invincible while it's up.

Take it, slot it, and love it. I recommend 3 generic recharge IOs and a LotG 7.5% recharge.

I used to have a different name fr it back when it crashed your health and halted all healing. Back then I called it Moment of Near Instant Death

It has changed, very much for the better.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Oh cool!

Thanks!


 

Posted

Quote:
Originally Posted by Dark_Inferno View Post
Oh cool!

Thanks!
No problem.

I usually use it when I get in over my head (I'm a scrapper, it happens ) either just before or just after I hit Instant Healing to give it some time to do it's thing (you can regen a LOT of health in 15 seconds with IH)

Another use I have for it is when I need a few seconds for Reconstruction to recharge.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
I recommend 3 generic recharge IOs and a LotG 7.5% recharge.
I'd say 2 common rech IOs, the LotG def/rech, and the LotG +rech. You'll have pretty much the same recharge enhancement (since most of the third IO is going to get eaten by ED anyway), but you'll get a little bit of additional regen.

As for using it, I tend to use it whenever I'm expecting a large amount of damage to come in a short period of time. Alpha strikes generally fit this bill, but I'll also use it when I'm expecting a heavy hit from an AV or when I can tell that the attacks of enemies have lined up to get a few nasty attacks in on me.

It's also a useful power to use when you need to shed defense debuffs. When I'm running the Cimeroran wall or the ITF, if I ever get more than a couple def debuffs stacked on me, I can generally burn MoG and shed them relatively easily (because it's hard to be below 45% +def when you're packing 120% +def(s/l) before debuffs are applied).


 

Posted

Quote:
Originally Posted by Werner View Post
Running out of endurance? MoG!
I created a monster by telling you this, didn't I?


 

Posted

In Mids I have BS/Regen in the works and have decided to go with a full set of Aegis in MoG. Between the global recharge bonuses from sets and Hasten, it should be available about every 82-84 seconds.

The tough part is going to be holding off until GR launches to create the toon.


 

Posted

Quote:
Originally Posted by FallenValkyrja View Post
In Mids I have BS/Regen in the works and have decided to go with a full set of Aegis in MoG.
Why would you ever bother doing that? The enhancement values are largely a waste. The set bonuses are, honestly, lackluster (run speed, debt prot, psi defense, tox resist? the only worthwhile thing in the entire set is the AoE defense and, even then, AoE defense is the least useful positional). You'd do much better simply shaving 2 slots off of there and going with either of the slottings Claws and I recommended. That way, you're not wasting 2 slots and a lot of pointless enhancement values on almost entirely useless set bonuses (and you'll be getting some global recharge out of it to boot).


 

Posted

Quote:
Originally Posted by Umbral View Post
You'd do much better simply shaving 2 slots off of there and going with either of the slottings Claws and I recommended.
Wow, momentous post here.

Umbral just admitted in so many words that I might have some idea what I'm talking about in regards to Regen


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

I'm surprised that no one made mention of this but MoG does still have the Psi hole. It's still a damn good power when you need it, but you got to be aware of that hole to psi damage. I instinctively fired it against a Carnie Master Illusionist and forgot about it, and I faceplanted a few seconds later.


 

Posted

Quote:
Originally Posted by SpiderTeo_OC View Post
I instinctively fired it against a Carnie Master Illusionist and forgot about it, and I faceplanted a few seconds later.
Well, maybe. But at least the guy with the mallet missed you.


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Posted

Hmmm....

I realise that I do not have my entire build posted here (and, as noted, it is a Work In Progress) but changing it out to 3 Recharge IOs and a LotG 7.5% Rech does not do a lot for the build.

Fire, Cold are @ 42.9%
Melee is at 71.5% with a single parry
AoE is at 45.7%

MoG recharges every 107.2 seconds with a Res of 112.2% without hasten activated

Hasten fires off every about every 154s (recharge is 148.4s while activated, 192.9 when the power does not impact the recharge)

In Mids with Hasten activated MoG recharges every 81.7s

Going with Claws' idea of 3 recharge and a LotG:
Fire Cold Defense are @ 41.6
AoE is @ 43.2
Melee is @ 70.9 with a single parry

MoG without Hasten is @ 93.5s
MoG with Hasten is 73.5s
Resistance is at +71.3%

Now the Psionic resist is tiny and only brings me up to 4.3% resistance (on top of the 35.4% Defense) so I could swap that out for a LotG +Recharge which would give me 79.7s with Hasten up and 103.8 without. Hasten itself goes to 186.9 without it being activated and 144.8 with it activated.

Hasten is currently slotted with two 50 Rech IOs.

Even removing the slot and placing it on Hasten with another Rech IO does not have a huge impact (180.7 rech without and 141s with on Hasten and MoG goes to 107.2 without Hasten on and 81.7 with).

Now this is also a concept build and I did not take any of the Epic Pool powers.


 

Posted

Quote:
Originally Posted by FallenValkyrja View Post
Hmmm....

I realise that I do not have my entire build posted here (and, as noted, it is a Work In Progress) but changing it out to 3 Recharge IOs and a LotG 7.5% Rech does not do a lot for the build.
But....it doesn't really hurt it and saves a couple slots. On high level regens, being able to save a couple slots is kind of a big deal because it lets you put them somewhere they would be more useful (like, into Hasten so you can get to perma DP, can't do it with only 2 slots, unless you have some serious global recharge)


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Thanks for the feedback, I love learning.

I do not have the build availabe atm but will pull it up tomorrow and possibly post it to here.


 

Posted

My Global Recharge on the build is sitting at 57.5% atm. To Hit is @ 17%. Accuracy is 18%. Damage @ 15%.

Dull Pain is @ Recharge of 141.2s without Hasten and 110.8s with Hasten. Since the duration is 120s I just about have perma DP.

And now I admit that I had Vengeance enabled by default when posting the numbers the other day. D'oh!


 

Posted

Quote:
Originally Posted by FallenValkyrja View Post
My Global Recharge on the build is sitting at 57.5% atm. To Hit is @ 17%. Accuracy is 18%. Damage @ 15%.

Dull Pain is @ Recharge of 141.2s without Hasten and 110.8s with Hasten. Since the duration is 120s I just about have perma DP.

And now I admit that I had Vengeance enabled by default when posting the numbers the other day. D'oh!
If you click both powers the instant they come back up, you should be at perma Dull Pain already.

My Claws/Regen is sitting at 45% global recharge and my Dull Pain is only off perma by about 7-10 seconds. I need 2 more LotG 7.5% Recharges, I have teh space for them, jut don'thave the cash right now.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

True but I am going to assume that there will be times when the firing of them will be such that I will actually have Dull Pain down for a few seconds. Truthfully once the toon is IO'd out it should not make much of a difference. I am still trying to tweak a bit for more defense, still really bummed about having Vengeance selected by accident.


 

Posted

Quote:
Originally Posted by FallenValkyrja View Post
True but I am going to assume that there will be times when the firing of them will be such that I will actually have Dull Pain down for a few seconds. Truthfully once the toon is IO'd out it should not make much of a difference. I am still trying to tweak a bit for more defense, still really bummed about having Vengeance selected by accident.
Vengence is actually pretty useful, especially if you're toon in durable. I run lots of x8,+x missions and I try to run full groups. I don't die very often, but the random people I play with die all the time. Often times, having vengence makes the team more effective than if that player had survived. Its unfortunate that is the case, but if you do lots of PUGS you should expect your teammates to die frequently. Their poor builds/play is your gain.


 

Posted

Quote:
Originally Posted by Werner View Post
It might be my favorite click in the set now. Alpha strike? MoG! Defense debuffs? MoG! Running out of endurance? MoG! Feeling a little less awesome than you should? MoG!
Feelin down? MoG it! Can't get that stain out of your favorite sweater? MoG it! Boss being a pain at work? MoG it! Regen style MoG, it'll fix anything! Now available at local drugstore.


I'll always be a "Champion" at heart. My server away from home.

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