EM/WP still viable?
no: http://zerias.blogspot.com/2010/05/d...elee-tank.html
EM as a set is fine.
Comboed with Willpower... not so much depending on what you want to do.
If you are trying to team tank: Willpower's already light on taunt aura, and you really need a couple of AOE's to make up for the lack of native ability to build aggro and keep fury fueled. Energy Melee is, I think I'm right in saying off the top of my head, the only power set with a single AOE power. You'll need to work the taunt to hold aggro.
If you are trying to solo / off tank / scrap: It's probably a fairly decent combo. Willpower gives you massive surivability, and you can make most Elite Bosses whimper in pain from EM.
Also: don't forget to work your HP cap. It's the same as a tank, and you get massive regen from it.
EM's viable for a lot of things. But it's not a very brutish set. It's a lot more stalkerish.
It doesn't do as good of a job as other sets when it comes to handling aggro. It is lacking in both the multiple target damage and multiple target damage mitigation departments compared to other sets. Consequently, many other brute primaries will allow you to more successfully confront large spawns.
Also, there are other brute primaries that out perform EM when it comes to single target damage.
I suspect that the only place it still really shines is in single target damage mitigation. It can easily stack up a mag 9 stun on a single target.
So if you want to solo small to mid sized spawns, then its a great fit.
Hi Everyone!
I recently reactivated my game subscription after about a year and a half off (I left a bit after the ITF was put in the game) I've been playing my heroes a whole bunch but so far have neglected my 50 EM/WP Brute, i've been reading a lot of doom and rage about the EM nerfs and I have to ask, is it really that bad? I ran a quick solo mission and it wasnt HORRIBLE, but the new ET animation is annoying Thanks! |
Solo: with the new mission setting ability, you want to blow through as many mobs as quickly as you can. For me, that means -1/4-7. ET and TF are simply wasted on targets like that, with the exception of bosses. I find sets with AoE are much more suited: SuperStrength and Claws especially, single target sets simply lag behind. (DM, EM I'm looking at you)
Teamed: Generaly speaking, by the time you fire of TF/ET your target is already dead, or so close to dead its over kill. Again, a spread of targets means you'll have less damage overkill.
For a non stalker, I feel EM is built for a game that no longer exists (ie taking on a few HARD targets).
Proud member of the Cole-a-lition.
Fighting to make every reality, a better reality.
That game still exists if you want it to exist. Some people don't like blowing through hordes of blue con minions and prefer tearing apart smaller groups of high diff opponents and bosses. In which case the burst damage of EM still gets the job done.
Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."
That game still exists if you want it to exist. Some people don't like blowing through hordes of blue con minions and prefer tearing apart smaller groups of high diff opponents and bosses. In which case the burst damage of EM still gets the job done.
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I'm not saying its a garbage set, but I am saying its probably the worst brute primary.
Proud member of the Cole-a-lition.
Fighting to make every reality, a better reality.
Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."
Is there another set that can stack single target control as well? I can't think of one off the top of my head.
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Claws, can keep one foe on their back with focus and or shockwave.
Dark, can stack fear easy enough with minimal recharge.
Dual Blade, attack vitals and sweep combo will keep 1 mob on their back most of the time and several mobs on their back part of the time.
Electric, not so much. Has sleep but that only lasts until you hit them again. Does have KB in Thunder Strike and LR but those are not exactly on fast recharges.
Fire, none
Stone, Chance for KB in almost every attack and a one shot boss hold.
SS, Chance for KB in most powers as well.
WM, Either stun or KB in just about every power.
Mag 2 stuns need to be stacked for anything higher than a minion. KB does not and for most bosses, even a low .67 KB will take them off their feet. Sorry but every set but fire and electric have better reiable controll than EM.
Meh, if you want control, play a dominator. I don't think the fact that EM has stacking controls are enough to draw attention away from the fact that it has been gutted like a fish and is now at the bottom of the barrel.
My opinion on EM is that it is fine... if you are soloing. As a couple of other people have said, teaming with your EM will lead to you attacking enemies postmortem. Too add salt to that wound, sometimes you will do ET on an enemy that was struck down by a teammate and now you have done damage to yourself. It has a bunch of the slowest animations and they are all, save whirling hands, pretty much ST. Even whirling hands has a notably poor radius.
With your particular brute, there may be some fury gathering issues as well. EM is low on mass punchvoke, and WP has the weakest taunt aura this side of the tauntless wonder of EA. Meaning that it might be a little more challenging to remain the life of the party if you are teamed. With as many elec/shield AoE ***** brutes you see in the Isles these days, fury may not be all it could be if you were solo.
I suspect that EM will be even more overshadowed my KM when it debuts. Much to my own chagrin, the closed beta peeps are remaining rather tight lipped about the details. KM will probably turn long cast times into a cool thing.
So to answer the original question- yes, EM is still viable. If you like soloing on high difficulty low team settings. If you team, you might find EM to be an exercise in frustration.
Words to the wise aren't necessary- it's the stupid ones that need them.
"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality
Yeah, Magikwand summed it up pretty well.
I deleted an EM stalker because of the EM changes, and I shelved my EM/WP tank for them as well.
Whirling hands is a really weak AoE, as far as AoEs go, and the animation on ET is so long you could cook dinner in the amount of time it takes to go off.
Personally, I think some time in the future, EM is going to get a full overhaul, that is just my opinion based on what they have done with other powersets in the past. Til then, I would avoid it.
In my opinion....no.
Solo: with the new mission setting ability, you want to blow through as many mobs as quickly as you can. For me, that means -1/4-7. ET and TF are simply wasted on targets like that, with the exception of bosses. I find sets with AoE are much more suited: SuperStrength and Claws especially, single target sets simply lag behind. (DM, EM I'm looking at you) Teamed: Generaly speaking, by the time you fire of TF/ET your target is already dead, or so close to dead its over kill. Again, a spread of targets means you'll have less damage overkill. For a non stalker, I feel EM is built for a game that no longer exists (ie taking on a few HARD targets). |
And DM can blow through -1/4-7 with the best of em, especially if you know how to work shadow maul.
-1/4-7 is nothing to write home about. I blow through +2/x8 on my Stone/WP brute quick as hell, and stone is more of a ST set, as it's only AoE is about as useless as whirling hands. If they hadn't killed the animation times on EM along with nerfing the mag on TF, it would be just as nice as SM.
Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.
I shelved my EM/WP too. She used to be really fun for soloing, she's not anymore. Not only that soloing is not automatically set for one player now, and thus doesnt reward single target damage as it used to be, but also her two main big attacks take way too long to animate. The set feels too slow for me.
My SS/* and SM/* brutes deal as well with bosses, much better with packs of minions and lieuts, and feel faster and more fun to play with. That's a pity, because even if she wasnt my most powerful character (I've always preferred AoE over single target), she was a concept toon I really enjoyed.
I'm sad to say that for me, the EM/ nerfs pretty much killed the set.
Hi Everyone!
I recently reactivated my game subscription after about a year and a half off (I left a bit after the ITF was put in the game)
I've been playing my heroes a whole bunch but so far have neglected my 50 EM/WP Brute, i've been reading a lot of doom and rage about the EM nerfs and I have to ask, is it really that bad?
I ran a quick solo mission and it wasnt HORRIBLE, but the new ET animation is annoying
Thanks!