Power Pools
It is planned. However, they aren't as easy to do as the regular powersets. As such, they will come out when they have time to do them, as they have told us so far. This is likely to occur sometime after GR comes out.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Quote:
It is planned. However, they aren't as easy to do as the regular powersets. As such, they will come out when they have time to do them, as they have told us so far. This is likely to occur sometime after GR comes out.
|
Aett is the fastest!
Just confirming above here for the OP's reference.
Quote:
*noms linky goodness* Thanks Penny :3
Quote:
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
This may or may not be another 'planned event' occurring, but I'm wondering, all the same.
Will there, perhaps, at any point be a chance to customize Power Pool abilities after they've been granted, inside the Tailor sections?
Also, a suggestion (In case it -is- possible that these be customizable), might be to make the Power Pools capable of being... activated, differently. A perfect example of this would be the Medicine tree. It seems like those abilities are geared toward the assumption that technology is used. I can't quite gather why a Magic Origin user might be using Tech healing abilities. Potions and whatnot seem more likely.
Before anyone comments ... yes, I know, realize and am well aware that -this- is one of those 'much more difficult tasks'. The point of the board is to give 'any suggestions', not 'suggestions that we can already do simply and easily', from my perspective. So, I mix and match.