Ultra mode maxed out, which card?


Blue_Blaze

 

Posted

Hi All,

I am just wondering has anyone manged to run ultra mode all maxed out and if so which card did you do it on?

I am currently running a 4780X2 at about 3/4 of the full potential of Ultra mode. I am looking to improve upon that before GR comes out but also want to future proof the card for about 6 months from then onwards (up to about Christmas). Anyone have any suggestions?


@EU Blue Blaze

 

Posted

Quote:
Originally Posted by Blue_Blaze View Post
Hi All,

I am just wondering has anyone manged to run ultra mode all maxed out and if so which card did you do it on?

I am currently running a 4780X2 at about 3/4 of the full potential of Ultra mode. I am looking to improve upon that before GR comes out but also want to future proof the card for about 6 months from then onwards (up to about Christmas). Anyone have any suggestions?
A: With a good enough processor, a single Radeon HD 5770 can run all Ultra Mode features in 1920*1200 and maintain an average 25~30 fps in combat across most of the game's content.

B: I'd suggest you actually wait and don't buy anything.

Television has a (couple) of multi-gpu modes running on the test server. The Nvidia SLI test mode allows SLI'd GTS 250's to run Ultra Mode details cranked and managed 20~25 average combat FPS in 1680*1050 against Socket AM2 Athlon64's / Phenoms and Intel Core 2 Duos. It's been indicated that there's quite a bit more headroom to be found in multi-gpu setups.

Ergo, when multi-gpu support is stablized and moved into Live, your 4870 Crossfire setup will likely be able to drive a 1920*1200 resolution with all details maxed.


 

Posted

Quote:
Originally Posted by je_saist View Post
A: With a good enough processor, a single Radeon HD 5770 can run all Ultra Mode features in 1920*1200 and maintain an average 25~30 fps in combat across most of the game's content.

B: I'd suggest you actually wait and don't buy anything.

Television has a (couple) of multi-gpu modes running on the test server. The Nvidia SLI test mode allows SLI'd GTS 250's to run Ultra Mode details cranked and managed 20~25 average combat FPS in 1680*1050 against Socket AM2 Athlon64's / Phenoms and Intel Core 2 Duos. It's been indicated that there's quite a bit more headroom to be found in multi-gpu setups.

Ergo, when multi-gpu support is stablized and moved into Live, your 4870 Crossfire setup will likely be able to drive a 1920*1200 resolution with all details maxed.
Hey mate, thats for the reply.

My rig is pretty decent. The 4870X2 is one card not a crossfire configuration. I also have a quad Q6600 2.4GHz and 8 gigs of ram (vista 64).

So you are saying that they are still stabilization the code and that over the next few weeks and months improvements will be made to Ultra mode?


@EU Blue Blaze

 

Posted

Quote:
Originally Posted by Blue_Blaze View Post
Hey mate, thats for the reply.

My rig is pretty decent. The 4870X2 is one card not a crossfire configuration.
bzzzt. It's an X2.

That's a crossfire configuration. Games will only leverage both GPU's when they support Crossfire. If don't believe me, download GPUZ and turn Crossfire off in the Catalyst Control Center, then play a game in windowed mode and watch the sensors on GPUZ. Only one GPU core will be used.

Then do it again with Crossfire enabled. Both GPU cores will be enabled and utilized.

Quote:
So you are saying that they are still stabilization the code and that over the next few weeks and months improvements will be made to Ultra mode?
City of Heroes Ultra Mode is the first commericially released fast-pass OpenGL title to leverage the 3.x API.

Basically that means it's the first Video game to use OpenGL to render graphics as fast as possible using the OpenGL 3.x Application Programming Interface.

The lack of OpenGL 3.x game titles on the market basically mean that neither Nvidia nor AMD/ATi engineers have had practical code samples to optimize their drivers against, which in turn means that Multi-GPU support at the driver level is immature at best. More OpenGL titles are on the way, and driver support for the OpenGL 3.x API, and the 4.x API, will improve as Nvidia and AMD/ATi engineers have more real-life examples of code to work with.


 

Posted

Quote:
Originally Posted by je_saist View Post
bzzzt. It's an X2.

That's a crossfire configuration. Games will only leverage both GPU's when they support Crossfire. If don't believe me, download GPUZ and turn Crossfire off in the Catalyst Control Center, then play a game in windowed mode and watch the sensors on GPUZ. Only one GPU core will be used.

Then do it again with Crossfire enabled. Both GPU cores will be enabled and utilized.



City of Heroes Ultra Mode is the first commericially released fast-pass OpenGL title to leverage the 3.x API.

Basically that means it's the first Video game to use OpenGL to render graphics as fast as possible using the OpenGL 3.x Application Programming Interface.

The lack of OpenGL 3.x game titles on the market basically mean that neither Nvidia nor AMD/ATi engineers have had practical code samples to optimize their drivers against, which in turn means that Multi-GPU support at the driver level is immature at best. More OpenGL titles are on the way, and driver support for the OpenGL 3.x API, and the 4.x API, will improve as Nvidia and AMD/ATi engineers have more real-life examples of code to work with.
Your kung fu is strong! I bow in your presence!

Where do you get your info?


@EU Blue Blaze

 

Posted

Quote:
Originally Posted by Blue_Blaze View Post
Your kung fu is strong! I bow in your presence!

Where do you get your info?
rumor has it that Chris Hook is still holed up in a German Biergarten muttering "that bloody Saist won't stop sending emails... won't stop sending emails... won't stop sending emails...

I think I've also caused Terry Makoden to run screaming out of a building at least once...

In all seriousness, I'm a "source-based" writer, and try to get answers on questions from the guys who actually make the hardware / write the drivers. So sometimes I send emails^^^^^^^^^^^(harrass the living daylights out of) specific people at AMD when it comes to ATi hardware. One of my big issues with Nvidia is that they barely ever return emails or try to explain what they are doing / why they are doing that. Even in person, locking down answers on the functions of an Nvidia product is like trying to get the history out of a car at a used car lot.

***

Beyond that, I mostly keep track of the x.org mailing lists: http://lists.freedesktop.org/mailman/listinfo/xorg :: http://lists.x.org/ :: intel-gfx@lists.freedesktop.org :: http://lists.freedesktop.org/mailman/listinfo/nouveau

Keep an eye on some hardware review sites such as HardOCP, Phoronix, and XbitLabs...

And probably my favorite (and most annoying) place to link to is TechArp's GPU lists:
Desktop: http://www.techarp.com/showarticle.aspx?artno=88
Mobile: http://www.techarp.com/showarticle.aspx?artno=98


 

Posted

Quote:
Originally Posted by je_saist View Post
rumor has it that Chris Hook is still holed up in a German Biergarten muttering "that bloody Saist won't stop sending emails... won't stop sending emails... won't stop sending emails...

I think I've also caused Terry Makoden to run screaming out of a building at least once...

In all seriousness, I'm a "source-based" writer, and try to get answers on questions from the guys who actually make the hardware / write the drivers. So sometimes I send emails^^^^^^^^^^^(harrass the living daylights out of) specific people at AMD when it comes to ATi hardware. One of my big issues with Nvidia is that they barely ever return emails or try to explain what they are doing / why they are doing that. Even in person, locking down answers on the functions of an Nvidia product is like trying to get the history out of a car at a used car lot.

***

Beyond that, I mostly keep track of the x.org mailing lists: http://lists.freedesktop.org/mailman/listinfo/xorg :: http://lists.x.org/ :: intel-gfx@lists.freedesktop.org :: http://lists.freedesktop.org/mailman/listinfo/nouveau

Keep an eye on some hardware review sites such as HardOCP, Phoronix, and XbitLabs...

And probably my favorite (and most annoying) place to link to is TechArp's GPU lists:
Desktop: http://www.techarp.com/showarticle.aspx?artno=88
Mobile: http://www.techarp.com/showarticle.aspx?artno=98

Nice try. Saist is the internet.


Also, I run a Sapphire 5970.


 

Posted

Quote:
Originally Posted by je_saist View Post
bzzzt. It's an X2.

That's a crossfire configuration. Games will only leverage both GPU's when they support Crossfire.
The older 3870x2 cards handled CrossFire directly on the hardware and did not necessarily require games to support it. The 4870x2 and later changed this to require software support.


 

Posted

Quote:
Originally Posted by Faegula View Post
The older 3870x2 cards handled CrossFire directly on the hardware and did not necessarily require games to support it. The 4870x2 and later changed this to require software support.
um.

No. Not even close. Multi-GPU support requires Driver support.

Again, if you don't believe me, download GPUZ, set it to run on top, run your 3D app in windowed mode, and check the GPU usage as you turn Crossfire on and off.

I suggest you check out Phoronix's articles on Crossfire support coming to the 4x00 series cards under *nix: http://www.phoronix.com/vr.php?view=12776

You might also want to read XbitLab's take on Asymmetrical GPU acceleration: http://www.xbitlabs.com/articles/vid...crossfire.html

And you might want to check out what XbitLab's had to say on NT6's involvement in the development of Multi-GPU rigs: http://www.xbitlabs.com/articles/vid...b_6.html#sect0

The RadeonHD 2x00, 3x00, and to an extent, 4x00 chips are all based on the same rough architecture, and as a result, share the same basic Crossfire structure. Granted, AMD still hasn't explained why Crossfire support hasn't been backported to the 2x00 and 3x00 series cards, but I suppose they figure that any gamer interested in Crossfire support isn't exactly the type to still be running cards 2 or 3 generations old.... AMD's probably also right about that.

You are thinking of the original Crossfire tech used in the x1800 and x1900 series cards, which utilized external dongles to combine the pictures :: HardOCP review