fire/ or BS/


CryoTech

 

Posted

trying to decide whether to build a fire/elec or BS/elec scrap. anyone have any experience with both or is one better than the other?


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

Quote:
Originally Posted by PC_guy View Post
trying to decide whether to build a fire/elec or BS/elec scrap. anyone have any experience with both or is one better than the other?
Fire.


 

Posted

If you want to actually utilize the attacks in fire for your attack chain, then BSword has it beat hands down.
However if you want to Scorch,Box,Scorch,Box,Scorch,Box,GFS repeat. Then go with Fire Melee


 

Posted

Broadsword. It crits more. It has almost 100 ft ko blow type range on the heavy hitter. It has innate acc bonus. Plus all you really should do is play it like a blaster with the fire epic and just use headsplitter as a big melee. Like bonesmasher way back


 

Posted

ok if BS is the way to go, should I bother with parry or taunt?


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

Just get bu, headsplitter, taunt and the tier 1 or 2. Not sure about the exact order of how scrappers get to pick powers so you might have to pick up one more but probably not. You can either choose to go ss sj phase webs(disruption build, scrapper taunt spam with webs is retarded) or the blaster build ss sj leadership fire epic. Thing with the fire epic is that it works best with regens as you can skip stamina and take phase and leadership so not sure about that. Either way you definitely want some for of perception so make sure to fit that into your build.


 

Posted

Quote:
Originally Posted by Musey View Post
Broadsword. It crits more. It has almost 100 ft ko blow type range on the heavy hitter. It has innate acc bonus. Plus all you really should do is play it like a blaster with the fire epic and just use headsplitter as a big melee. Like bonesmasher way back
BS has the same 5% crit chance as attacks from other sets. Only Headsplitter has a higher chance (15% I think), and the range on that is 10 feet (melee base is 7 feet, KO Blow is 15). Not sure I'd go with the Fire epic on a Scrapper because someone with -tohit is going to wreck you unless you've got FA.

Quote:
Originally Posted by PC_guy View Post
ok if BS is the way to go, should I bother with parry or taunt?
Taunt yes, Parry no.


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Posted

What kind of pvp are you looking to do with this toon?

In my experience, Fire > BS in almost every type of pvp with the exception of lolfiteklub (due to parry). Fire has higher DPS and DPA then BS not to mention the DoT element and lethal damage is more resisted than fire damage.


 

Posted

Oh yeah...and there's redraw with BS/ which after playing a Spines/SR as my main for over a year--does get quite annoying especially if u plan to take LBE or another ranged power from your epic set.


 

Posted

ok so i basically came up with a build for each the first one is fire

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and then BS

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niether have a ton of acc or tohit but im not really sure what i could drop in order to pick up tactics or if fire epic/char is worth dropping for targeting drone or FA. also i think both have roughly 2000 hp which i think is ok(?)


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.