HP goals?


ConFlict

 

Posted

Just for the sake of aiding me and everyone else out there who needs to make a good build for pvp whats a good hitpoints goal to aim for?? for every AT?


 

Posted

HP cap(1605) would be the goal for Defenders,Blasters,Corrs, and trollers. 1550ish is good but I try to hit the cap with all of mine. If you have less than that you will definately be a favorite target to be called.


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Posted

I'd say shoot for 1550 on anything squishy with a 1606 HP cap. This includes defenders, controllers, corrupters and I forget what else? VEATS maybe? I forget what their HP scale is.

Blasters and Stalks of course should be 1606 because they are so easy to cap.

For a scrapper - You should probably be Regen so really High HP doesn't matter as much as long as you have the recharge for near Perma DP with DR. 1800 - 2000 shouldn't be too hard to hit with accos before DP though.

For tanks and brutes (I forget brute HP mod off hand) Somewhere between 2600 - 2800 should be solid, aim at the higher end of that for builds that don't have a +HP power (DA, Fire, Elec)

For MM's 1200 HP is decent, more is always better.


 

Posted

You're not gonna get a Brute as high as a Tanker without DP running unless you really do weird things with your build. Brute base HP is about 1500 (Scrappers are 1400) and Tanker base HP is about 1800. Tankers, yeah, I'd shoot for 2600-2800, but Brutes I'd be happy with the 2000-2200 range.


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Posted

Quote:
Originally Posted by macskull View Post
You're not gonna get a Brute as high as a Tanker without DP running unless you really do weird things with your build. Brute base HP is about 1500 (Scrappers are 1400) and Tanker base HP is about 1800. Tankers, yeah, I'd shoot for 2600-2800, but Brutes I'd be happy with the 2000-2200 range.
Ah there you go, for some reason I was thinking Brute Base HP was like 1650 or something goofy like that. I'll have a brute someday and know these things.


 

Posted

Everything is hit by dr, everything.


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Posted

AFAIK HP and endurance aren't (if they are it's reeeeeeeeeeeally small). Only time I've noticed a difference between my HP in PvE and PvP is when my character has a passive +HP power (on my Stalker with HPT, my HP in PvP is slightly lower because the heal enhancements in HPT get DR'd).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

They are, it is small but its still there. My blaster goes from hp capped to about 8 under being capped in rv.




Honestly with what they went for in pvp2.0 all toons should just go to their hp cap once the pvp flag is enabled.


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Posted

Well since they already fudged in half the changes by using hidden autopowers they might as well just give an autopower that grants you like 2000 hp or something. Then again, they'll probably read this and say "THAT'S A GREAT IDEA" and then we'll get PvP 3.0.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

2000 hp and less acc the more people are targeting you.

Wait...


 

Posted

Quote:
Originally Posted by MrLiberty View Post
VEATS maybe? I forget what their HP scale is.
We share base hp with EATS and Corruptors at 1071. Our cap is much higher, maybe somewhere around 2400. Not possible to cap solo except maybe on a Crab with Serum. Being around or a little higher then squishy cap is guide, that's the best we'll get without making serious sacrifices elsewhere.