MA Character Customization holes


AkuTenshiiZero

 

Posted

So, I was toying arouns with MA yesterday and I noticed it's lagging behind in the Character Customization department...

Primarily, it lacks Power Customization. I honestly do not understand why. It seems almost like somebody just plain forgot to do that.

The second issue is more complicated. I would love to be able to hand-pick each and every power, from everything. Including things like the standard Pistol or Baseball Bat used by low-level minions. What about Patron powers like Mu lightning or Spirit Sharks? What about NPC-only costumes? What if, for example, I want to create a unique Rikti with special powers not found among normal Rikti?


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Posted

Quote:
Originally Posted by AkuTenshiiZero View Post
So, I was toying arouns with MA yesterday and I noticed it's lagging behind in the Character Customization department...

Primarily, it lacks Power Customization. I honestly do not understand why. It seems almost like somebody just plain forgot to do that.
*head tilts*

They didn't forget. They just didn't put it in there.

First: There was a practical reason: Describing custom characters takes up a chunk of text space, and there are various warnings that implementing a custom character will take up more space than implementing a pre-existing in-game character.

Second: Players working in the AE system do not have access to all of the tools the developers have. Somethings are held back specifically for the developers to use in their content.


Quote:
The second issue is more complicated. I would love to be able to hand-pick each and every power, from everything. Including things like the standard Pistol or Baseball Bat used by low-level minions. What about Patron powers like Mu lightning or Spirit Sharks? What about NPC-only costumes? What if, for example, I want to create a unique Rikti with special powers not found among normal Rikti?
Getting access to Signature Costume Parts probably will happen eventually.

As far as hand-picking each single power not in a player-accessible power-set... probably NOT going to happen.


 

Posted

Quote:
Originally Posted by AkuTenshiiZero View Post
So, I was toying arouns with MA yesterday and I noticed it's lagging behind in the Character Customization department...

Primarily, it lacks Power Customization. I honestly do not understand why. It seems almost like somebody just plain forgot to do that.

The second issue is more complicated. I would love to be able to hand-pick each and every power, from everything. Including things like the standard Pistol or Baseball Bat used by low-level minions. What about Patron powers like Mu lightning or Spirit Sharks? What about NPC-only costumes? What if, for example, I want to create a unique Rikti with special powers not found among normal Rikti?
Power customization: maybe one day, not a high priority now, deliberately not included due to the complexity and time requirements.

NPC Costumes: never say never, but probably not any time in the forseeable future.

Picking random powers that exist from anywhere, including critter, temp, and other powers: never. Just never going to happen. Too many issues to overcome, and too far outside the current purpose to the customization options that exist now.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Power customization: maybe one day, not a high priority now, deliberately not included due to the complexity and time requirements.

NPC Costumes: never say never, but probably not any time in the forseeable future.

Picking random powers that exist from anywhere, including critter, temp, and other powers: never. Just never going to happen. Too many issues to overcome, and too far outside the current purpose to the customization options that exist now.
This.