Farming - Which level to set these days?
Farm... whatever is more fun to you!
When i used to farm it was before all this new fangled mission level/mob spawn settings that we have now so i just want to double check if i should be making it quicker by lowering the mobs levels.
Yesterday i was doing it with the mobs set at +2/8 but was wondering whether the drop rates would be the same at even con or -1/x8? It's on an IO'd out elec/shield scrapper so the level doesn't bother it, but if they were lower i'd imagine it would go much quicker. |
So if you only care about drops and not Inf then +0x8 makes sense.
Thanks, +0/x8 it is then. The inf from the mobs seems to be a drop in the ocean compared to the inf from the drops so far.
I know that increasing to +4/+8 reduces the number of quality drops. I have no idea why though.
BUT, I have yet to try lower than +2/+8...truthfully the thought never occurred to me.
I would be interested to knwo the results.
At +2/+8 I get about 3 or more purples per week...usually...and IF I do a lot of farming.
These days though, I barely farm.
I know that increasing to +4/+8 reduces the number of quality drops. I have no idea why though.
BUT, I have yet to try lower than +2/+8...truthfully the thought never occurred to me. I would be interested to knwo the results. At +2/+8 I get about 3 or more purples per week...usually...and IF I do a lot of farming. These days though, I barely farm. |
What the best ratio of mob level to kill speed may be depends on your individual character... try a run at +2/8 and another at 0/8 with Herostats running and compare which one was better on an earnings/hour basis.
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Supposedly, level does not affect the chance that mobs will drop things as long as they're -3 or higher. It does affect the level of things dropped though. Farming a level 49 mission means the mobs are usually half 49 and half 50, so the recipes you get will be half 49 and half 50. Farming anything higher means all level 50 recipes. Many level 49 recipes sell for significantly less than level 50, and they move slower in the Market. The values of purples is higher than the value of all other income combined (recipes, Salvage, Enhancements, and Inf from defeats), and it seems that's what you're interested in since you keep those, so your best option is farming at -1 or +0. I've found that farming -1 mobs isn't significantly faster, since my farming chars have enough Accuracy to hit up to +2 mobs 95% of the time, and the extra 11% damage doesn't make enough of a difference. So when farming for drops, I go for +0.
Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304
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I'll back stargeek on this one. I drop my recipies on the market for 1 also, but for a damage that vendors for over 100k, I typically only take home 65k. But it does vary. From time to time I make more than vendor price. That's rare though.
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When i used to farm it was before all this new fangled mission level/mob spawn settings that we have now so i just want to double check if i should be making it quicker by lowering the mobs levels.
Yesterday i was doing it with the mobs set at +2/8 but was wondering whether the drop rates would be the same at even con or -1/x8? It's on an IO'd out elec/shield scrapper so the level doesn't bother it, but if they were lower i'd imagine it would go much quicker.