Softcapped Pets?


Berzerker_NA

 

Posted

I have a Bots / Traps MM at 50... now I have been looking into defense more now than ever and I love the challenge of softcapping with IO's, but here is where I am struggling.

I want to softcap my Mastermind and the pets.. big request I know, So i have a few questions I hope that someone out there knows the answers.

1) Can you monitor pet DEF values same as combat attributes shows player DEF.
2) How can I slot the 2 Procs from recharge intensive pets, mids doesn't allow those sets on Bots.
3) How do I tell Protector Bots to cast Forcefields, at the moment it seems like they fire them at random.
4) Is there any way to get more PbAoe +def such as Maneuvers, Forcefield Generator and Pet Procs. (yes I have considered Grant Invis)


Consciousness: that annoying time between naps.

 

Posted

I have a bots/traps with softcapped pets and MM.

The pets are softcapped to everything, except for the protectors since they only get one shield each. I have achieved this through FFG, maneuvers (both only three slotted), the +5% defensive proc, and two level 50 defense IOs in protector bots. That's really all you need.

The mastermind is softcapped to S/L/E through FFG, maneuvers, and the scorpion patron shield. No set bonuses required.

I've found that the protector bots start casting their shields on the first pet you've summoned, and they both go in the same order. They also recast as the shields wear off. Keep in mind that you and the protectors will only get one shield. Your protectors are then your only weakness, and unless you can get another 11% defense on them, they always will be. I don't worry about it myself, because they don't pull much of their own aggro (especially when I taunt like your sixth grade bully).

I can handle +4/x8 with bosses on particular groups, but typically run on +1/x8 because anything more just takes too much time.

EDIT: I guess I should provide some more direct answers.
1)You cannot monitor attributes of pets, but you can right click them and bring up the window. It'll show their attributes until you "clear target" or close the window.
2) There is no way for your bots/traps to slot the recharge intensive pet sets.
3) You can't. Again, in my experience, they cast them almost as soon as they wear off.
4) You pretty much covered it all already, but that is all you need.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Oh ok,, well added a few sets now... how does this look?

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Medicine
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Battle Drones

  • (A) Sovereign Right - Accuracy/Damage/Endurance
  • (3) Blood Mandate - Accuracy/Damage/Endurance
  • (3) Blood Mandate - Accuracy/Damage
  • (5) Sovereign Right - Accuracy/Damage
  • (5) Edict of the Master - Defense Bonus
Level 1: Web Grenade
  • (A) Trap of the Hunter - Accuracy/Recharge
  • (23) Trap of the Hunter - Immobilize/Accuracy
Level 2: Caltrops
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 4: Triage Beacon
  • (A) Numina's Convalescence - Heal/Endurance
  • (7) Numina's Convalescence - Endurance/Recharge
  • (7) Numina's Convalescence - Heal/Recharge
  • (9) Numina's Convalescence - Heal/Endurance/Recharge
  • (9) Numina's Convalescence - Heal
  • (11) Numina's Convalescence - +Regeneration/+Recovery
Level 6: Hurdle
  • (A) Jumping IO
Level 8: Equip Robot
  • (A) Endurance Reduction IO
  • (11) Endurance Reduction IO
Level 10: Acid Mortar
  • (A) Shield Breaker - Defense Debuff
  • (17) Shield Breaker - Accuracy/Defense Debuff
  • (19) Shield Breaker - Accuracy/Recharge
  • (19) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (21) Shield Breaker - Accuracy/Endurance/Recharge
  • (21) Shield Breaker - Chance for Lethal Damage
Level 12: Protector Bots
  • (A) Blood Mandate - Accuracy/Damage
  • (13) Blood Mandate - Accuracy/Damage/Endurance
  • (13) Sovereign Right - Accuracy/Damage
  • (15) Sovereign Right - Accuracy/Damage/Endurance
  • (15) Defense Buff IO
  • (17) Defense Buff IO
Level 14: Boxing
  • (A) Accuracy IO
Level 16: Health
  • (A) Miracle - +Recovery
  • (23) Miracle - Heal
Level 18: Repair
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 20: Stamina
  • (A) Endurance Modification IO
  • (25) Endurance Modification IO
  • (25) Endurance Modification IO
Level 22: Force Field Generator
  • (A) Defense Buff IO
  • (27) Defense Buff IO
  • (27) Defense Buff IO
Level 24: Maneuvers
  • (A) Red Fortune - Defense/Endurance
  • (29) Red Fortune - Defense/Recharge
  • (29) Red Fortune - Endurance/Recharge
  • (31) Red Fortune - Defense/Endurance/Recharge
  • (31) Red Fortune - Defense
  • (31) Red Fortune - Endurance
Level 26: Aid Other
  • (A) Numina's Convalescence - Heal/Recharge
  • (33) Numina's Convalescence - Heal/Endurance/Recharge
  • (34) Doctored Wounds - Heal/Recharge
  • (34) Doctored Wounds - Heal/Endurance/Recharge
Level 28: Aid Self
  • (A) Numina's Convalescence - Heal/Recharge
  • (34) Numina's Convalescence - Heal/Endurance/Recharge
  • (36) Doctored Wounds - Heal/Recharge
  • (36) Doctored Wounds - Heal/Endurance/Recharge
  • (36) Interrupt Reduction IO
Level 30: Assault Bot
  • (A) Sovereign Right - Accuracy/Damage
  • (37) Sovereign Right - Damage/Endurance
  • (37) Sovereign Right - Accuracy/Endurance
  • (37) Sovereign Right - Accuracy/Damage/Endurance
  • (39) Sovereign Right - Accuracy
  • (39) Sovereign Right - Resistance Bonus
Level 32: Poison Trap
  • (A) Lockdown - Accuracy/Hold
  • (39) Lockdown - Accuracy/Recharge
  • (40) Lockdown - Recharge/Hold
  • (40) Lockdown - Endurance/Recharge/Hold
  • (40) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (42) Lockdown - Chance for +2 Mag Hold
Level 35: Upgrade Robot
  • (A) Endurance Reduction IO
  • (42) Endurance Reduction IO
Level 38: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 41: Trip Mine
  • (A) HamiO:Nucleolus Exposure
  • (45) HamiO:Nucleolus Exposure
  • (45) HamiO:Nucleolus Exposure
  • (46) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 44: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 47: Weave
  • (A) Red Fortune - Defense/Endurance
  • (48) Red Fortune - Defense/Recharge
  • (48) Red Fortune - Endurance/Recharge
  • (48) Red Fortune - Defense/Endurance/Recharge
  • (50) Red Fortune - Defense
  • (50) Red Fortune - Endurance
Level 49: Scorpion Shield
  • (A) Red Fortune - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Endurance
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Supremacy
Level 1: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1414;680;1360;HEX;|
|78DA9D93594F135114C7EFB41D4AF7D65A9642594540A0D037B7C4C42DC1500314D|
|4A891D432C02430259D92885BF8003E9BF8E09BEB3730685C3E8E26266EB8BDD473|
|CEFFB254DF9CB4FF5F7B967BCF3DE74EFEC6E9B0521B2794113FB55C74DDB97CD1A|
|D5A9515DB9937F3C545BBA4FC4AA9F4AE75AEB0B6B25276B2D3E5EBE5AA5D72537B|
|5C27D71616B23395E2AA9B187796AC8AE554B3DB3FC293E5F272F6AC5D752CD78DE|
|83F8B4B55DB598CC9BF09AB386F55DC257B15DEBC356F976CC76A3FB36A97B27B76|
|C9174B962E73BD858A1BA4EFA6A9F453F3A9AF849CF27C043E087C9F80F7847EB5E|
|EDB0937D47D833D4D0F0437C963688F31243923C02DF278C55533BD5312DC300D14|
|048D33C0AC2078013E6A9F892C650EC842AFA856BFDEC2DF2DA620709BB608C0630|
|60CAF521915F708F679019F60BF0934085ED37A215D5808A70DE3EC611C3A8A8644|
|3B0471C0A01222D84B45D262F2932986858CD839831BD5342E78435B2410EC49A01|
|D5D7568A4D424523DC92E31B5D4E10E1D2DA50352A8205D8704ADD0AC4FD11C94DE|
|B58780B0A02302448198204359AD28CCDB8A3174610CDD79E0BCA093E2DAF4FD684|
|35C37E27A11D78BB8DE3629E6ADC98D45311934F1C067E00B80961EFC066C09EED2|
|193B7556E796473CDF05FD3F809FC02FC1E06FC13BDAAB475F871EDC8341204945F|
|7E996F43D42CE63C1A127C053E09960F8B96083AA18D0471D384EA03B33FC1747EA|
|6EB697F619D25761886790513E3265F5D6594C6314D318C53446318D1CA691C3345|
|ED07D1CD317680C59B93866B8FBC2D1871E35F18F6572F7D5538658F21C83F56A81|
|F84EFCFF3E9BE1ED25025341D202CB2CCB45964B2C9759AEB05C65B9C632C7527BB|
|9931D3BCC751D6139CA728C25C5F5DDE3487F8824C4126689B04459622C7196244B|
|9AE5214BED0FC7D1F989|
|-------------------------------------------------------------------|

p.s - I know there is no travel power, as a theme on my bots/trap I always use raptor pack....


Consciousness: that annoying time between naps.

 

Posted

To be honest your Bots (except Protector Bots) should be softcapped and then some.

2 Prot Bot Shields + FFG + Man + Edict unique.

You can check with combat stats need to just target a pet before clicking the combat stats button.


 

Posted

Quote:
Originally Posted by Max_zero View Post
To be honest your Bots (except Protector Bots) should be softcapped and then some.

2 Prot Bot Shields + FFG + Man + Edict unique.

You can check with combat stats need to just target a pet before clicking the combat stats button.

Ah super! thanks didn't know you could select pet and get their stats...

I rejigged my build, I think this one is better suited to what I am looking for.

Does each protector shield give 11% DEF(all) ?

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1414;698;1396;HEX;|
|78DA9D93596B13511886CF6432A6699226691ADB664F6DD32D99B6776E20B88136A|
|3D5D605154B4CA7E9403B299914AC1BFD015EB88317DEB9FE02A58AE83F1071F90D|
|0A8220085EC56F3935A9DE3924EF937CF39EEFBC73CE19E3E27EBF106B7B8412DAB|
|758729C59A3E4D4CDDA9265CF6946A96295854708116B5667A7579696AAB67EBC7A|
|A15AB7CA4EB4E5D6DE95F9797DA6565A76C287EC05B366DA757DE3877FAA5A5DD40|
|F5A75DB749C20FD299AA539B3E62C58CB01FA6F987356D9B2CD80B45616EA965D49|
|1C58B6CA7ACB2C46A96CCA98AB3D106E18BEEB9A90574315DF0113C2F583F195E0F|
|E465875B7F8EE2974E73E61CB6DC61DC225F029EC13CA280DBD0C25956A0DB73A49|
|AEB622C320B41F611CE546B06E1ADB8536441DC250F2C80E9E7672F97D8C00A1A38|
|311245C8109BD32ABF79D0B4B9DEF095DAA2A445274698424B4F5B1CFED9BA6A15B|
|67181CAC8783F5C429451AEC01690FB03DC6F618DB136C4FB0FD2AA40872683598A|
|25268133AF9493CD036CC3E257C924AA9C38041D10677227CC715C9D098D426BC86|
|CD8BB2418BF2E66578F332BC7919DEBC6CAA15D72058373F87D6FDC1852B91FD48D|
|8F689F199F193D6ACFF17418130BD72637B7963DFC0F471B920719EBEFF8BC0E439|
|4E91E314394E11810E499936F9907B3F23141E11C61E339E10269E1254189596F3A|
|6BB150CB6060FD027E7EDDB0D70AB62F02F8E7044093734199007688057619031C6|
|98C8B6E2391C8F21B9424377694B86F9780FDF60F0991FB94528DC24BC8051A3729|
|2513E89793E9779DEE93C1FD6021FDD57B07ABA7C309DE77D0BA571591AE752A2F9|
|DEC1072E51FCA732D5FACE51C5687A1ADE50F3F77F5EEBFE8D16DE63EDA0D328275|
|04EA19C4639837216E51CCA79945994C6CB3FA383DB31D70E949D28BB50A298EF3A|
|3A3DF832FA50FC2801940E94204A08258212437980D2F80DD0E2FC7D|
|-------------------------------------------------------------------|


Consciousness: that annoying time between naps.

 

Posted

Quote:
Originally Posted by Donna_ View Post
Ah super! thanks didn't know you could select pet and get their stats...

I rejigged my build, I think this one is better suited to what I am looking for.

Does each protector shield give 11% DEF(all) ?
Each protector shield, with two level 50 def IOs, provides 11.08%.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Donna_ View Post
Ah super! thanks didn't know you could select pet and get their stats...

I rejigged my build, I think this one is better suited to what I am looking for.

Does each protector shield give 11% DEF(all) ?

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1414;698;1396;HEX;|
|78DA9D93596B13511886CF6432A6699226691ADB664F6DD32D99B6776E20B88136A|
|3D5D605154B4CA7E9403B299914AC1BFD015EB88317DEB9FE02A58AE83F1071F90D|
|0A8220085EC56F3935A9DE3924EF937CF39EEFBC73CE19E3E27EBF106B7B8412DAB|
|758729C59A3E4D4CDDA9265CF6946A96295854708116B5667A7579696AAB67EBC7A|
|A15AB7CA4EB4E5D6DE95F9797DA6565A76C287EC05B366DA757DE3877FAA5A5DD40|
|F5A75DB749C20FD299AA539B3E62C58CB01FA6F987356D9B2CD80B45616EA965D49|
|1C58B6CA7ACB2C46A96CCA98AB3D106E18BEEB9A90574315DF0113C2F583F195E0F|
|E465875B7F8EE2974E73E61CB6DC61DC225F029EC13CA280DBD0C25956A0DB73A49|
|AEB622C320B41F611CE546B06E1ADB8536441DC250F2C80E9E7672F97D8C00A1A38|
|311245C8109BD32ABF79D0B4B9DEF095DAA2A445274698424B4F5B1CFED9BA6A15B|
|67181CAC8783F5C429451AEC01690FB03DC6F618DB136C4FB0FD2AA40872683598A|
|25268133AF9493CD036CC3E257C924AA9C38041D10677227CC715C9D098D426BC86|
|CD8BB2418BF2E66578F332BC7919DEBC6CAA15D72058373F87D6FDC1852B91FD48D|
|8F689F199F193D6ACFF17418130BD72637B7963DFC0F471B920719EBEFF8BC0E439|
|4E91E314394E11810E499936F9907B3F23141E11C61E339E10269E1254189596F3A|
|6BB150CB6060FD027E7EDDB0D70AB62F02F8E7044093734199007688057619031C6|
|98C8B6E2391C8F21B9424377694B86F9780FDF60F0991FB94528DC24BC8051A3729|
|2513E89793E9779DEE93C1FD6021FDD57B07ABA7C309DE77D0BA571591AE752A2F9|
|DEC1072E51FCA732D5FACE51C5687A1ADE50F3F77F5EEBFE8D16DE63EDA0D328275|
|04EA19C4639837216E51CCA79945994C6CB3FA383DB31D70E949D28BB50A298EF3A|
|3A3DF832FA50FC2801940E94204A08258212437980D2F80DD0E2FC7D|
|-------------------------------------------------------------------|
Sounds about right.

22% (socketed) Prot bots +16% (socketed) FFG +5% Edict + 3.5% from Man (socketed)

46.5% or so. 35% for each Prot Bot.


 

Posted

Ah super... ok then can i have some feedback on that 2nd build? Everything look ok?


Consciousness: that annoying time between naps.

 

Posted

Quote:
Originally Posted by Donna_ View Post
Ah super... ok then can i have some feedback on that 2nd build? Everything look ok?
No room for the +10 Resist all to pets? Can pull one of the slots out of FFG since its over slotted for defense.

But overall looks fine.


 

Posted

I just wanted to pop in here and say thanks. I made some adjustments to the build you provided and had a lot of fun playing him today. It's neat to have the mastermind and all pets (except the protbots) softcapped as long as you keep 'em in the FFG pocket.

Bots are typically ranged so I had next to 0 issues fighting council and cot at +2x4. I would maybe lose 2 bots max when more than 1 group was aggrod in normally overwhelming situations. It was pretty slick.

Here's the slightly modified build which softcaps to AOE now (before it fell just a percent or 2 short):

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1407;713;1426;HEX;|
|78DA9D93596B135114C7EF6492A6D99AA4699A364DD3744F9A66DABEB93C085605B|
|5D16ADD50B1C474DA0CB449C8A460DDA8EF3EB8830FBEB93EA814974215D16F20E2|
|02EA1750100451F0299EE5B689F8E690FC7F3367CE3DFF73E7CCA44F6C710BB1B84|
|928BED1D98C694EA63366592FCD19F9295B3A336364855D0811AE462727E6E7E60A|
|796D6FE178A16C64CD60CDADCDF3D3D3DABE52A668FAB7E7737A49CF97B5D513EF7|
|8A130AB8DE99929BD64E68CA29BAEB719E5BC6E9A4EBA9828EAFA9447C667726523|
|3F13D95A34B25A8D453A93D5658F0B2DD05902FE2B36218F8A557C078C08CB0FC65|
|782F51BC1F793B0605D4B57C5358512AE13EA2E33AE104E429E22F394FB146A7940|
|083F24449608A7204F55D85EDD49A1FA31469AE0DCC5D84D780EDD72C31561EBA48|
|EFCF08CED5CC166775296DBC5F0101A1A185EF60D124E83AF43F6E7786DC150E31B|
|4293AA0AD12E9A6C843AA8EEE2EAC21527C36E087978A9C5F391D6347F22B47C269|
|C81DA5E5E63F146F9E9B16B23F767870A7E4E50FC072814DD01E817F57027209706|
|62B4B4991165BC80DD07D9DC16E471C5785C311E578CC7D519ADC559E828245785D|
|E5A7063E15FD46BE73BBAEA7ECFF8C0F84DF72CD04CAB7CD8AD1538C44B706F9375|
|DAD8BDE78BC0C6FBB8893E6EA28F9BE81FA53A01A8D32E27D47E9342D1DB849E7B8|
|C3B8481BB84D42DC22BF0EA90EE1D3CEA45D846977C57BB1EB1C563C613C2C053C2|
|D0324105DF5E39BBDE90823B5B86A1C6E506E257E9C927F8854D5C60F05B3C70899|
|0BA483807BE49E99B64DF41F61D64DF41F64DB1AF157C35F65535EE7C285A8B117E|
|1BBA206F580E7B38C977FE42A4FAB1C10F0730F64F64BCFAA1098522E96A4EC5E1A|
|B9EFFE7B1E25E2DE1D8E3049D40D98F7210E510CA6194232847518EA14CA2549EAD|
|ADF6AEC3BED6A36C40D98812C4FECE63A6DD05E24271A378501A50BC283E94004A1|
|8E5064AE50F405008FD|
|-------------------------------------------------------------------|
Again, thanks.


 

Posted

A suggestion why not get Seeker drones they debuff the tohit of the enemy and they make awesome alpha takers fully slotted its like an extra 7% defense and some of them are stunned


 

Posted

Because the protbots have 'em and that's good enough. I could skip detonator but I get some sick pleasure out of turning a bot or two into scrap metal.

I did spend some time thinking about it though.


 

Posted

Quote:
Originally Posted by Donna_ View Post

I rejigged my build, I think this one is better suited to what I am looking for.
I would highly recommend fitting in the +res unique somewhere as well as the BU proc for the Assault Bot, I think you can take the end red. from your ffg and weave and you won't really notice (the real end drain I find is the upgrades really, which 2 50 end red in them can solve if you find that to be so).

I would personally stuff the Acid Mortar with as many procs as I can since it fires faster than 10 second intervals. If you're only taking the Gaus set for the def bonus, it's actually a very minimal amount for S/L softcap builds (1.25% according to Mids), instead I would actually recommend just 5 slotting Adj. Targeting in place of that.

Quote:
Originally Posted by FitzSimmons View Post
Because the protbots have 'em and that's good enough. I could skip detonator but I get some sick pleasure out of turning a bot or two into scrap metal.

I did spend some time thinking about it though.
I find the seekers to be very handy for my (softcapped) thugs/traps myself, while I'm lucky if the prot bots on my bots/pd actually hits anything with them. I would recommend swapping out tactics for it since you've already maxed out pet accuracy anyway, and like I have previously said for Donna the S/L bonus from Gaus is very minimal at best.


A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread

 

Posted

Quote:
Originally Posted by Donna_ View Post
Level 1: Web Grenade
  • (A) Trap of the Hunter - Accuracy/Recharge
  • (23) Trap of the Hunter - Immobilize/Accuracy
slight overkill, in most cases 1 acc is enough, especially if you gonna take all tactics powers. btw, you don't get "assault", that's bad, 11% of additional damage is really really nice.
Quote:
Originally Posted by Donna_ View Post
Level 2: Caltrops
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
big mistake. 2 slots for slow is more then recommended, they basically mandatory. as long as mobs running away they don't hurt you. you really want them running reeeeaaaally long time.
2 slots additional for damage was a long time placeholder for damage procs. not sure if they still work, mine are definitely slotted with 2 normal dam enh. even if those small damage portions looks like weak at first glance they do considerable damage over time, 250 damage in total. why not use it? especially GMs or AV are known for ignoring fear component and therefore taking full damage from caltrops.
Quote:
Originally Posted by Donna_ View Post
Level 8: Equip Robot
  • (A) Endurance Reduction IO
  • (11) Endurance Reduction IO
2 slots is a waste, 1 is enough
Quote:
Originally Posted by Donna_ View Post
Level 18: Repair
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (33) Recharge Reduction IO
traps mitigate damage by that grade where build-in heal from protector bots should be enough. otherwise you don't manage well the agro with all the traps you have.
any other skill will help you more. skip it.
Quote:
Originally Posted by Donna_ View Post
Level 20: Stamina
  • (A) Endurance Modification IO
  • (25) Endurance Modification IO
  • (25) Endurance Modification IO
4 slots should be better for shifter proc.
Quote:
Originally Posted by Donna_ View Post
Level 35: Upgrade Robot
  • (A) Endurance Reduction IO
  • (42) Endurance Reduction IO
again a waste of 1 slot.
Quote:
Originally Posted by Donna_ View Post
Level 41: Trip Mine
  • (A) HamiO:Nucleolus Exposure
  • (45) HamiO:Nucleolus Exposure
  • (45) HamiO:Nucleolus Exposure
  • (46) Recharge Reduction IO
  • (46) Recharge Reduction IO
some people like it, i don't. i explain why - if you run into meele range 4 things happen. 1. backyard with casters will loose protection from FFG, that might kill them. 2. you going in to meele range and becoming subject of meele nukes, which you can't hold like a brute. besides, in 90% of the time you will be interrupted by some splash damage anyway. 3. despite the solid protection from FFG you have, it will not respond just in time you run into mobs, that will cause you to eat considerable damage. that suicide mission sometimes. 4. you will scatter the mobs around, which all and i mean ALL other team members will NOT like.
Quote:
Originally Posted by Donna_ View Post
Level 44: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
more slots for some sets would be better choice.
Quote:
Originally Posted by Donna_ View Post
Level 49: Scorpion Shield
  • (A) Red Fortune - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Endurance
i would not recommend to it. explanation is plain simple, defense even softcaped will not prevent you from getting nuked. so once you get hit damage will be at full strength. is the things going bad you might get hit twice in a row, which most likely will kill you. a resistance shield will reduce the damage by the grade that will allow you to heal yourself or get healed by others.
again 4-6 slot for a resistance set might get you some nice bonuses as well.

BTW: "hasten" is mandatory skill for any /traps user. take it asap.
seeker drones IMO are also mandatory skill for /traps, they are alphanuke eaters besides of their role as debuffer. mine are 6 slotted.


 

Posted

Quote:
Originally Posted by Donna_ View Post
2) How can I slot the 2 Procs from recharge intensive pets, mids doesn't allow those sets on Bots.
Not on Bots/Traps. The ones you can slot recharge intensive to are:

Primary: Thugs, Necromancy, Demon Summoning.
Secondary: Storm Summoning

Quote:
4) Is there any way to get more PbAoe +def such as Maneuvers, Forcefield Generator and Pet Procs. (yes I have considered Grant Invis)
If you go with the Concealment Set and get Ethereal Shift, your pets go Ethereal when you do. You can even summon more pets, or heal them while you're still Ethereal. It's just a total time out.

Enemies will still attack them, and they'll try to attack enemies, but nobody does any damage. Great if you're on a team that's about to wipe, because the enemies will often keep attacking your indestructible henchmen.


 

Posted

Quote:
Originally Posted by Berzerker_NA View Post


If you go with the Concealment Set and get Ethereal Shift, your pets go Ethereal when you do. You can even summon more pets, or heal them while you're still Ethereal. It's just a total time out.

Enemies will still attack them, and they'll try to attack enemies, but nobody does any damage. Great if you're on a team that's about to wipe, because the enemies will often keep attacking your indestructible henchmen.
Wow that is good to know. Will that work with temp phase powers of does it have to be Ethereal?

Edit: Just tested it and it indeed does.


A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread