Game freezes after 20-45 minutes
Quote:
AMD sent me a link to underground.amd.com, which ended up taking me to:
Do you mean the official 10.6 drivers or the 10.6 hotfix drivers?
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http://game.amd.com/us-en/drivers_catalyst.aspx when I clicked downloads for the Catalyst drivers. NC Soft's tech support sent me a link to a 'leaked' version (http://www.station-drivers.com/page/ati%20catalyst.htm), which I didn't even try. After spending days repairing the other 'suggestions', I wasn't going there. AMD was very prompt about answering and they reassured me about using their driver. They referred to the drivers as "preview" but they were hosted on the official site, and with their support, I felt comfortable trying them.
The memory leak is GONE. GONE-GONE - even when leaving a character in the base for hours. But.... now if I run the game on the second monitor, it fails to redraw about 80 percent of the window, only redrawing a small strip in the center. Gah.
It does not matter if I have one or two instances of the game running - the result is the same. I feel like I am on the 'if it's not one thing'... and to ICE the cake, I had problems with DAZ Studio crashing after the 'changes'. Fortunately, the driver uninstall and reinstall seems to have fixed that.
*sigh*
But the GOOD news is - if you are using an ATI Radeon HD card - the 10.6 drivers FIX the huge memory leak. The game is now in Ultra Mode, in my base, using 526,452K RAM - and stable. I open the base editor, it jumped to 531,392K and stable. So as long as you don't want to use two monitors, I guess this is good news.