Yet another SS/SD


Big_Daddy_Vio

 

Posted

Howdy people,
This is my first post on the forums so plz be gentle, this is the build i am currently looking at respecing to. As after the change to Botz i was under the cap for ranged and aoe, so i was just putting it up here for any help on improving or refining the build.
Thanks in advance.

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

cunning linguist: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Acc/Dmg(50)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Rchg+(9)
Level 2: Haymaker -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(11), T'Death-Dmg/EndRdx(11), T'Death-Acc/Dmg(13), T'Death-Dam%(13), T'Death-Dmg/EndRdx/Rchg(50)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(17)
Level 6: Swift -- Run-I(A)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(21)
Level 10: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(21), Mrcl-Heal/Rchg(23), S'fstPrt-ResDam/Def+(36)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(23)
Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(25), Numna-Regen/Rcvry+(25), Numna-Heal(27), RgnTis-Regen+(27)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(29), GSFC-ToHit/Rchg(29), GSFC-ToHit(31), GSFC-Build%(31), GSFC-ToHit/EndRdx(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Rchg(33)
Level 22: Phalanx Fighting -- Ksmt-ToHit+(A)
Level 24: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(34), Zephyr-Travel/EndRdx(34), Zephyr-Travel(34), Zephyr-ResKB(36), LkGmblr-Def/EndRdx(42)
Level 26: Taunt -- Zinger-Dam%(A)
Level 28: Boxing -- Amaze-Stun(A)
Level 30: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(37)
Level 32: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), FrcFbk-Rechg%(39)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(40), Oblit-Dmg(40), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(43), Aegis-EndRdx/Rchg(43), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Dark Obliteration -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg/EndRdx(45)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 0: Ninja Run
------------
Set Bonus Totals:

  • 13.5% DamageBuff(Smashing)
  • 13.5% DamageBuff(Lethal)
  • 13.5% DamageBuff(Fire)
  • 13.5% DamageBuff(Cold)
  • 13.5% DamageBuff(Energy)
  • 13.5% DamageBuff(Negative)
  • 13.5% DamageBuff(Toxic)
  • 13.5% DamageBuff(Psionic)
  • 9.88% Defense(Smashing)
  • 9.88% Defense(Lethal)
  • 11.4% Defense(Fire)
  • 11.4% Defense(Cold)
  • 11.1% Defense(Energy)
  • 11.1% Defense(Negative)
  • 3% Defense(Psionic)
  • 16.8% Defense(Melee)
  • 15.5% Defense(Ranged)
  • 15.2% Defense(AoE)
  • 42.5% Enhancement(RechargeTime)
  • 52% Enhancement(Accuracy)
  • 14% FlySpeed
  • 219.3 HP (14.6%) HitPoints
  • 14% JumpHeight
  • 14% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 8.8%
  • MezResist(Immobilize) 8.8%
  • MezResist(Stun) 2.2%
  • 14.5% (0.24 End/sec) Recovery
  • 62% (3.88 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 19% RunSpeed
  • 2.5% XPDebtProtection



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Posted

Without making drastic changes, I kept you at the AoE softcap but Dark Obliteration has better slotting than it did.

I removed the LoTG pieces out of Grant Cover and put the LoTG 7.5 Recharge into Phalanx Fighting, removing the Kismet completely.

Grant Cover got a single L50 End Rdx IO.

While the Kismet 6% IO is great, Super Strength does not need it due to Rage.


Villain Plan by Mids' Villain Designer 1.703
http://www.cohplanner.com/

Click this DataLink to open the build!

cunning linguist: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Acc/Dmg(7)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), LkGmblr-Rchg+(9)
Level 2: Haymaker -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(11), T'Death-Dmg/EndRdx(11), T'Death-Acc/Dmg(13), T'Death-Dam%(13), T'Death-Dmg/EndRdx/Rchg(36)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(17)
Level 6: Swift -- Run-I(A)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(21)
Level 10: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(21), Mrcl-Heal/Rchg(23), S'fstPrt-ResDam/Def+(36)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(23)
Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(25), Numna-Regen/Rcvry+(25), Numna-Heal(27), RgnTis-Regen+(27)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(29), GSFC-ToHit/Rchg(29), GSFC-ToHit(31), GSFC-Build%(31), GSFC-ToHit/EndRdx(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Rchg(33)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(34), Zephyr-Travel/EndRdx(34), Zephyr-Travel(34), LkGmblr-Def/EndRdx(42)
Level 26: Taunt -- Zinger-Dam%(A)
Level 28: Boxing -- Amaze-Stun(A)
Level 30: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(37)
Level 32: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), FrcFbk-Rechg%(39)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(40), Oblit-Dmg(40), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(43), Aegis-EndRdx/Rchg(43), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Dark Obliteration -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(48), Det'tn-Acc/Dmg/EndRdx(50), Det'tn-Dmg/EndRdx/Rng(50), DarkWD-Rchg/EndRdx(50)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(48), LkGmblr-Def/EndRdx(48)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 0: Ninja Run



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Posted

I slot some of your powers differently.

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

cunning linguist: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Acc/Dmg(25)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Rchg+(9)
Level 2: Haymaker -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(11), T'Death-Dmg/EndRdx(11), T'Death-Acc/Dmg(13), T'Death-Dam%(13), T'Death-Dmg/EndRdx/Rchg(39)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(17)
Level 6: Swift -- Run-I(A)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(21)
Level 10: True Grit -- S'fstPrt-ResDam/Def+(A), Numna-Regen/Rcvry+(21), Numna-Heal(23), Numna-Heal/Rchg(27)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(23)
Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(27), Mrcl-Heal/EndRdx(36), RgnTis-Regen+(37)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(29), GSFC-ToHit/Rchg(29), GSFC-ToHit(31), GSFC-Build%(31), GSFC-ToHit/EndRdx(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Rchg(33)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Combat Jumping -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(25)
Level 26: Taunt -- Zinger-Dam%(A)
Level 28: Boxing -- Empty(A)
Level 30: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(36)
Level 32: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Rchg(34), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Dmg/Rchg(34), Sciroc-Dmg/EndRdx(37), FrcFbk-Rechg%(37)
Level 35: Shield Charge -- Erad-Dmg(A), Erad-Acc/Rchg(36), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-%Dam(42)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(39), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 44: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(50)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 0: Ninja Run


 

Posted

Thanks for the reply guys, i have made a slight modification based on your ideas to get more slots into DO which i like to use alot in my attack chains with SC and FS.


Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

cunning linguist: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Acc/Dmg(7)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), LkGmblr-Rchg+(9), LkGmblr-Def/EndRdx/Rchg(50)
Level 2: Haymaker -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(11), T'Death-Dmg/EndRdx(11), T'Death-Acc/Dmg(13), T'Death-Dam%(13), T'Death-Dmg/EndRdx/Rchg(36)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(17)
Level 6: Swift -- Run-I(A)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(21)
Level 10: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(21), Mrcl-Heal/Rchg(23), S'fstPrt-ResDam/Def+(36)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(23)
Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(25), Numna-Regen/Rcvry+(25), Numna-Heal(27), RgnTis-Regen+(27)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(29), GSFC-ToHit/Rchg(29), GSFC-ToHit(31), GSFC-Build%(31), GSFC-ToHit/EndRdx(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Rchg(33)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(34), Zephyr-Travel/EndRdx(34), Zephyr-Travel(34)
Level 26: Taunt -- Zinger-Dam%(A)
Level 28: Boxing -- Amaze-Stun(A)
Level 30: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(37)
Level 32: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), FrcFbk-Rechg%(39)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(40), Oblit-Dmg(40), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(43), Aegis-EndRdx/Rchg(43), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45)
Level 44: Dark Obliteration -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/EndRdx/Rng(46), Det'tn-Dmg/Rchg(48), Det'tn-Acc/Dmg/EndRdx(50)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 0: Ninja Run
------------
Set Bonus Totals:

  • 13.5% DamageBuff(Smashing)
  • 13.5% DamageBuff(Lethal)
  • 13.5% DamageBuff(Fire)
  • 13.5% DamageBuff(Cold)
  • 13.5% DamageBuff(Energy)
  • 13.5% DamageBuff(Negative)
  • 13.5% DamageBuff(Toxic)
  • 13.5% DamageBuff(Psionic)
  • 9.88% Defense(Smashing)
  • 9.88% Defense(Lethal)
  • 11.4% Defense(Fire)
  • 11.4% Defense(Cold)
  • 11.1% Defense(Energy)
  • 11.1% Defense(Negative)
  • 3% Defense(Psionic)
  • 16.8% Defense(Melee)
  • 15.5% Defense(Ranged)
  • 15.2% Defense(AoE)
  • 42.5% Enhancement(RechargeTime)
  • 52% Enhancement(Accuracy)
  • 14% FlySpeed
  • 202.4 HP (13.5%) HitPoints
  • 14% JumpHeight
  • 14% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 8.8%
  • MezResist(Immobilize) 8.8%
  • MezResist(Sleep) 1.65%
  • MezResist(Stun) 2.2%
  • 12% (0.2 End/sec) Recovery
  • 62% (3.88 HP/sec) Regeneration
  • 1.88% Resistance(Energy)
  • 3.13% Resistance(Negative)
  • 19% RunSpeed
  • 3.5% XPDebtProtection



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Posted

That's a heck of a build, and without purples to boot. I'd love to squeeze in Hasten, but it's hard to remove any of the powers at this point.


It is far better to grasp the Universe as it really is than to persist in delusion, however satisfying and reassuring.
-- Carl Sagan, The Demon-Haunted World

 

Posted

THx Big_Daddy, it took me ages to get a good build going and then they changed the numbers on Botz so i had to start all over again. To be honest i used to have Hasten in a couple of respecs ago, but found myself nvr using it as the build is quite End heavy anyway without the help of Hasten slowing down my recovery. Besides with the +rech proc in FS you can sometimes get lucky and have it fire off often enough to speed up the recharge of SC a little bit. If you really wanted Hasten in the build i would say to remove taunt, i only have it there to help sometimes herd difficult enemies into range of FS then SC.As for the purples ive got most of the inf but i'm trying to save it as i'm trying to lvl up a couple of other chars at the mo who may need a bit of help later on.


 

Posted

I would consider getting aid self. If you use it following footstomp, between the knockdown and your defense it will hardly ever get interrupted. Before I specced into it I would frequently have the experience of being in a little over my head, out of greens, watching my health wittled away by 20 mobs. Having it has made things a lot smoother.

You could easily drop taunt (which with AAO and your aoes you don't really need anyway) and grant cover to get it.

edit: Actually, looking at your build you could shift some of the slots from health into it and really have a big heal, too.


@Dysc, on virtue:
Virtue blues: Overnight (DP/MM), Kid Ridiculous (FC/rad), Panorama (Ill/time)
Virtue reds: Block Party (SS/SD), Goldcrush (earth/fire), Deadwire (claws/elec), Snowcrush (ice/kin)

 

Posted

The build looks good, enjoy.


 

Posted

I have been gone for a long time and want to finally slot my SS/SD. I have all these enhancements already (gonna have to strip some old toons i dont play anymore) Anything you guys can see wrong with it? Besides being crazy expensive lol. Like i said, Ive been gone since last March so go easy.

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

cunning linguist: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Acc/Dmg(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), RedFtn-EndRdx(7), RedFtn-Def(9), RedFtn-Def/EndRdx(23), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def/Rchg(50)
Level 2: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dam%(36)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(15), RedFtn-Def(15), RedFtn-EndRdx(17), RedFtn-Def/Rchg(48), RedFtn-Def/EndRdx/Rchg(50)
Level 6: Swift -- Run-I(A)
Level 8: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(19)
Level 10: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(21), Mrcl-Heal/Rchg(23), S'fstPrt-ResDam/Def+(36), GA-3defTpProc(45)
Level 12: Active Defense -- HO:Membr(A)
Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(25), Numna-Regen/Rcvry+(25), Panac-Heal/+End(27)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(29), GSFC-ToHit/Rchg(29), GSFC-ToHit(31), GSFC-Build%(31), GSFC-ToHit/EndRdx(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-Acc/Rchg(21), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(39)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(34), Zephyr-Travel(34)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 28: Boxing -- Acc-I(A)
Level 30: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(37)
Level 32: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(40), Oblit-Dmg(40), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(43), Aegis-EndRdx/Rchg(43), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46)
Level 41: Gloom -- Apoc-Dmg(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(43), Apoc-Dmg/EndRdx(45)
Level 44: Dark Obliteration -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(46), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 0: Ninja Run
------------
Set Bonus Totals:

  • 21.5% DamageBuff(Smashing)
  • 21.5% DamageBuff(Lethal)
  • 21.5% DamageBuff(Fire)
  • 21.5% DamageBuff(Cold)
  • 21.5% DamageBuff(Energy)
  • 21.5% DamageBuff(Negative)
  • 21.5% DamageBuff(Toxic)
  • 21.5% DamageBuff(Psionic)
  • 11% Defense(Smashing)
  • 11% Defense(Lethal)
  • 13.5% Defense(Fire)
  • 13.5% Defense(Cold)
  • 10.4% Defense(Energy)
  • 10.4% Defense(Negative)
  • 6% Defense(Psionic)
  • 16% Defense(Melee)
  • 14.8% Defense(Ranged)
  • 16.3% Defense(AoE)
  • 54% Enhancement(Accuracy)
  • 92.5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 174.3 HP (11.6%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 10.5%
  • MezResist(Stun) 2.2%
  • 22% (0.37 End/sec) Recovery
  • 26% (1.63 HP/sec) Regeneration
  • 10.1% Resistance(Fire)
  • 10.1% Resistance(Cold)
  • 15% RunSpeed
  • 2.5% XPDebtProtection



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I crashed a cadillac through the gates of hell and returned with a fistfull of dollars.

 

Posted

Just noticed i had swift instead of hurdle. I switched that because i have SS as a travel.


I crashed a cadillac through the gates of hell and returned with a fistfull of dollars.

 

Posted

This what i made up by moving a couple of slots about to take you back over the soft cap.

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

cunning linguist: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Acc/Dmg(7)
Level 1: Deflection -- RedFtn-EndRdx/Rchg(A), RedFtn-EndRdx(7), RedFtn-Def(9), RedFtn-Def/EndRdx(23), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def/Rchg(50)
Level 2: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dam%(36)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(17)
Level 6: Swift -- Run-I(A)
Level 8: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(19)
Level 10: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(21), Mrcl-Heal/Rchg(23), S'fstPrt-ResDam/Def+(36), GA-3defTpProc(45)
Level 12: Active Defense -- HO:Membr(A)
Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(25), Numna-Regen/Rcvry+(25), Panac-Heal/+End(27)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(29), GSFC-ToHit/Rchg(29), GSFC-ToHit(31), GSFC-Build%(31), GSFC-ToHit/EndRdx(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-Acc/Rchg(21), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc/Rchg(50)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(34), Zephyr-Travel(34)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 28: Boxing -- Acc-I(A)
Level 30: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(37)
Level 32: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(39)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(40), Oblit-Dmg(40), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42)
Level 38: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(39), Aegis-ResDam/Rchg(43), Aegis-EndRdx/Rchg(43)
Level 41: Gloom -- Apoc-Dmg(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(43), Apoc-Dmg/EndRdx(45)
Level 44: Dark Obliteration -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(46), Ragnrk-Acc/Rchg(46), Ragnrk-Dmg/EndRdx(46)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 0: Ninja Run
------------
Set Bonus Totals:

  • 19.5% DamageBuff(Smashing)
  • 19.5% DamageBuff(Lethal)
  • 19.5% DamageBuff(Fire)
  • 19.5% DamageBuff(Cold)
  • 19.5% DamageBuff(Energy)
  • 19.5% DamageBuff(Negative)
  • 19.5% DamageBuff(Toxic)
  • 19.5% DamageBuff(Psionic)
  • 11% Defense(Smashing)
  • 11% Defense(Lethal)
  • 13.5% Defense(Fire)
  • 13.5% Defense(Cold)
  • 11.6% Defense(Energy)
  • 11.6% Defense(Negative)
  • 6% Defense(Psionic)
  • 16% Defense(Melee)
  • 17.3% Defense(Ranged)
  • 16.3% Defense(AoE)
  • 63% Enhancement(Accuracy)
  • 87.5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 208 HP (13.9%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 8.25%
  • MezResist(Stun) 2.2%
  • 22% (0.37 End/sec) Recovery
  • 46% (2.88 HP/sec) Regeneration
  • 8.82% Resistance(Fire)
  • 8.82% Resistance(Cold)
  • 15% RunSpeed
  • 2.5% XPDebtProtection



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Posted

This is my current build atm, i was messing around in mids and came up with a slight revision that got Hasten and SS into the build instead of SJ and Taunt (which i nvr used anyway). Do you think it is worth the change or not? Also what sort of recharge is required for perma hasten? Thanks in advance.

Current Build

Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

cunning linguist: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- (A)(3)(3)(5)(5)(50)
Level 1: Deflection -- (A)(7)(7)(9)(50)
Level 2: Haymaker -- (A)(11)(11)(13)(13)(27)
Level 4: Battle Agility -- (A)(15)(15)(25)
Level 6: Swift -- (A)
Level 8: Knockout Blow -- (A)(9)(17)(19)(19)(21)
Level 10: True Grit -- (A)(21)(23)
Level 12: Active Defense -- (A)(23)
Level 14: Health -- (A)(17)(25)(27)(36)
Level 16: Against All Odds -- (A)
Level 18: Rage -- (A)(29)(29)(31)(31)(31)
Level 20: Stamina -- (A)(33)(33)(33)
Level 22: Phalanx Fighting -- (A)
Level 24: Combat Jumping -- (A)(34)(34)(50)
Level 26: Taunt -- (A)
Level 28: Boxing -- (A)
Level 30: Super Jump -- (A)(34)
Level 32: Foot Stomp -- (A)(37)(37)(39)(39)(39)
Level 35: Shield Charge -- (A)(36)(36)(37)(40)(40)
Level 38: Tough -- (A)(40)(42)(42)(43)
Level 41: Gloom -- (A)(42)(43)(43)(45)(45)
Level 44: Dark Obliteration -- (A)(45)(46)(46)(46)
Level 47: Weave -- (A)(48)(48)(48)
Level 49: Grant Cover -- (A)
------------
Level 1: Brawl -- (A)
Level 1: Sprint -- (A)
Level 2: Rest -- (A)
Level 1: Fury
Level 0: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Revised Build


Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

cunning linguist: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- (A)(3)(3)(5)(5)(34)
Level 1: Deflection -- (A)(7)(7)(9)
Level 2: Haymaker -- (A)(11)(11)(13)(13)(27)
Level 4: Battle Agility -- (A)(15)(15)(25)
Level 6: Swift -- (A)
Level 8: Knockout Blow -- (A)(9)(17)(19)(19)(21)
Level 10: True Grit -- (A)(21)(23)
Level 12: Active Defense -- (A)(23)(39)
Level 14: Health -- (A)(17)(25)(27)(36)
Level 16: Against All Odds -- (A)
Level 18: Rage -- (A)(29)(29)(31)(31)(31)
Level 20: Stamina -- (A)(33)(33)(33)
Level 22: Phalanx Fighting -- (A)
Level 24: Combat Jumping -- (A)(34)
Level 26: Super Speed -- (A)
Level 28: Boxing -- (A)
Level 30: Hasten -- (A)(34)(50)
Level 32: Foot Stomp -- (A)(37)(37)(39)(39)(50)
Level 35: Shield Charge -- (A)(36)(36)(37)(40)(40)
Level 38: Tough -- (A)(40)(42)(42)(43)
Level 41: Gloom -- (A)(42)(43)(43)(45)(45)
Level 44: Dark Obliteration -- (A)(45)(46)(46)(46)(50)
Level 47: Weave -- (A)(48)(48)(48)
Level 49: Grant Cover -- (A)
------------
Level 1: Brawl -- (A)
Level 1: Sprint -- (A)
Level 2: Rest -- (A)
Level 1: Fury
Level 0: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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