Shapeshifting?


Aett_Thorn

 

Posted

New archetype idea for both heroes and villains. instead of transforming into many different things and changing body parts. we only transform into one thing or creature. the transformation power would not cost any end and be a toggel power so you can turn it on and off at will. but would offer no abilitys such as def, thats what the other powers are for.

Example: I chose from a list of creatures to be a crab monster or something. with that form I have a set of melee and armor powers to chose from. but I am stuck with that form for the rest of the game unless I make a new hero or villain.

Yes I know this would take some work but I think it could be done. Thoughts?


 

Posted

I think you just described Kheldians.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by Volcano_9547 View Post
New archetype idea for both heroes and villains. instead of transforming into many different things and changing body parts. we only transform into one thing or creature. the transformation power would not cost any end and be a toggel power so you can turn it on and off at will. but would offer no abilitys such as def, thats what the other powers are for.

Example: I chose from a list of creatures to be a crab monster or something. with that form I have a set of melee and armor powers to chose from. but I am stuck with that form for the rest of the game unless I make a new hero or villain.

Yes I know this would take some work but I think it could be done. Thoughts?
This idea, as you describe it, would be very tough for the Devs to create. Mostly because they would involve creating whole new skeletons for each shape that you could change into.

A crab? New skeleton

A dog? New skeleton

A cat? New skeleton (and different yet from the dog one)

An ape? New skeleton

As such, this is likely too much work to really get into this game, when there are other AT ideas that could be realized much sooner.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Well I did forget to add that the forms we would take would only have 2 legs like a werewolf. not sure if that makes a difference or not. but yeah I kind of thought it would not happen.


 

Posted

Quote:
Originally Posted by Volcano_9547 View Post
Well I did forget to add that the forms we would take would only have 2 legs like a werewolf. not sure if that makes a difference or not. but yeah I kind of thought it would not happen.

The devs probably COULD do it.

But I'm not going to put any bets on it happening.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Volcano_9547 View Post
Well I did forget to add that the forms we would take would only have 2 legs like a werewolf. not sure if that makes a difference or not. but yeah I kind of thought it would not happen.
Doesn't the Fly Trap pet represent a four legged skeleton?


>


"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull

"Durability is the quintessential super-power. " -- Sailboat

 

Posted

Quote:
Originally Posted by McBoo View Post
Doesn't the Fly Trap pet represent a four legged skeleton?


>
I think it has 6 legs. but I said 2 two because I thought it might make it easyer for the devs to make. and yeah we also have 8 legged spiders so I don't know.


 

Posted

I think there is a small misunderstanding here about Skeletons. Just becuase you have a 2, 4 or even 6 legged one it does not mean it would work for other forms. A skeleton is more then just the joints like in a person, it is also the outer shape to some degree. The skeleton issue is one of the reasons a lot of FPS games have few to none female characters in it. Basically unless your going to have something with the same basic lay out you will need a new skeleton. This is why costumes have to be ported for the three body types as we have now and one of the reasons the Devs has given us a no on huge females.

Don't get me wrong I would LOVE a shapeshifting power set. I just think the work needed would far out weigh the reward for doing it. The other issue is how a few people dislike PB/WS forms they make your costume pointless becuase the form replaces it. Shapeshifting would most likely work the same you change to a wolf you look like every other wolf form player.


 

Posted

It's not like you can't make a werewolf brute or tank already >.>