Slotting an Ice/Axe tank for psi resistance?


Berzerker_NA

 

Posted

What's the best way to protect my poor Ice tank against psi attacks? The only resistance power I have so far is my heal, but I've assigned 6 slots to it. I'm planning to leave the Tough and Weave out of this build, though I'm using Combat Jumping.

Are there any sets that are especially good for defending against it? Should I be trying to slot for defense vs. psi, or resistance vs. psi, or directional defense like def vs. ranged and AOE?


 

Posted

I think Impervium Armor has some Psi Def bonuses and there is a Aegis +Psi unique as well. I choose to focus on recharge to make Hoarfrost my protection against Psi and some Fire attacks. I didn't slot any purples and I'm able to achieve perma Hoarfrost when Hasten is active. So, if I know there is a big bad Psi AV in a mission I try to save Hasten and Hoarfrost for that battle, and that paired with teammates buffs/debuffs tends to mitigate most of the psi damage.


 

Posted

That AT has Def not Res. There are no Psi def bonuses in that. And Miracle you can only do once because of the unique.

Anything you'll get will be through the pools. You only get 5% from the Dervish in Whirling and a full Miracle.


 

Posted

Honestly, I think the best protection against psi attacks is Hoarfrost, and making sure S/L/E/NE defense is at the soft-cap to protect against attacks that are typed psi and something else.

Starting at zero, getting psi defense or resistance to meaningful levels would require a focus on that goal to the detriment of other (IMO more important) things you could slot for.


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Posted

Quote:
Originally Posted by Berzerker_NA View Post
What's the best way to protect my poor Ice tank against psi attacks? The only resistance power I have so far is my heal, but I've assigned 6 slots to it. I'm planning to leave the Tough and Weave out of this build, though I'm using Combat Jumping.

Are there any sets that are especially good for defending against it? Should I be trying to slot for defense vs. psi, or resistance vs. psi, or directional defense like def vs. ranged and AOE?
With my Ice tank I went with Ranged Defense as most psi is ranged - a small amount is non positional.

There are lots of sets with ranged defense so you should be able to get into the 30% area without gimping or changing your build too much.

Not perfect but probably your best bet


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Posted

Seems foolish to try and build positional defense on top of a typed defense set.

Focus on Hoarfrost or +HP, and hit psi users as your first target, and you should be fine. The knockdown in Axe should be decent mitigation for non-AV encounters.


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Posted

Perma hoarfrost helps make you a bigger bag of hitpoints with any damage type.


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Posted

Quote:
Originally Posted by Smersh View Post
Seems foolish to try and build positional defense on top of a typed defense set.

Focus on Hoarfrost or +HP, and hit psi users as your first target, and you should be fine. The knockdown in Axe should be decent mitigation for non-AV encounters.
I disagree, I think it's a good idea. My Ice/Axe is capped on S/L and E/NE and still sits at 35+% ranged DEF because it applies to so many things that I'm not capped on. Things like Fire, Cold (though of course my Cold resist is capped), and Psi. Heck, I'd love to get that Ranged number up!

Positional and typed defenses used to be either/or, but they aren't anymore. All the IO bonuses contain both.

I agree totally about prioritizing the mobs that will be the biggest problem and about the knockback/down of Axe also coming into play. The former is a common sense approach that I think many players miss in their "get em Ray" gameplay and the latter is a feature of the axe set that I think is underappreciated.


 

Posted

Quote:
Originally Posted by Dromio View Post
I disagree, I think it's a good idea. My Ice/Axe is capped on S/L and E/NE and still sits at 35+% ranged DEF because it applies to so many things that I'm not capped on. Things like Fire, Cold (though of course my Cold resist is capped), and Psi. Heck, I'd love to get that Ranged number up!

Positional and typed defenses used to be either/or, but they aren't anymore. All the IO bonuses contain both.
But you focused on getting your typed defense, S/L/E/NE capped while getting the Ranged defense up as well. Perfectly reasonable since you worked with Ice Defense's strength, which is typed defense.


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Posted

Quote:
Originally Posted by Dromio View Post
I disagree, I think it's a good idea. My Ice/Axe is capped on S/L and E/NE and still sits at 35+% ranged DEF because it applies to so many things that I'm not capped on. Things like Fire, Cold (though of course my Cold resist is capped), and Psi. Heck, I'd love to get that Ranged number up!

Positional and typed defenses used to be either/or, but they aren't anymore. All the IO bonuses contain both.
.
I wouldn't put it all on Ranged then, because of attacks are AOE's as well. I guess the single target ranged are more dangerous to a tank, though because of aggro.


 

Posted

Just throwing my 2 cents out there. I was trying to get some Psi defense on my Invulnerability tank as well. If you have Weave, combat jumping and steadfast +3 then you already have some Psi Defense. There are a few sets that you can get some extra Psi Defense as well. Some good ones are Scirocco's and Devestation. I slotted a few of these and was able to get my Psi Defense up to 24. With some other teammates Defense or using a purple it helps me survive heavy Psi badguys.

At least those sets have some other decent bonus that can help you out as well. I agree as well + HP and regen is also the way to go to help you survive Psi if you cant build any extra Psi defense.


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Posted

Quote:
Originally Posted by monkey0707 View Post
If you have Weave, combat jumping and steadfast +3 then you already have some Psi Defense. There are a few sets that you can get some extra Psi Defense as well. Some good ones are Scirocco's and Devestation. I slotted a few of these and was able to get my Psi Defense up to 24. With some other teammates Defense or using a purple it helps me survive heavy Psi badguys.
Also you can get a little extra help at key moments from the Elusive Mind accolade.


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