Spines/Regen/Mako any good?


Black_Mute

 

Posted

Yo wut ^?

I haven't run a /regen stalker since i10 and I was just wondering if they are viable in post i13 zone pvp? Anyone out there try running one recently? Also, does the lack of perception gimp you in zone play?


 

Posted

Its easy to run staminaless and have tactics. Its still pretty unkillable. Spines is probably tied for second for primaries with em, depending if you want to be more blaster or more melee based. A very very strong toon when built and played right.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

/Regen is nice on a stalker since you don't need any +hp set bonuses or accolades to cap HP with DP and you can skip resilience and revive and get another travel power, but your going to get hit alot unless you only come out to fight in MoG. I play Spines/SR/Mako and I would prefer the defense to healing.


 

Posted

Quote:
Originally Posted by Black_Mute View Post
/Regen is nice on a stalker since you don't need any +hp set bonuses or accolades to cap HP with DP and you can skip resilience and revive and get another travel power, but your going to get hit alot unless you only come out to fight in MoG. I play Spines/SR/Mako and I would prefer the defense to healing.


Getting hit isn't that big a deal with ih and a couple heals. Regin played tight is pretty much impossible to kill. Though besides da there is no truly horrible pvp secondary for stalkers. Even ele isn't that bad and can be viable in zones.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Quote:
Originally Posted by Black_Mute View Post
/Regen is nice on a stalker since you don't need any +hp set bonuses or accolades to cap HP with DP and you can skip resilience and revive and get another travel power, but your going to get hit alot unless you only come out to fight in MoG. I play Spines/SR/Mako and I would prefer the defense to healing.
On your Spines/SR what other pools did you take? Did you go with stamina?


 

Posted

If anyone has any builds for Spines/Regen/Mako--I'd love to see them.


 

Posted

Quote:
Originally Posted by Murdok View Post
On your Spines/SR what other pools did you take? Did you go with stamina?
No stamina and I have leadership and concealment. I actually only have one travel power, SS, on my current build. I use jumpjet and flight temps for vertical movement. Wish I could fit in SJ somewhere, but this is my second account which I don't have the 60 month vet reward yet. Anyways, this is my live build:

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Rob N. Plunder: Level 50 Magic Stalker
Primary Power Set: Spines
Secondary Power Set: Super Reflexes
Power Pool: Leadership
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Lunge -- Hectmb-Dmg:50(A), Hectmb-Dmg/EndRdx:50(17), Hectmb-Dmg/Rchg:50(19), Hectmb-Acc/Dmg/Rchg:50(19), Hectmb-Acc/Rchg:50(33), GS-%Dam:50(37)
Level 1: Hide -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(34)
Level 2: Focused Fighting -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(3), GftotA-Def/EndRdx/Rchg:40(3), GftotA-Run+:40(5)
Level 4: Focused Senses -- LkGmblr-Rchg+:40(A), GftotA-Def:40(5), GftotA-Def/EndRdx:40(15), GftotA-Def/EndRdx/Rchg:40(17), GftotA-Run+:40(37)
Level 6: Assassin's Impaler -- HO:Nucle(A), HO:Nucle(7), HO:Nucle(7), Hectmb-Dam%:50(9), GS-%Dam:50(9), T'Death-Dam%:40(11)
Level 8: Build Up -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/EndRdx:50(11), AdjTgt-ToHit/Rchg:50(13), AdjTgt-ToHit/EndRdx/Rchg:50(13), AdjTgt-Rchg:50(15)
Level 10: Assault -- EndRdx-I:50(A), EndRdx-I:50(40)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 14: Super Speed -- Clrty-RunSpd:50(A), Clrty-EndRdx:50(40), Clrty-Stlth:50(43), EndRdx-I:50(46)
Level 16: Practiced Brawler -- RechRdx-I:50(A)
Level 18: Placate -- RechRdx-I:50(A), RechRdx-I:50(34)
Level 20: Impale -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(21), Dev'n-Acc/Dmg/Rchg:50(21), Dev'n-Acc/Dmg/EndRdx/Rchg:50(27), GJ-Acc/Dmg/End/Rech:50(29), GJ-Dam%:50(29)
Level 22: Tactics -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/EndRdx:50(23), AdjTgt-ToHit/Rchg:50(23), AdjTgt-ToHit/EndRdx/Rchg:50(25), AdjTgt-EndRdx/Rchg:50(25), Rec'dRet-Pcptn:20(27)
Level 24: Stealth -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(33), GftotA-Def/EndRdx/Rchg:40(33), GftotA-Run+:40(34)
Level 26: Invisibility -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(31), GftotA-Def/EndRdx/Rchg:40(31), GftotA-Run+:40(31), EndRdx-I:50(50)
Level 28: Quickness -- Run-I:50(A)
Level 30: Agile -- LkGmblr-Rchg+:50(A)
Level 32: Dodge -- LkGmblr-Rchg+:50(A)
Level 35: Evasion -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(36), GftotA-Def/EndRdx/Rchg:40(36), GftotA-Run+:40(36)
Level 38: Elude -- LkGmblr-Rchg+:50(A), LkGmblr-Def/Rchg:50(39), LkGmblr-Def/EndRdx/Rchg:50(39), Efficacy-EndMod:50(39), Efficacy-EndMod/Rchg:50(40)
Level 41: Spirit Shark -- Apoc-Dmg/EndRdx:50(A), Apoc-Dmg/Rchg:50(42), Apoc-Acc/Dmg/Rchg:50(42), Apoc-Acc/Rchg:50(42), Apoc-Dam%:50(43), GJ-Dam%:50(43)
Level 44: Spirit Shark Jaws -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(45), Dev'n-Acc/Dmg/Rchg:50(45), Dev'n-Acc/Dmg/EndRdx/Rchg:50(45), UbrkCons-Dam%:50(46), GladNet-Dam%:50(46)
Level 47: Hibernate -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(48), Numna-Regen/Rcvry+:50(48), Mrcl-Rcvry+:40(48), Efficacy-EndMod:50(50), Efficacy-EndMod/Rchg:50(50)
Level 49: Phase Shift -- EndRdx-I:50(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Assassination



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Posted

I will post a spine regin build when I get home. For the love of all that is holy please don't copy BM's build.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Have you got a Spine/Regen build laying around ConFlict?

Thanks,
/w


 

Posted

dis be how i roll:

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if you can't change this into an efficient /mako build, you're a retard.