(Villains only) How evil do YOU want to be, really?


Anti_Product

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
As his cover story, not because he actually cares about the potential victims he lures to Haven House.
Well, you could have your public works program just be a cover story too - like show your populaiton how you cared about them, and how you were making a break from the previous government of Recluse


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Well, you could have your public works program just be a cover story too - like show your population how you cared about them, and how you were making a break from the previous government of Recluse
In order for it to actually DO anything you have to actually put effort into it. You have to be altruistic, especially if you're actually trying to provide livable shelter for the people in the Isles. Again, way to much effort for the kind of people that rob banks instead of hold down nine to fives.

And again, you've missed the larger point - City of Villains can be change in text only to something significantly more palatable to the players without changing the status quo.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Well, you could have your public works program just be a cover story too - like show your populaiton how you cared about them, and how you were making a break from the previous government of Recluse
Again, you're thinking up elaborate, unbelievable excuses to explain a design choice that we understand quite well. We just don't like it. Explanations are not going to cut it. Change and options are what's needed.

The RP debate is unwinnable, because I can simply counter with "Why bother when there are plenty of other Islands out there to take over that haven't been crapped on by an evil overlord yet." Arachnos tech has so far failed to impress me, as well, considering it can't seem to stop me from breaking into their bases each time I take a wrong turn, and their lieutenants don't inspire me, considering I've slapped them all around like errant stepchildren.

The point you keep trying to evade is "Why would I want to?" What is there in the Rogue Isles that's worth taking over? I can kind of see Recluse ruling the place with an eye on moving on before it falls apart completely, but for a villain looking for a less transient accomplishment, Arachnos and the Isles offer nothing. It's like fighting over a hole in the ground. Great! You won! Now what are you going to do with it?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
In order for it to actually DO anything you have to actually put effort into it. You have to be altruistic, especially if you're actually trying to provide livable shelter for the people in the Isles. Again, way to much effort for the kind of people that rob banks instead of hold down nine to fives.
But you wouldn't have to do it yourself - you'd be the boss, so you'd have all those level 50s to order around to do the work for you, while you stood looking out those big windows in the Grandville conference room and twirling your moustache, with the defeated Recluse chained to the podium behind you, wearing a metal bikini.

Quote:
And again, you've missed the larger point - City of Villains can be change in text only to something significantly more palatable to the players without changing the status quo.
Well, you'd still just be a hired Arachnos goon - even if all the contacts now had /e cower as their default emote


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Again, you're thinking up elaborate, unbelievable excuses to explain a design choice that we understand quite well. We just don't like it. Explanations are not going to cut it. Change and options are what's needed.

The RP debate is unwinnable, because I can simply counter with "Why bother when there are plenty of other Islands out there to take over that haven't been crapped on by an evil overlord yet." Arachnos tech has so far failed to impress me, as well, considering it can't seem to stop me from breaking into their bases each time I take a wrong turn, and their lieutenants don't inspire me, considering I've slapped them all around like errant stepchildren.

The point you keep trying to evade is "Why would I want to?" What is there in the Rogue Isles that's worth taking over? I can kind of see Recluse ruling the place with an eye on moving on before it falls apart completely, but for a villain looking for a less transient accomplishment, Arachnos and the Isles offer nothing. It's like fighting over a hole in the ground. Great! You won! Now what are you going to do with it?
Use it as a starting point to take over the world - just like your boss does
And not only do you get a base for your plans, you also get a ready-made evil organization that you can make better way faster than starting up your own from scratch.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Well, you'd still just be a hired Arachnos goon - even if all the contacts now had /e cower as their default emote
Hired is still leaps and bound over enslaved.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Hired is still leaps and bound over enslaved.
But you're not enslaved
If you think a contact is giving you too much attitude, just tell them to get lost and go do some newspaper missions instead


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
But you're not enslaved
If you think a contact is giving you too much attitude, just tell them to get lost and go do some newspaper missions instead
Sure, ignore the content of the game. That's a good idea.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

I've got an example for you Golden Girl, compare the following two mission briefs:

Quote:
Excuse me, miss? Oh! Wow, I didn't know it was you! i'm sorry to waste your time, but i'm in a bit of a fix. I need to get these supplies in the homeless shelter, but I'm a bit shorthanded. If your not busy would you be willing to lend a hand?
Quote:
Hey toots. Listen, this is what's happening. You're going to schlep these crates into this building, so those homeless folks have something to eat. If you try to get out of it, give me any sass, or I think you're not going fast enough you're gonna get hurt. Hop to it.
How would you respond to those two?


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Sure, ignore the content of the game. That's a good idea.
Or use the alternative content like D-Mac, and the other stuff that will be coming

An don't forget that the devs are very big on not removing stuff from the game, because for every player that dislikes something, there'll be another that likes it - so by adding alternative content instead of replacing current content, they can keep more people happy.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Use it as a starting point to take over the wrold - just like your boss does
And not only do you get a base for your plans, you also get a ready-made evil organization that you can make better way faster than starting up your own from scratch.
I wonder if I should make some kind of HTML macro that appends "You are missing the point" every time I quote you.

Again, Arachnos' "base" is a run-down rotten slum that's on the edge of caving in on itself. Whether or not the Recluse's Victory shenanigans are the last thing Recluse does with Arachnos, it's the last thing he'll do with it, because from how things are looking, it ain't lasting much longer. It's like a pirate fighting to take over a sinking ship as the crew is bailing out. What are you going to DO with it?

As for the organisation, there's AMPLE evidence throughout the entire game that the organisation is utter crap. Rife with corruption, replete with traitors and spies and staffed with belligerent jackasses who would much rather spend their days hassling people as they come off the ferry than do their actual job. Everyone's taking on the side, everyone's sinking someone else, everyone's working against the greater good of the whole... It's a miracle the whole thing is still standing up.

Again, outside of unconvincing explanations, you have no good REASON for anyone to want to take over Arachnos after seeing what the organisation is on the inside. Base? Barely any. Organisation? Barely there. Resources? Embezzled away. Servants? Yeah, right!

Nemesis has the right idea. Unfortunately, Nemesis smart enough to not flood his facilities with psychotic ******** fresh out of jail with free reign to run around and cause havoc. HIS organisation I would actually like to shoot for. Arachnos? No, thanks. Somebody stepped on that before I got there.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
I've got an example for you Golden Girl, compare the following two mission briefs:





How would you respond to those two?
I'd help out in both cases - and give the second one plenty of sass


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Or use the alternative content like D-Mac, and the other stuff that will be coming
Farm eight missions from one to 50 then?

Quote:
An don't forget that the devs are very big on not removing stuff from the game, because for every player that dislikes something, there'll be another that likes it - so by adding alternative content instead of replacing current content, they can keep more people happy.
You keep missing the point. NOTHING HAS TO BE REMOVED! Nothing in the mission has to be changed. AT ALL. the same exact tasks can be OFFERED to our characters, rather than ordered, with some obscure threat to back them up.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I'd help out in both cases - and give the second one plenty of sass
Sass isn't an option. You either stand there meekly afraid of your beating, or you "go do some newspaper missions instead "


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I'd help out in both cases - and give the second one plenty of sass
Ok. You're almost there. Now imagine if you couldn't give any sass and just had to meekly take the abuse. Imagine if every mission was like that. That's all that's being said.



Paragon Unleashed, Unleash Yourself!

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I wonder if I should make some kind of HTML macro that appends "You are missing the point" every time I quote you.

Again, Arachnos' "base" is a run-down rotten slum that's on the edge of caving in on itself. Whether or not the Recluse's Victory shenanigans are the last thing Recluse does with Arachnos, it's the last thing he'll do with it, because from how things are looking, it ain't lasting much longer.
In RV, when the Villains take the zone, we're showna future where Arachnos has taken over Paragon City, rebuilt large parts of Atlas Park in their own style, and put up a huge statue of Recluse along with various propaganda posters - that seems like it'd need a bit of organization to get done.

Quote:
As for the organisation, there's AMPLE evidence throughout the entire game that the organisation is utter crap. Rife with corruption, replete with traitors and spies and staffed with belligerent jackasses who would much rather spend their days hassling people as they come off the ferry than do their actual job. Everyone's taking on the side, everyone's sinking someone else, everyone's working against the greater good of the whole... It's a miracle the whole thing is still standing up.

Again, outside of unconvincing explanations, you have no good REASON for anyone to want to take over Arachnos after seeing what the organisation is on the inside. Base? Barely any. Organisation? Barely there. Resources? Embezzled away. Servants? Yeah, right!

Nemesis has the right idea. Unfortunately, Nemesis smart enough to not flood his facilities with psychotic ******** fresh out of jail with free reign to run around and cause havoc. HIS organisation I would actually like to shoot for. Arachnos? No, thanks. Somebody stepped on that before I got there.
Statesman and the other Heroes don't seem to think Arachnos is such a failed organization


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Blood Spectre View Post
Ok. You're almost there. Now imagine if you couldn't give any sass and just had to meekly take the abuse. Imagine if every mission was like that. That's all that's being said.
But not every red side mission is like that either


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
But not every red side mission is like that either
Just 90% of them.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
But not every red side mission is like that either
So, you're admitting that those arcs have bad writing?


A game is not supposed to be some kind of... place where people enjoy themselves!

 

Posted

Quote:
You're missing the point
After you say this so often... It becomes more of a case of the ones repeating this statement that are missing the real point.



Although, you may have entered the point of no return...
"Good luck. We're all counting on you."


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Golden Girl View Post
But not every red side mission is like that either
How would you know? All your information is secondhand.

But try and imagine what it's like to play like that. You try and get into the story, you're liking the plot, and then, BAM, all of a sudden you're getting the pissboy treatment. (Mel Brook's History of the World reference for anybody who gets hung up over language.)

It's not something that everyone can just deal with. It kind of sucks, for a lot of people.



Paragon Unleashed, Unleash Yourself!

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Sass isn't an option. You either stand there meekly afraid of your beating, or you "go do some newspaper missions instead "
I'd give him sass in my head then
And the game can't prevent an /e getsome, /e buzzoff, /e hand, /e laugh or /e yatayata when standing in front of a contact


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
You keep missing the point. NOTHING HAS TO BE REMOVED! Nothing in the mission has to be changed. AT ALL. the same exact tasks can be OFFERED to our characters, rather than ordered, with some obscure threat to back them up.
No, you're missing the point - what happens to the players who like the current contact text? Adding alternative content keeps them happy, and it gives the players who don't like the current contact text a way of avoiding it.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I'd give him sass in my head then
And the game can't prevent an /e getsome, /e buzzoff, /e hand, /e laugh or /e yatayata when standing in front of a contact
Pointless flailing aside, if you go along with the mission, it's written as if the mean old contact really did intimidate you with his threats of violence and insults. And since you seem to have missed it:

Quote:
Originally Posted by M_I_Abrahms View Post
You keep missing the point. NOTHING HAS TO BE REMOVED! Nothing in the mission has to be changed. AT ALL. the same exact tasks can be OFFERED to our characters, rather than ordered, with some obscure threat to back them up.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

I have yet to hear of one person who likes the lackeyism.


A game is not supposed to be some kind of... place where people enjoy themselves!