Remove RIPpers from Darwins Landing
/disagree.
They *are* being paid by arachnos, for one - just read the dialog. Somewhat hush-hush about it, but it sounds like the area's being used for the RIP (to get to Arachnos) just like it's being used for the destined ones. (Alternately, they move up to Cage's guards.)
Now, for having the mobs show up elsewhere? Yeah, they should. COV's horrible at having mobs in really restricted areas and not using them (luddites, spetznaz, etc.) I'd love to see them get more use.
In any case, they're nothing but low-level mobs, on much the same level as the Skulls, and we get out of them fast enough. We have another 45+ levels of Arachnos, Longbow, Arachnos, Longbow, Arachnos, Longbow, Arachnos. We don't really need more Arachnos.
/disagree.
They *are* being paid by arachnos, for one - just read the dialog. Somewhat hush-hush about it, but it sounds like the area's being used for the RIP (to get to Arachnos) just like it's being used for the destined ones. (Alternately, they move up to Cage's guards.) Now, for having the mobs show up elsewhere? Yeah, they should. COV's horrible at having mobs in really restricted areas and not using them (luddites, spetznaz, etc.) I'd love to see them get more use. In any case, they're nothing but low-level mobs, on much the same level as the Skulls, and we get out of them fast enough. We have another 45+ levels of Arachnos, Longbow, Arachnos, Longbow, Arachnos, Longbow, Arachnos. We don't really need more Arachnos. |
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Something else interesting about that is the fact that while not used in such a capacity, RIP as a group actually goes all the way up to lvl 40.
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Wow. Fact f'today.
I say expand on their prescence a LOT. RIP are the police force. Arachnos are the army. You should maybe see squads around the Arachnos bases, but the rest of it should be RIP beat.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Really...?
Wow. Fact f'today. I say expand on their prescence a LOT. RIP are the police force. Arachnos are the army. You should maybe see squads around the Arachnos bases, but the rest of it should be RIP beat. |
Themoreyouknow.jpg
[EDIT: the below is mostly invalid on the subject of the RIP looking at it, oops]
But, I'm gonna agree with Memphis and some others, it makes sense for them to be there, it's just a little (VERY LITTLE) annoying that they, along with the snakes and longbow, are a group you encounter at level one with multiple powers, contrast with the beginning foes heroes fight which, bosses aside, will have a power at a ranged and one power they use in melee.
Also, I keep misreading this thread topic as "Remove RPers from Darwin's Landing."
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As the title says, I think it the RIP (Rogue Isles Police) mobs should be removed from Darwin's Landing area. Reasons:
1) their being there doesn't make sense. Darwins is supposed to be a chaotic, dangerous, snake infested trash pile where Arachnos toss in the people they've broken out of the Zig, to see who is strong enough to claw their way out. So why should they keep a strong (or any) police presence there? 2) these mobs don't show up in any other zone and very few missions. Everywhere else "law" and order is enforced by Arachnos troops. Again, it just doesn't make sense that for the first 5 levels the Rogue Isles have a police force and after that - they don't. |
Here's a little profile on them for ya. Coming from a hardcore redside fan, Mercy Island wouldn't be the same without them I think.
http://paragonwiki.com/wiki/Rogue_Island_Police
Really...?
Wow. Fact f'today. I say expand on their prescence a LOT. RIP are the police force. Arachnos are the army. You should maybe see squads around the Arachnos bases, but the rest of it should be RIP beat. |
Here's a little profile on them for ya. Coming from a hardcore redside fan, Mercy Island wouldn't be the same without them I think.
http://paragonwiki.com/wiki/Rogue_Island_Police |
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I thought u was talking about roleplayers for a moment and thought...here we go again lol. but after i read this..i dont want them to remove RIP but instead USE them more as well as other low lvl mobs we dont see post 20
I'ld say removing RIP is just as likely as adding them in more places.
As the title says, I think it the RIP (Rogue Isles Police) mobs should be removed from Darwin's Landing area. Reasons:
1) their being there doesn't make sense. Darwins is supposed to be a chaotic, dangerous, snake infested trash pile where Arachnos toss in the people they've broken out of the Zig, to see who is strong enough to claw their way out. So why should they keep a strong (or any) police presence there?
2) these mobs don't show up in any other zone and very few missions. Everywhere else "law" and order is enforced by Arachnos troops. Again, it just doesn't make sense that for the first 5 levels the Rogue Isles have a police force and after that - they don't.
I do not suffer from altitis, I enjoy every character of it.