New Power Set
I lol'd ^^
Quote:
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I think that it is unfortunate that in RL, Politeness is too rare of a powerset.
We need more of it.
Amen to that.
Quote:
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Now we just need to proliferate it to Dominators and give then a Duel Pistols secondary
no, that is not a misspelling
Didn't Final Fantasy Tactics have a class like this?
Anyway, I would totally vote for this.
Mediator. Of course, even though the most effective thing to do with the class was to just use "Threaten" to drop the target's bravery until they turned into a Chicken, so it wasn't really "good manners" so much as "conversation control".
Hey guys i have been thinking of a new offensive set for Controllers. It has a few buff elements added into it as well.
Good manners are so rare nowadays they should have their own place in our game.
I bring you the new power set... Good Manners!
T1 Power
- Friendly Greeting
You engage the target with a friendly greeting. You reduce the target's accuracy in a hope it may lose interest and move along.
Recharge: Fast
T2 Power
- Polite Request
You engage the target with a polite request. The target will take into consideration the points raised in said request and if the target does not leave the area its recharge rate and damage potential will be severely reduced. The target will also suffer moderate damage.
Damage: Moderate Recharge: Moderate
T3 Power
- Formal Argument
You engage the target with a formal argument, raising several valid points about it's reason for behaving badly. The target is left helpless, choking on his words. The target will take some mental damage from the argument, but the damage is very trivial.
Damage: Minor(DoT), Recharge: Moderate
T4 Power
- Formal Debate
Immobilizes a group of foes with a spectacular series of well structured arguments, dealing mental damage over time. More resilient foes may require multiple attempts to Immobilize. Formal Debate is slower and less damaging than Formal Argument, but can snare multiple targets.
Damage: Minor(DoT), Recharge: Moderate
T5 Power
- Persuasion
You can persuade the enemy, forcing that foe to believe their friends are not who they appear to be. If successful, the enemy will ignore you and attack their own allies. You will not receive any Experience Points for foes defeated by a persuaded enemy.
Recharge: Slow
T6 Power
- Formal Flattery
You flatter the target, giving it many compliments about its intellect and looks. This burst of confidence immensely enhances a single ally's chance to hit, Damage, and Defense to all attacks.
Recharge: Long
T7 Power
- Friendly Speech
All allies within 15ft have been cleared of negative effects, and you grant them a temporary resistance to Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects. Their recovery and regeneration rates have also been improved for the duration.
Recharge: Long
T8 Power
- Ambitious Clapping
You begin to clap your hands together quickly to release a full applause. The ambitious clapping can continuously knock down most nearby foes and give any allies within 20ft a bonus to accuracy.
Ambitious Clapping deals no damage. Recharge: Slow
T9 Power:
- Polite Possy
You call forth 3 extremely polite and well mannered beings in a targeted location. They will begin to engage in riveting conversations with any hostile targets in the area. They possess many abilities of the Hero but are only available for a limited duration of time.
Rechagre: Very Long
What do you guys think?