ice/dp?
Quote:
1. No
With i17 changes for defender, I was considering rolling an ice/dp although I have a few questions.
1) With Cryo ammo and ice combined, is it enough to slow through SS? 2) With Chemical Ammo combined with ice -damage, does that have anything equivilant to capped resists with Temp Invul and Tough? (mids shows 111% resists with these two, but it has a 40% buff as standard, does this apply still and how heavy would DR hit it?) 3) Would it actually be possible to hit anyone with sleet in pvp? from my experience (which is fairly limited) target based AoE attacks rarely hit for more than a second or so because people run out of them. 4) Is hover still web grenade proof and is it worth taking? 5) This ones for anyone who has used test. Does defenders new inherant ability change make them viable to PvP with solo? 6) Does DP really suck that badly damage wise if you get power boost from defender epics? Thanks in advance guys, il stop making new charecters for PvP soon... honest |
2.not really sure what you're asking. the only -damage cold does is fire damage.
3. IIRC, sleet just has to hit the target once and will last for afew more seconds(the res and defense debuff anyway) but im not 100% on that. if nothing else, its good for getting (most) stalkers out of hide
4.no
5.no
6.Yes, it does. especially with the lower damage from defenders. power boost isn't up enough to make the set any more viable.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
dp is an rp set.
might as well go AR.
DP is better than AR for PvP though :<
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Quote:
1) Not even close. Cryo ammo is a minor effect.
With i17 changes for defender, I was considering rolling an ice/dp although I have a few questions.
1) With Cryo ammo and ice combined, is it enough to slow through SS? 2) With Chemical Ammo combined with ice -damage, does that have anything equivilant to capped resists with Temp Invul and Tough? (mids shows 111% resists with these two, but it has a 40% buff as standard, does this apply still and how heavy would DR hit it?) 3) Would it actually be possible to hit anyone with sleet in pvp? from my experience (which is fairly limited) target based AoE attacks rarely hit for more than a second or so because people run out of them. 4) Is hover still web grenade proof and is it worth taking? 5) This ones for anyone who has used test. Does defenders new inherant ability change make them viable to PvP with solo? 6) Does DP really suck that badly damage wise if you get power boost from defender epics? Thanks in advance guys, il stop making new characters for PvP soon... honest |
2)You may be mistaking what -damage does compared to +resist. -damage draws from damage bonuses, not the total. +resist is vs damage total.
For example an attack that deals 145 damage, enhanced 98% does 287 damage. When you hit you do -12% damage, so it draws from the 98%, instead of the total which comes to 269. Now if it were resisted instead it would be 287 - 12% = 252
Mathematically speaking, +resist has lots more bang for buck than -damage. And you don't even need to make a hit.
3) Yes, if you see the opportunity. The debuff lingers for 30 seconds.
4) Hover does not resist webnades. Worth taking? As an IO mule sure.
5)Not that much, no.
6) It has a MUCH higher recharge than Build up. 90 secs vs 240 secs. It's because it tries to be both Powerboost and Build up at the same time that it ends up taking so damn long to recharge. Dual pistols as it's been said just isn't all that good at all. It's too gimmicky, although it is above AR in overall damage. Not that that's saying much.
Former King of PWNZ
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Don't forget though that -dam debuffs are resisted by damage resistance (i.e. someone with 40% resistance - a squishy running a res-based epic shield, for example - would resist 40% of that 62.5% debuff, turning it into a 37.5% debuff).
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
so if they have resistance to anything they resist the debuff? that is soo incredibly pointless
With i17 changes for defender, I was considering rolling an ice/dp although I have a few questions.
1) With Cryo ammo and ice combined, is it enough to slow through SS?
2) With Chemical Ammo combined with ice -damage, does that have anything equivilant to capped resists with Temp Invul and Tough? (mids shows 111% resists with these two, but it has a 40% buff as standard, does this apply still and how heavy would DR hit it?)
3) Would it actually be possible to hit anyone with sleet in pvp? from my experience (which is fairly limited) target based AoE attacks rarely hit for more than a second or so because people run out of them.
4) Is hover still web grenade proof and is it worth taking?
5) This ones for anyone who has used test. Does defenders new inherant ability change make them viable to PvP with solo?
6) Does DP really suck that badly damage wise if you get power boost from defender epics?
Thanks in advance guys, il stop making new charecters for PvP soon... honest