Dopplegangers...
theres no way to create doppelgangers from the players side, they are automatically generated in the new mish arcs and parts of the new posi tf's but they will have the same costume as the player who enters the mish and similar powersets (not exact powers)
Am I reading this right? Snipped from here; If I'm understanding that right, you'll be able to create "Doppleganger" NPCs that change powers based on who is fighting them? If so, that's really cool! |
theres no way to create doppelgangers from the players side, they are automatically generated in the new mish arcs and parts of the new posi tf's but they will have the same costume as the player who enters the mish and similar powersets (not exact powers)
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Shard Warrior - 50 MA/Regen/BM Scrapper
Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."
"Twisted Reflections", L25-29 in Ouroboros
"Looking Through The Glass", L25-29 in Ouroboros
The 2nd arc is the better of the two IMO, with a really nice cutscene at the end.
Also both have a new feature where the contact talks to you during the missions. It's kinda cool.
Edit: Got some cut scene screenshots on the FF site:
SPOILER ALERT
http://www.fusionforce.us/newcohimages/10480.jpg
http://www.fusionforce.us/newcohimages/10481.jpg
Fusion Force
There are two new villain-side arcs that feature this too. They are awesome!
This is for I17?
Wow!
"every defender needs to fight. I don't care if you have to use BRAWL!"
Sweet!!!!! Can't wait for it to go live...I, unfortunately still can not get Test server to d/l to my new rig.
"every defender needs to fight. I don't care if you have to use BRAWL!"
Hooray!
"Oh NO! I'm so sorry baba! you and your wife will be sorely missed...s#@!, i did it again, didn't I?" - mintmiki
Animal Farm ID:71800
When Alts Collide: 134432
Do you realize new Positron is completely different from legacy Positron?
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I actually hope it comes out soon cuz I am quite bored.
"Oh NO! I'm so sorry baba! you and your wife will be sorely missed...s#@!, i did it again, didn't I?" - mintmiki
Animal Farm ID:71800
When Alts Collide: 134432
I'm having fun documenting the new contact pages. Holy dialogue trees! It took me about 6 or 7 hours to document just Field Agent Keith Nance.
On a side note, the ambient sounds they've added are pretty good. I was getting really angry with someone here in my neighborhood who kept honking their horn off and on for about five hours yesterday. It wasn't until I'd already gotten up and looked out the window for the culprit a couple of times and was about ready to go outside the hunt them down that I put two and two together. I finally realized I was only hearing the horn when I was standing next to Nance in Talos - and next to the street with the cars that now honk as they drive by you...
It's sort of interesting to fight against yourself in a mission, too.
The Players' Guide to the Cities
Taking on 8 Karl Rove Men was one of the hardest things I've had to do in-game. To make things worse, /traps gets smoke grenade and targetting drone when you fight them.
This sounds like fun. I keep trying to figure out the opposite of my main toons....and unlike some people I never really built opposites of my heros in red side. I can't wait to check this out.
It's sort of interesting to fight against yourself in a mission, too.
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Dopplegangers are neat and all, but not something I'd deem as "new and exciting".
Shard Warrior - 50 MA/Regen/BM Scrapper
Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."
Shard Warrior - 50 MA/Regen/BM Scrapper
Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."
Done well, branching content is the way to go in the future for MMOs. If you have a different experience each time you play through in terms of story and your choices having an impact on your future lends itself to the long term over repeatable raiding content.
I'm kind of surprised they haven't tried this out with AE yet. It would be relatively straightforward to create branching arcs in there.
Shard Warrior - 50 MA/Regen/BM Scrapper
Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."
You're right. They can only go 1 direction with content.
Wait . . .
(I hope someone sees what I did there.)
Personally I was a little let down to see this is only within a hand full of arcs and not some more wide reaching addition to the game.
Hopefully we will see it added to more content later.
Personally I was a little let down to see this is only within a hand full of arcs and not some more wide reaching addition to the game.
Hopefully we will see it added to more content later. |
That's right, branching *events*. In one of the new arcs, you make certain decisions which cause certain signature NPCs to show up to fight you or not depending on what you chose.
I'm sure that this new tech will eventually make its way to the player's MA.
On a separate note: All four new contacts and the refurbished Posi TFs include dopplegangers -- clones, extra-dimensional, shapeshifters, magical constructs, etc.... I'm sure being able to put one into a MA arc will become available some day.
WRT: Kill-alls: Not one of the missions in either of Posi's new TFs is a kill-all. (At least, in Closed Beta it wasn't... things can change.)
For more info, check out link in sig below re: I17.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Shard Warrior - 50 MA/Regen/BM Scrapper
Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."