Stamina and Forms
Afraid not. It stops working when you shift forms.*
Basically unneeded on Warshades (although I did eventually buy a Chance for End for Lobster form to try and help in AV fights where you're the tank and there's no yummy corpses available).
Basically unneeded on Warshades (although I did eventually buy a Chance for End for Lobster form to try and help in AV fights where you're the tank and there's no yummy corpses available).
What Carny said =P
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The auto powers do turn off, but if you had a miracle or numina unique in health, that'll stay active for 120 seconds after you shift. As long as you drop to human every 120 seconds, you keep that benefit.
I do not endorse this practice, however, as a tri-form warshade would already be short on powers and couldn't afford the useless fitness pool.
I do not endorse this practice, however, as a tri-form warshade would already be short on powers and couldn't afford the useless fitness pool.
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The auto powers do turn off, but if you had a miracle or numina unique in health, that'll stay active for 120 seconds after you shift. As long as you drop to human every 120 seconds, you keep that benefit.
I do not endorse this practice, however, as a tri-form warshade would already be short on powers and couldn't afford the useless fitness pool. |
It might be better to stick in in one of the powers which heal. Stygian Circle probably, simply because you'll use it a lot, so it'd essentially be perma, or maybe the Dwarf Siphon Life clone if you're in that form a lot (again say for AV fights when there's no corpses to Circle off).
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You could shove them into the Dwarfs; Sublimination or Drain for PB and WS respectivly and they would still trigger, provided you used the powers. The former probly better because you don't need a target. Considering of course you willing to sacrifice 2 slots for both the Numi and Miricle procs. 6 slotting the powers would be best.
The auto powers do turn off, but if you had a miracle or numina unique in health, that'll stay active for 120 seconds after you shift. As long as you drop to human every 120 seconds, you keep that benefit.
I do not endorse this practice, however, as a tri-form warshade would already be short on powers and couldn't afford the useless fitness pool. |
Sublimination 6 slots - 2 Heal, 2 Recharge, Numi +regen +recov, Miricle +recov
Drain 6 slots - 2 Acc, 2 Heal, Numi +regen +recov, Miricle +recov
Theres always the Regenerativ Tissue +regen for well better regen, if you cant get you hands on the other 2.
Thats what I would do atleast.
Actually if you put it into Stygian Circle would it need to hit / feed on a corpse to work or would just triggering the power be enough for the PROC to trigger?
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I tried this myself with my WS and a Numi proc in Stygian, and you do need to hit a corpse for it to trigger, simply hitting the power isn't enough.
Actually if you put it into Stygian Circle would it need to hit / feed on a corpse to work or would just triggering the power be enough for the PROC to trigger?
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Monitored combat attributes while doing so, both hitting a corpse and away from anything at all. The numi only fired when I hit the corpse.
As others have stated, no stamina in the forms. They do get baked in higher recovery, so that may be worth slotting. Your mind may vary. I find in dwarf form my WS needs more end recovery. In nova and human, not so much.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
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You're not blasting fast enough in Nova, then.
As others have stated, no stamina in the forms. They do get baked in higher recovery, so that may be worth slotting. Your mind may vary. I find in dwarf form my WS needs more end recovery. In nova and human, not so much.
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I put the Perf Shifter +End in the Dwarf and Nova form powers to help.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Actually, I slotted my nova form for 3 end mod, and have chance for end drain procs in the nova attacks I could put it in. That, and my usual attack chain includes double miring first. So either I die fast, or everything else dies fast. Dwarf form I want eventually slotted for 3 resist and 3 end mod.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
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Does the Dwarf mire last long enough to help you in Nova form? I tend to only jump to Dwarf if I get into trouble or when I am tanking an EB for my multiple Extracted Essences.
Actually, I slotted my nova form for 3 end mod, and have chance for end drain procs in the nova attacks I could put it in. That, and my usual attack chain includes double miring first. So either I die fast, or everything else dies fast. Dwarf form I want eventually slotted for 3 resist and 3 end mod.
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total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
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It lasts a total of 10 seconds, not particually long to jump into Nova. You may get a few blasts off, but thats it.
Does the Dwarf mire last long enough to help you in Nova form? I tend to only jump to Dwarf if I get into trouble or when I am tanking an EB for my multiple Extracted Essences.
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Better of hitting Sunless Mire in human form which is 30 seconds if you want the extra damage.
My typical nonsense is to superspeed into a group and Eclipse, Human Mire, switch to Nova and blast.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
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Pretty much do the same, but as pure dwarf, same tactic as yours but switching to dwarf and have 30 seconds of spamming dwarf mire etc. Stygian/unchained/extraction when availible.
My typical nonsense is to superspeed into a group and Eclipse, Human Mire, switch to Nova and blast.
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Capped res, tons of mez, who needs a tanker when your invincible...ruh roh a Void Hunter...I'm dead. Hit Stygian return and flee...
Rince and repeat.
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Do Void's actually give you trouble when you have capped resists and can mez them, or was that a joke at the end?
Pretty much do the same, but as pure dwarf, same tactic as yours but switching to dwarf and have 30 seconds of spamming dwarf mire etc. Stygian/unchained/extraction when availible.
Capped res, tons of mez, who needs a tanker when your invincible...ruh roh a Void Hunter...I'm dead. Hit Stygian return and flee... Rince and repeat. |
Does Stamina work in forms now that they've buffed Khelds?