How would you go about this...


BrandX

 

Posted

...so I've had a concept in mind for a toon I wanted to make since I picked up the CoH box over 5 years ago.

And now, we've come even closer to me being able to make it.

Using CoH terms, the toon would be akin to a Dual Pistols/WP (regen, able to take physical attacks, while having to dodge elemental style attacks, and having a strong enough psyche to resist psi attacks).

And even with /WP on scrappers, I have to get IOs into place to get the level of high dexterity I envision the concept with.

However, this isn't possible YET (I truely believe one day we will get the ability to make such a toon).

So the question is, how would you go about making this concept with the tools available?

I hate to wait for a psy epic for blaster, that I can only hope has Indomitable Will with it.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

I would lower the range of the DP set to mirror the range in the new Kinetic Melee set (Yes, I know that we have no idea what the ranges will be) and let Scrappers have DP toons.


 

Posted

I think I'd need more info about the concept before I proposed a build. I'm not totally sure of what you're trying to achieve here and some clarification would be good.

It sounds interesting but tell us more.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Seriously...I would make a DP/Energy Blaster.

Take Tough, Weave, Health, Stamina, Maneuvers, Tactics, Temp Invuln. Add as much +regen through IOs as possible.


 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I think I'd need more info about the concept before I proposed a build. I'm not totally sure of what you're trying to achieve here and some clarification would be good.
I was thinking the same thing - you can't offer build advice if the concept is never actually explained.


http://derekl1963.livejournal.com/

 

Posted

This was given by the OP: "Using CoH terms, the toon would be akin to a Dual Pistols/WP (regen, able to take physical attacks, while having to dodge elemental style attacks, and having a strong enough psyche to resist psi attacks)."

What more do you need?


 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I think I'd need more info about the concept before I proposed a build. I'm not totally sure of what you're trying to achieve here and some clarification would be good.

It sounds interesting but tell us more.
Well, not going into background, as I don't think that's relevant...

But the concept power wise, is Dual Pistol using hero, who is genetically enhanced to be durable, able to keep going when others would be lying face down (this is the regen aspect...able to geep going with a hole in her chest, when others would fall face down), who's senses allow her to see in bullet time.

She's fast and agile, and while not bullet proof per se, is able to take a beating (S/L style damage), while being suseptible to elemental style forces (F/C/E/N), needing to rely on her reflexes to avoid such attacks, with a strong mind, that isn't easily manipulated (Psi).

Like that? Or do I need to give more of a background detail?


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
But the concept power wise, is Dual Pistol using hero, who is genetically enhanced to be durable, able to keep going when others would be lying face down (this is the regen aspect...able to geep going with a hole in her chest, when others would fall face down), who's senses allow her to see in bullet time.

She's fast and agile, and while not bullet proof per se, is able to take a beating (S/L style damage), while being suseptible to elemental style forces (F/C/E/N), needing to rely on her reflexes to avoid such attacks, with a strong mind, that isn't easily manipulated (Psi).
Hmm...

Have you considered waiting for GR and using a Corruptor as the base? Maybe DP/Rad? I guess it depends on how much you're willing to handwave/RP around the Rad powers to match them to your concept.

RA - a self heal.
AM - there's your regen and speed bonus, plus some resistance.
RI/EF/LR - these would simulate the agility and reflexes, with a To Hit penalty to the enemy, -def and -res attributable to her accurate shooting, and a nice slow to give her the 'bullet time'. Whether that's an acceptable simulation would be a personal taste thing, and might depend on how subtle you can get the visual effects via power customization.

A patron pool will get you your S/L resistance (eventually). Focused Accuracy from Mace Mastery would give another To Hit boost, although it's all hypothetical until we find out how Patrol/Epic pools work with side switching.

The only problem is the psi resistance, but maybe you can get enough to satisfy the concept with IO sets. IO for defense and/or recharge to keep the AM and LR available as much as possible. It would still be basically squishy, of course, but if you really want the DP, it's going to be hard to get away from the fundamental squishiness.


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Quote:
Originally Posted by Grouchybeast View Post
Hmm...

Have you considered waiting for GR and using a Corruptor as the base? Maybe DP/Rad? I guess it depends on how much you're willing to handwave/RP around the Rad powers to match them to your concept.

RA - a self heal.
AM - there's your regen and speed bonus, plus some resistance.
RI/LR - these would simulate the agility and reflexes, with a To Hit penalty to the enemy, and a nice slow to give her the 'bullet time'. Whether that's an acceptable simulation would be a personal taste thing, and might depend on how subtle you can get the visual effects via power customization.

A patron pool will get you your S/L resistance (eventually). Focused Accuracy from Mace Mastery would give another To Hit boost, although it's all hypothetical until we find out how Patrol/Epic pools work with side switching.

The only problem is the psi resistance, but maybe you can get enough to satisfy the concept with IO sets. IO for defense and/or recharge to keep the AM and LR available as much as possible. It would still be basically squishy, of course, but if you really want the DP, it's going to be hard to get away from the fundamental squishiness.
A DP/Pain would be good too.


 

Posted

What you are describing is a bit of a tank mage, so can't really be done. If you don't mind subsituting a machine gun for the DPs, then maybe a Wolf Spider would work. They are tough and get good defence, plus shoot stuff.

Otherwise, maybe a Thugs/Pain MM, DP/Pain corr or Empathy/DP (for the aura powers that'll give you self heals and regen) with fighting and leadership (also Psy Mastery for the defender)


Always remember, we were Heroes.

 

Posted

Quote:
Originally Posted by Dr_Darkspeed View Post
What you are describing is a bit of a tank mage, so can't really be done. If you don't mind subsituting a machine gun for the DPs, then maybe a Wolf Spider would work. They are tough and get good defence, plus shoot stuff.

Otherwise, maybe a Thugs/Pain MM, DP/Pain corr or DP/Empathy (for the aura powers that'll give you self heals and regen) with fighting and leadership (also Psy Mastery for the defender)
I think what the OP is looking for is the closest possible build to emulate a Dual Pistols/WP character.

I think they know you can't get as high of defenses as you can with WP...they are simply just trying to emulate it as much as possible.


 

Posted

Quote:
Originally Posted by Vitality View Post
I think what the OP is looking for is the closest possible build to emulate a Dual Pistols/WP character.

I think they know you can't get as high of defenses as you can with WP...they are simply just trying to emulate it as much as possible.
This!


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Dr_Darkspeed View Post
What you are describing is a bit of a tank mage, so can't really be done. If you don't mind subsituting a machine gun for the DPs, then maybe a Wolf Spider would work. They are tough and get good defence, plus shoot stuff.

Otherwise, maybe a Thugs/Pain MM, DP/Pain corr or Empathy/DP (for the aura powers that'll give you self heals and regen) with fighting and leadership (also Psy Mastery for the defender)
The Wolf Spider and Night Widows are why I don't think what I want would be a tank mages. They're what I'm looking for, except with Dual Pistols.

I actually don't mind being knocked around, enough defense limits that to decently enough.

Though I hadn't thought about just saying RAD/ as being RPed as not really effecting anyone. Something to consider, since I have RAD/DP/PSI.

I was just looking at trying to keep the powers more limited to self in game wise too, to match what I was looking for concept wise.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
I hate to wait for a psy epic for blaster, that I can only hope has Indomitable Will with it.
I would be shocked, bordering on horrified, if Blasters were given Indomitable Will (or for that matter, any significant status protection).


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Sailboat View Post
I would be shocked, bordering on horrified, if Blasters were given Indomitable Will (or for that matter, any significant status protection).
Trollers have it in their epics. I don't see why Defenders and Blasters can't have an epic with it.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Well, not going into background, as I don't think that's relevant...

But the concept power wise, is Dual Pistol using hero, who is genetically enhanced to be durable, able to keep going when others would be lying face down (this is the regen aspect...able to geep going with a hole in her chest, when others would fall face down), who's senses allow her to see in bullet time.

She's fast and agile, and while not bullet proof per se, is able to take a beating (S/L style damage), while being suseptible to elemental style forces (F/C/E/N), needing to rely on her reflexes to avoid such attacks, with a strong mind, that isn't easily manipulated (Psi).

Like that? Or do I need to give more of a background detail?
I definitely agree with Grouchy that a Crupper is the way to go but rather than rad how about DP/Kin?

Gives you a good heal, and siphon power, siphon speed, and some additional boosts to End.

If you take fighting, acrobatics and maybe the Mace PPP maybe that gives you close to what you need

It's not 100% maybe (but then what can be?) but I think it might be close. I suspect it'd be a fun mix to play too.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

I would consider a FF defender/corruptor. You get status protection and defense from the big bubble. You can also take PFF and get an "invulnerable shield" to combine with Aid Self for healing, and take Tough and Mind Over Body for the higher S/L/Psi resistance. And since your ally buffs are relatively long-lasting, you can spend most of your time shooting.


@SPTrashcan
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Posted

Quote:
Originally Posted by BrandX View Post
Trollers have it in their epics. I don't see why Defenders and Blasters can't have an epic with it.
It's borderline unbalanced on Controllers, and probably was a mistake to give it to them. If everybody had it, there'd be no need for status effects in the game.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Sailboat View Post
It's borderline unbalanced on Controllers, and probably was a mistake to give it to them. If everybody had it, there'd be no need for status effects in the game.
Well, I don't know if I agree with that. Especially considering, I don't see that many Trollers taking Psi Mastery. Fire, Earth and Cold seem to be more prevelant. I fully admit however, I could be wrong since it's all based on my first hand views.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

I think that if blasters got a psychic epic pool, they'd get Mind over Body instead of Indomitable Will.

But I'd vote along with going for a DP/Energy blaster, and investing in your fighting power pool, combat jumping, acrobatics if you can happily take superjump, and slot for more survivaility. As a concept player myself, I can see that having to take Power Thrust would bug me. But I'd just remove it from my power tray and never look back. I wouldn't take any attacks from my secondary, but that frees up the power slots for my 'armour' powers, and slots for my primary.