Different Pool/Ancillary animations
We've heard several times from BaB that power pool customization was something they wanted to do but ran out of time to include with the first release of Power Customization and strong hints that it was something they want to do when they find time.
Apparently allowing custom animations or colors in powers is a non-trivial task for the coders, animators and powerset guys. I expect we'll get it eventually, they do have rather a lot on their plate at the moment with getting issue 17 out the door and the work on Going Rogue that takes priority.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I'd really like it if we had customization options for Pool and Ancillary powers, including different animation options. I'm thinking in particular of different animations for Fighting's Tough and Defender Power Mastery's Force of Nature - the chest-beating and brutish-posture-adopting thing don't fit my characters at all. The same goes for Regeneration's Integration. If it wasn't for the fact that I can avoid the animation by activating them while running, it would be enough to make me not take otherwise good powers.
And speaking of which, does it strike anyone else as odd that that ISN'T the animation for Super Strength's Rage? |
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
I'm less bothered by animations and more bothered by the Speed pool's terrible colors. Bright orange flare under your feet while you're running Super Speed, ugh... Ruins the feel of so many visual designs, the way it clashes with everything that is not Fire. Hasten too.
I'm less bothered by animations and more bothered by the Speed pool's terrible colors. Bright orange flare under your feet while you're running Super Speed, ugh... Ruins the feel of so many visual designs, the way it clashes with everything that is not Fire. Hasten too.
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As for animations, I'd love it if the teleport pool had a couple of variations based on the current costume change animations. The lightning-strike especially (!)
Defiant EU
Quaver: Kinetics/Sonic Defender
Semiquaver: Sonic/Kinetics Corruptor
I really want to see this happen.
I am sick of my Dark Defender having to be encased in pink bubbles of all things just because he he uses the Psi ancillary. It really spoils the pleasure you can take in carefully customizing your powers when you are going to get saddled with powers you can't change later on.
Most of the ancillary pools at least are just visual clones of other already existing powers which are already customisable if you take them in their native sets. Why is it so hard to move the new customisation options over also?
And then there's hasten, which people have been unhappy with for years. Needs to be fixed.
I wish we get this soon...
Specially because of super speed, hasten, and animations like integration.
The medicine pool could have variants too.
I'd really like it if we had customization options for Pool and Ancillary powers, including different animation options. I'm thinking in particular of different animations for Fighting's Tough and Defender Power Mastery's Force of Nature - the chest-beating and brutish-posture-adopting thing don't fit my characters at all. The same goes for Regeneration's Integration. If it wasn't for the fact that I can avoid the animation by activating them while running, it would be enough to make me not take otherwise good powers.
And speaking of which, does it strike anyone else as odd that that ISN'T the animation for Super Strength's Rage?