Jet Boy's one with for I17 (or 18)


Jet_Boy

 

Posted

The "I don't want no more stinking "introduction missions" clicky,checkbox, button.

((and that's supposed to be "wish" in the title))


It's 106 miles to Grandville, we got a full tank of gas, half a pack of cigarettes, it's dark and we're wearing faceless helmets

... Hit it ...

 

Posted

huh? which missions do you mean and what do clickys and checkboxes have to do with them?


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Jet_Boy View Post
The "I don't want no more stinking "introduction missions" clicky,checkbox, button.

((and that's supposed to be "wish" in the title))
to bad. there is a constant influx of new players that have no idea about the game or anything. these missions are meant for them. you do not have to do them. do radio missions instead until you get past those.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
to bad. there is a constant influx of new players that have no idea about the game or anything. these missions are meant for them. you do not have to do them. do radio missions instead until you get past those.
They should either be covered in the tutorial, or be made optional missions.
I've done radio/paper missions, recieved a contact, gone to visit them and got no less than 3 damn fedex missions in a row...and then the contact expires! Usually without giving me a new contact!

/Signed. These missions are many things but helpful, to anyone, is NOT one of them.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
They should either be covered in the tutorial, or be made optional missions.
I've done radio/paper missions, recieved a contact, gone to visit them and got no less than 3 damn fedex missions in a row...and then the contact expires! Usually without giving me a new contact!

/Signed. These missions are many things but helpful, to anyone, is NOT one of them.
i look at them like one of those books where you choose your own path. if i want to do the new contact stuff i will. if i want to stick with the old contact i will. i like having a choice. i think what i would rather see is the mission drop be reduced to 1 day instead of 3.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
to bad. there is a constant influx of new players that have no idea about the game or anything. these missions are meant for them. you do not have to do them. do radio missions instead until you get past those.
My suggestion is even better. An options to say "no thanks" or to turn them off in the Options means the new players can still do them but us old players 1) can turn them off and b) don't out-level contacts that do offer other content after the ubiquitous "check out this new zone, check out the difficulty contact, check out the PvP zone."

Quote:
Originally Posted by Sharker_Quint View Post
i like having a choice.
So do I. Unfortunately these missions give you no choice but to do them, or blow a "skip mission" just to move on. And, at lower levels the chances of getting a second one after skipping the first one are pretty good. (My personal record is 4 in a row, including: Hollows, Difficulty, And two Security Chiefs. That's 12 days to skip them all, or four wasted trips and two hunts had I actually wanted to not skip them).

My point is these are great for new players, but giver the older players a break.

And since I forgot to include a suggestion of an easy solution for the Devs. Simply allow the contacts to offer an arc mission as well when they come up.


It's 106 miles to Grandville, we got a full tank of gas, half a pack of cigarettes, it's dark and we're wearing faceless helmets

... Hit it ...