a few new powerset ideas
This is AT & Powers General, not suggestions. Wrong forum
Biggest issue with the set is your trip power. It would not be pretty, if at all doable, with the current game.
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Redname stated earlier, the 3 whip powers were that difficult to make, dont expect a full AT based on this whip at all in the near future.
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Why not? It's just another knockdown power, there's lots of those.
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I assume he means making a decent, good looking "ensnare the feet and tug" type animation for it rather than just lashing and the enemy falls over.
That's the problem with the Whips as far as I know and what Sinergy is also getting at, the animations for whips were apparently very difficult to get right, so unless they reused the ones they currently have (which they wouldn't be inclined to do, it'd look a bit cheap and crappy) there would be a lot of fresh animation work to do.
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Apparently, Demon Summoning Masterminds will be wielding a whip for their own personal use. A Whip powerset had been one of my ideas for a long time, so I figured I should post it now. This is for all the Indiana Jones/Castlvania types out there.
WHIP (Melee)
Available to: Stalkers, Scrappers, Tankers
Whips do inferior damage compared to other Melee sets, but make up for it in speed, low endurance cost, and limited range the whip has the greatest reach of any Melee powerset, but note that it does not benefit from range Enhancements.
1) Snap a quick, basic attack with your whip. The stinging pain will temporarily reduce the target's damage resistance. Damage: Minor Lethal Recharge: Very Fast
2) Lash a stronger but slower attack than Snap that reduces the target's damage resistance. Damage: Moderate Lethal Recharge: Fast
3) Flog a harder, slower strike with your whip that leaves a deep, bleeding wound, dealing additional damage over time. Damage: Moderate Lethal Recharge: Moderate
4) Trip (Scrapper) trips your foe, knocking them down and causing them to take damage from the fall. Damage: Moderate Smashing Recharge: Fast
OR
Assassin's Lash (Stalker) signature Stalker attack. Damage: Special Recharge: Slow
OR
Taunt (Tanker)
5) Build Up
6) Confront (Scrapper)
OR
Placate (Stalker)
OR
Trip (Tanker)
7) Loop you swing your whip in a circle around you, damaging all nearby enemies and lowering their damage resistance. Damage: Minor Lethal Recharge: Moderate
8) Crack of Doom you put all your focus and artistry into this powerful and agonizing attack that reduces the target's damage resistance a great deal. Damage: Superior Lethal Recharge: Moderate
9) Death Spiral You spin your whip in a wide arc around your head, causing a sonic boom so powerful that it deals heavy Energy damage to and disorients all enemies around you. Damage: High Energy Recharge: Slow
You may notice that Brutes don't get Whips under my idea - that's because they get something else special, something they've needed for long time....
CHAINSAW (Melee)
Available to: Brutes
The Chainsaw is a slow and unweildy weapon with a penalty to accuracy, but the damage it deals is second to none. It leaves hideous wounds that heal poorly, retarding their regeneration rate, and often bleeding for additional damage.
1) Thrust a simple, relatively quick attack with your chainsaw that slows the target's regeneration rate. Damage: Moderate Lethal Recharge: Fast
2) Carve a slower and stronger attack than Thrust that leaves the target with a horrible wound that regenerates more slowly and bleeds for additional damage over time. Damage: Superior Lethal Recharge: Slow
3) Mangle a gruesome attack that wreaks havoc on the victim's natural healing processes, severely reducing their regeneration rate and causing them to bleed for additional damage over time. Damage: Extreme Lethal Recharge: Slow
4) Build Up
5) Whirl you spin your chainsaw around you, assaulting all nearby enemies and leaving them with nasty wounds and a reduced regeneration rate. Damage: High Lethal Recharge: Slow
6) Taunt
7) Brandish a very loud and showy display with your chainsaw that causes enemies around you to cower in terror. Recharge: Slow
8) Gore a devastating attack so hideous to watch that other enemies near the target may be traumatized, entering a state of shock that will be broken if they themselves are hurt. The target's regeneration rate is drastically slowed, and they suffer a terrible wound that deals additional damage over time. Damage: Extreme Lethal Recharge: Very Slow
9) Massacre You swing your chainsaw in an arc, attacking all enemies in front of you, lowering their regeneration rate. Damage: Extreme Lethal Recharge: Slow
Watch this space for more ideas, and please post your own!