Best use for Merits?


Demobot

 

Posted

If got a couple of characters that have built up a good deal of Merits (as in, over 200 each)... It's about time I began using them - but how would be the best way? While I've got some IOs I'm looking for, purchasing the recipes outright looks like a loosing proposition.

So how should I go about trading these merits for something useful?


-This Space Intentionally Left Blank.-

 

Posted

The most bang for your buck (provided those characters are level 50) would be random recipe rolls in the 35-39 range. It's the best in terms of influence per merit.


@Demobot

Also on Steam

 

Posted

If you want to get something to resell and don't want to risk getting a bunch of crap recipes from random rolls, a low level Luck of the Gambler is always worth the merits.

But remember, no matter how much inf you get, it is useless if what you are needing simply is not available (I'm looking at you, Unbounded Leap and Celerity Stealth recipes).


 

Posted

Traditional Market technique is one of two things:

1) Roll a bunch of times at level 50 (usually the 35-39 bracket), sell what you don't need, buy what you do. I prefer this, but I don't have the current numbers to say if it's the actual right thing to do compared to 2).
2) Pick a specific expensive recipe, sell it and buy what you need. Usual choices are minimum level Miracle: +Recovery, Luck of the Gambler: 7.5% Global, Numina: +recov/+regen. I think Blessing of the Zephyr: KB is also in that range (c.150-200 million crafted) but do your own research. It varies from week to week.

If you're under level 41, there is option
3) I buy rare rolls, 15 million per roll, paid in advance. That works out to about 180 million for a LoTG, which is ... close... to market price. I lose money on it but it amuses me.

Edit to clarify: Level 50 recipes sell for more than lower levels, almost always, even if they shouldn't. So people roll at level 50 and that's why there's nothing for sale below level 50. That's why I can both be underpaying slightly for merit rolls (depending on the market) AND be losing money on them.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Willowpaw View Post
If you want to get something to resell and don't want to risk getting a bunch of crap recipes from random rolls, a low level Luck of the Gambler is always worth the merits.

But remember, no matter how much inf you get, it is useless if what you are needing simply is not available (I'm looking at you, Unbounded Leap and Celerity Stealth recipes).
At the rate I roll them, I think you would weep


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

The only thing that Merits can do that Influence can't is buy things that aren't in supply at the market. So I'd first look through your build and see if there are any recipes you want that have nonexistent or highly unreliable market supply (usually Pool Cs at low levels).

Beyond that, you're right that buying recipes outright is usually a waste of merits. You can try converting your merits into influence by buying high-value recipes with merits, selling them on the market, and buying stuff with the inf. At least blueside, LotG 7.5% (200 merits) is one of the better ones, though I'm not sure if it's the best.

I tend to recommend this over random rolls because it's difficult for the anti-market crowd (whose goal it is to manipulate you into not using the market at any cost) to contest.


 

Posted

I had a little over 300 merits on my MM so I bought a Luck of the Gambler 7.5 Global Recharge and sold it and made 130 mill. Thought that was a pretty good deal. And I still have merits left if I need some other things.


Le Blanc 50 Dark/Dark Scrap
High Huntress 50 Archery/NRG Blast
And a goatload of others. On a goatload of servers.
Official Rickroller of Hero Con 1

 

Posted

Quote:
Originally Posted by Rajani Isa View Post
At the rate I roll them, I think you would weep
Only my guitar would...gently...if I had a guitar...and if it could weep.


Actually, I haven't tried the random rolls thing yet. I just don't feel ready to take that gamble, since most of my characters don't really have enough merits racked up to experiment with random rolls and make it worthwhile. That is because most of them went through most of the content before merits, and I don't want to go spending that time doing flashbacks when I have younger characters to level up.

At the moment, a bunch of mine are saving up their merits for Stealths, since low level stealth IOs just are not available, and I have never seen them as random drops. Weren't those only random end of Task Force rewards before merits? If so, does that mean they never drop any more and are only available via merits, since I am figuring very few players ever choose the random roll as their reward at the end of a task force?


 

Posted

With merits they took away the random rolls at the end of TFs.

Anyway, if you are going to mess around with random rolls, go to here. It's the list of what is in what range.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

I random roll all of the time, but I also have a good flow of merits at all times. I do feel that I have some good luck, but comes in waves.

This month flavor of the month blaster that I am working on is lvl 33 and already has 214 merits.

My last blaster had ver 500 merits at this time.

But DXP does help on gaining lots of lvls.


Lead Squirrel at Dr. E Spider robotic site #643

Nothing saids its your spot like an ourob. Portal dropped on the ground.

 

Posted

Quote:
Originally Posted by OneWhoBinds View Post
So how should I go about trading these merits for something useful?
An awful lot depends on the perceived needs of your characters that have them.

As noted above, inf is not helpful if what you desire simply isn't available, or isn't available at a price you can afford to pay. The first thing I look at is --- would this character's play be sharply improved by adding something scarce and expensive that can be bought with merits --- like the Luck of the Gambler Recharge, or the Miracle +Recovery, the Numina Regen/Recovery, or one of the Stealth IOs. Buying them straight up requires up to 250 saved merits.

Since you get to set the recipe level when you buy this way, this is another advantage. When buying a proc or unique invention, I almost always aim for the minimum level it's available at. By this art, the invention stays useful when exemped down.

It's only after I have a character's special needs taken care of that I even consider random rolls. Conventional wisdom is to roll 35-39, since more useful recipes are available then. I usually roll 30-34, because some very useful sets like Eradication, Basilisk Gaze, and Shield Breaker cap at 30, and will not turn up if rolled at the higher level.



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

Posted

I gave up on random rolls, I don't have much luck. Now, I just save up the 200 merits for a 7.5 because I'm always in need of them.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Heraclea - you could also roll 25-29 - that would get you the bits that cap at 30 without all the 30-35 stuff you don't want.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Heraclea View Post
Since you get to set the recipe level when you buy this way, this is another advantage. When buying a proc or unique invention, I almost always aim for the minimum level it's available at. By this art, the invention stays useful when exemped down.
Other than slotting, the procs don't care what level you are at. Nor do 120s (which the Numina and Miracle Uniques are).

Globals, however (anything that is not a chance to or a "for 120 seconds"), are just another form of set bonus and do care (-4 or lower than the IO's level and it doesn't work) - these even show up as a set bonus.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.