Dp/mm
Looks like a great build to play in melee. Fantastic PBAoEs and excellent mitigation. The build below gets to the defense cap for Sm/Le, it loses 6% global recharge and a bit off Mind Probe. Just another idea for reference.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
DP- MM: Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Pistols -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(9), Dev'n-Dmg/EndRdx(29), Dev'n-Acc/Dmg/Rchg(34), Achilles-ResDeb%(36)
Level 1: Subdual -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/Immob(37), Enf'dOp-Immob/Rng(37), Enf'dOp-EndRdx/Immob(37), Enf'dOp-Acc/EndRdx(40)
Level 2: Dual Wield -- Dev'n-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(11), Dev'n-Acc/Dmg/EndRdx/Rchg(17), Dev'n-Dmg/EndRdx(19), Dev'n-Acc/Dmg/Rchg(27)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Knock%(7), C'ngImp-Acc/Dmg(9)
Level 6: Swap Ammo
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 18: Concentration -- RechRdx-I(A), RechRdx-I(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-End%(21)
Level 22: Drain Psyche -- Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/Heal(23), Nictus-Heal(23), Acc-I(25), RechRdx-I(25)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/Rng(27), Posi-Acc/Dmg/EndRdx(29), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(46)
Level 28: World of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(42), CoPers-Acc/Conf/Rchg(42), CoPers-Acc/Rchg(43), CoPers-Conf/EndRdx(43)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam(46), RctvArm-ResDam/EndRdx/Rchg(48)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42)
Level 44: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/EndRdx(45), FtnHyp-Sleep/Rchg(45), FtnHyp-Acc/Sleep/Rchg(45), FtnHyp-Plct%(46)
Level 47: Frozen Armor -- DefBuff-I(A), DefBuff-I(48), LkGmblr-Rchg+(48)
Level 49: Hoarfrost -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(50), RgnTis-Heal/Rchg(50), Mrcl-Heal/Rchg(50)
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
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Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Hey strato, can you explain world of confusion a little for me? I have it slotted similar on another blaster and it never seems to really work well for me. I don't understand why really. Is it needed even? I have a similar build to this and I took all the gun attacks and thus no room for World of Confusion.. so I was just curious about it.
In my opinion there is one and only one reason to take World of Cheap Purple Set Mule...
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
ah well i can't afford purple sets. i have never had one and i have like 15 50s. i never could make that kind of money and still get the other sets i wanted. not soloing anyway.
which is why the confuse purps are amazing since the set costs 100 mill. on a bad day.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Virtue: @Santorican
Dark/Shield Build Thread
ah well i can't afford purple sets. i have never had one and i have like 15 50s. i never could make that kind of money and still get the other sets i wanted. not soloing anyway.
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I'd suggest running a few ITFs and buying a LotG +recharge recipe with merits, crafting it, and selling it. You should make enough to buy the full Coercive Persuasion set and have change left over. Alternately, run each of the signature task forces once since doing so gets you Task Force Commander and a free +5% HP boost.. that gives more than enough merits for a LotG.
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
You can buy and craft the entire purple Confuse set for around the same price as some high end non-purple sets (like Obliteration). Figure 50-100 million or so at worst. The recipes themselves can be quite inexpensive so if you can get good deals on the salvage and use crafting discount tokens from the Entrepreneur day job you may get it for under 50 mil. Since it gives you 5% ranged defense and 10% recharge as well as nice damage and recovery boosts it's well worth it for a Blaster.
I'd suggest running a few ITFs and buying a LotG +recharge recipe with merits, crafting it, and selling it. You should make enough to buy the full Coercive Persuasion set and have change left over. Alternately, run each of the signature task forces once since doing so gets you Task Force Commander and a free +5% HP boost.. that gives more than enough merits for a LotG. |
You may want to try Virtue server... join the Virtue TFs 2010 channel and you'll often see things going on pretty much all hours, every day. I like to solo a lot too but some toons are just a lot more fun on a team, and ITFs are a quick source of merits since they generally take about an hour to an hour and a half and people run them on Virtue all the time.
LGTFs are good too, but at least on Virtue ITFs are about 10 times as common.
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
You may want to try Virtue server... join the Virtue TFs 2010 channel and you'll often see things going on pretty much all hours, every day. I like to solo a lot too but some toons are just a lot more fun on a team, and ITFs are a quick source of merits since they generally take about an hour to an hour and a half and people run them on Virtue all the time.
LGTFs are good too, but at least on Virtue ITFs are about 10 times as common. |
Honestly, if you like soloing, your best bet for more consistent merits, is to get someone to fill for you (or yourself if you can) and run posi in your spare time, 1-3 people make the task force go much smoother and faster, my last one i did solo was an hour 15. you'll probably get more from that than running itf after itf since a quick itf will go 25-30 minutes which you generally don't get with a server channel team.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
I can't switch servers. Most of my names are taken and are real important to me, so I don't care to switch and rename or have a 1 or something else. I'm not playing right now and I can't until about 4am my time to 8am. My personality is more of the leader type, so I don't get along well with people dishing out orders. I play this game and should say fight in this game, like a gambler gambles. I fight fast, let the situation play out, usually live through it fine. No planning, no buffing, no nothing. Just fast and quick choices because I know exactly what needs to be done, without waiting on it.
I can't switch servers. Most of my names are taken and are real important to me, so I don't care to switch and rename or have a 1 or something else. I'm not playing right now and I can't until about 4am my time to 8am. My personality is more of the leader type, so I don't get along well with people dishing out orders. I play this game and should say fight in this game, like a gambler gambles. I fight fast, let the situation play out, usually live through it fine. No planning, no buffing, no nothing. Just fast and quick choices because I know exactly what needs to be done, without waiting on it.
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Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
StrykerX was taking to me about a previous post. stay out of 4chan and your brain picks up on these things =)
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Here is my DP/MM build that I am working towards, I have about 90% of all the enhancements already purchased for him. If you see anything that can be improved I'd greatly appreciate it. I'm trying to get as close to perma DS as I can without sacrificing defense.
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Virtue: @Santorican
Dark/Shield Build Thread
the thing about server channels like these, is that its basically a hit or miss and more often then not, server chan task forces suck.
Honestly, if you like soloing, your best bet for more consistent merits, is to get someone to fill for you (or yourself if you can) and run posi in your spare time, 1-3 people make the task force go much smoother and faster, my last one i did solo was an hour 15. you'll probably get more from that than running itf after itf since a quick itf will go 25-30 minutes which you generally don't get with a server channel team. |
BrandX Future Staff Fighter
The BrandX Collection
This is good for merits. But running a lvl 50 ITF, also gives the chance for a purple recipe to drop into your lap
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although to counter point LGSF gives almost double the merits and the same chance for purp drop
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
well that original statement is almost certain to not be true anymore with the incoming posi change. if I had to take a guess, I would assume the devs would shorten it to make it more noob friendly which would mean lower merits anyhow.
although to counter point LGSF gives almost double the merits and the same chance for purp drop |
But I fully admit, I havent ran as many LGTFs as I have ran ITFs.
BrandX Future Staff Fighter
The BrandX Collection
So yea. This is my DP/MM build. was going for S/L defense. which finishes at 41. Still doesn't feel like its doing enough damage, probably from DP sucking but whatev's. just looking for some feedback. also was looking to ex with it for lower TFs.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Pistols -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(29), Dev'n-Acc/Dmg/Rchg(34), Dev'n-Acc/Dmg/EndRdx/Rchg(36), Achilles-ResDeb%(36)
Level 1: Subdual -- GravAnch-Immob(A), GravAnch-Immob/Rchg(37), GravAnch-Acc/Immob/Rchg(37), GravAnch-Acc/Rchg(37), GravAnch-Immob/EndRdx(40)
Level 2: Dual Wield -- Dev'n-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(11), Dev'n-Dmg/EndRdx(19), Dev'n-Acc/Dmg/Rchg(27), Dev'n-Acc/Dmg/EndRdx/Rchg(27)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Knock%(7), T'Death-Acc/Dmg/EndRdx(9), F'dSmite-Acc/EndRdx/Rchg(9)
Level 6: Swap Ammo
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
Level 14: Super Speed -- Clrty-Stlth(A), Run-I(17)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 18: Concentration -- RechRdx-I(A), RechRdx-I(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-End%(21)
Level 22: Drain Psyche -- Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/Heal(23), Nictus-Heal(23), Acc-I(25), RechRdx-I(25)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(29), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(46)
Level 28: World of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(42), CoPers-Acc/Conf/Rchg(42), CoPers-Acc/Rchg(43), CoPers-Conf/EndRdx(43)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(36), ResDam-I(48)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42)
Level 44: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/EndRdx(45), FtnHyp-Sleep/Rchg(45), FtnHyp-Acc/Sleep/Rchg(45), FtnHyp-Plct%(46)
Level 47: Frozen Armor -- DefBuff-I(A), DefBuff-I(48), LkGmblr-Rchg+(48)
Level 49: Hoarfrost -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(50), RgnTis-Heal/Rchg(50), Mrcl-Heal/Rchg(50)
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.