Small team Posi -Tonight - 930PM EST


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Originally Posted by Minotaur View Post
Could it be running it with a small team, so the pressure's on you all the time ?
Possibly. Then again, I actually feel that most of the game feels better with a pentad instead of a full eight man team so it could be a perception thing. However, Posi TF does seem like the enjoyment is inversely proportional to the team size due to the defeat alls and the actual mob groups.


 

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Originally Posted by Grey Pilgrim View Post
Other than getting a random buzz from running it quickly, though, what is there to it? I don't think you're arguing that the content is good, just that it's your definition of "fun," which is hard to measure (not really debating that... what you find fun is okay, but I hope you know that most people find Posi to be an abysmal experience: and I certainly hope you don't think it's good content, heh).

Synapse is overly long as well, but it's not quite as long, and there is a good flavor to it from the Clockwork (sure, you may not like them, but it's a TF with much more character to it than Posi... Babbage, the last map, and the Clockwork King make sure of that). I can understand not liking it (I don't run it much either), but it's good for what it is, other than needing a bit more streamlining with the many repeat missions (though I think they have done that a bit).

Citadel could use some flavor, I agree. Beating up Nazis is fun, but Vandal is a bit meh as an AV. Same for Manti. In fact, I'd like all of the original TFs to have something more original to them, like the end of Synapse (and what it sounds like Posi is getting). Pretty much all of the new TFs have something that makes them unique (Striga ones are even decent, they're in Striga, and Hess has the huge volcano and robot). But of all of the originals, Posi had length, difficulty, reduction of powers, and blandness all going against it. It stands out as the worst of the Phalanx TFs, so it's good that they went for it first.
Not sure what parallel universe you're in, but people are knocking posi out sub 1 hour. How do you do that with synapse ? My best time for posi is 20 mins better than I've done for synapse, and faster than I've done sister or citadel.

I suspect I'd enjoy some of the other TFs more if you could start them with 3.

Previous to SSK, my main enjoyment was doing TFs against +4-5s, but getting teams willing to do that now is not easy. Now fun is speed running the Freedom phalanx TFs.

No argument the newer TFs are better in most cases.

Posi suffered from them not feeling they could throw an AV at a team of that level, and EBs didn't exist then. So there was no AV (which would have been a good chance for flavor) and the EB was added later.


It's true. This game is NOT rocket surgery. - BillZBubba

 

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I think you're misreading me and have drastically different expectations than a lot of people. I couldn't care less how quickly people are running Posi, or how this compares to Synapse. As playable content (story, experience, immersion, etc.), Posi absolutely stinks. It's long, bland, and repetitive.

I'm glad it works out for you to farm it/speed run it for merits, but I am equally glad that the devs aren't trying to make content that's good for speed runs. It's a game and should be fun. Those original TFs show that they didn't quite know what made a good TF, so it is a good thing that they're revamping it.

I'm sure you'll be able to find some other TF to speed run to your heart's desire, or whatever will float your boat. You can dial up Orobouros or regular story arcs to the levels you liked before, as well.

I'm not really trying to be snarky, but I keep saying that Posi is bad for how bland and un-unique the experience is, and you keep trying to say it's fun for a speed run. You can speed run whatever TF you want, whether it's a unique or a bland experience from a story, etc. perspective. You can't say the same for people that want to be playing good content like you see in pretty much all the TFs from the Striga content onward (Dr. Kahn is a little meh, but it's got more flavor going for it than most of the original TFs).


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Posted

Quote:
Originally Posted by Grey Pilgrim View Post
I think you're misreading me and have drastically different expectations than a lot of people. I couldn't care less how quickly people are running Posi, or how this compares to Synapse. As playable content (story, experience, immersion, etc.), Posi absolutely stinks. It's long, bland, and repetitive.

I'm glad it works out for you to farm it/speed run it for merits, but I am equally glad that the devs aren't trying to make content that's good for speed runs. It's a game and should be fun. Those original TFs show that they didn't quite know what made a good TF, so it is a good thing that they're revamping it.

I'm sure you'll be able to find some other TF to speed run to your heart's desire, or whatever will float your boat. You can dial up Orobouros or regular story arcs to the levels you liked before, as well.

I'm not really trying to be snarky, but I keep saying that Posi is bad for how bland and un-unique the experience is, and you keep trying to say it's fun for a speed run. You can speed run whatever TF you want, whether it's a unique or a bland experience from a story, etc. perspective. You can't say the same for people that want to be playing good content like you see in pretty much all the TFs from the Striga content onward (Dr. Kahn is a little meh, but it's got more flavor going for it than most of the original TFs).
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Synapse is overly long as well, but it's not quite as long
Sorry, which bit am I misreading.

I speed run it for fun (at least as much as merits) because it's the TF I enjoy doing that on. I absolutely detest the really fast ITFs because I find them dull and most teams that do it as a pickup get all the squishies killed multiple times on the cysts mission if they do anything other than sit at the door. Posi is undoubtedly less bland and repetitive than Synapse as it has 3 villaingroups rather than one, so different builds will be good against some and weak against others. If you happen to be not very good against energy damage and end drain, or depend on KD for mitigation (which becomes KB as clocks have -res to KB)then Synapse can be utterly miserable.

I actually think Posi is a better TF than Synapse and Citadel, and about as good as Sister and Manti. The old TFs are not great, and in my opinion need something to spice them up, in the case of Posi for me, that's speed, and in the case of the others, I'd prefer excessive difficulty, but have to make do with speed at the moment. I'm going to do them all anyway as I want TFC which I probably have on 40 or so toons.

My previous victim for this was the hero respec (freak or rikti), which I used to run very regularly on unyielding or invincible (or with one toon several levels higher than the rest) as it was a reasonable challenge. At base difficulty it is nothing like as much fun, and really annoying when it spawns a load of -2s that your attacks that should do knockdown spread them all over the walls. Hence I gave that up.

Posi at least has a story and a feeling of saving the city if you bother to read it. Synapse is "go round these 3 warehouses, now these 3" and I'm never quite sure why.

Dialling up Ouroboros I never do, as I can never get a team to do it. TFs are where I can get teams almost guaranteed, and rarely for anything other than fairly/very fast runs.

Everybody seems to remember the old rules for posi, and yes if your team was all level 12 it could be excruciating, but it never is now as finding somebody above 15 for it is not difficult as you continue to get XP and most of the time almost the entire team is 15+. Being able to have stamina (or speed boost from a kintroller) is huge for this. In fact when not on the toon I usually use for it I've done "no stealth" kill almost all Posis under 2 hours. It's just not daunting any more and usually fun.

I'd certainly put Synapse and Dr Q in front of Posi for a revamp.


It's true. This game is NOT rocket surgery. - BillZBubba